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[NEW] VR Performance ToolKit RSF


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354thFG_Drewm3i-VR
Posted
7 hours ago, TomCatT said:

Do you have a manual for you little plugin?  I've been using it for Elite Dangerous.  Would like to know what everything does so I can get the full benefits of it.

@RavenSystem

FTC_ChilliBalls
Posted

Since this apparently supports the Oculus runtime, does this also work with OpenComposite?

I remember the original only worked with SteamVR

RedeyeStorm
Posted

@RavenSystem, I have been using your performance kit and loving it. I am playing with the settings but I was wondering what are the minimum and maximum settings for sharpening. Is it 0 to 100  or 0 to 1?

354thFG_Drewm3i-VR
Posted
3 hours ago, RedeyeStorm said:

@RavenSystem, I have been using your performance kit and loving it. I am playing with the settings but I was wondering what are the minimum and maximum settings for sharpening. Is it 0 to 100  or 0 to 1?

For these things, it is usually binary values that are used so somewhere between 0 and 1.0 should do the trick.

  • Upvote 1
  • 3 weeks later...
cstrawn87
Posted

Thanks for your continued development on this. Is it possible to implement a setting in the .yml to shift the FFR center point up or down? I'm finding that I'm getting more res reduction at the top of my view and very little at the bottom, so id like to shift the center point up for a more balanced image. Using a quest3. thanks!

  • 9 months later...
Posted

Hello, I try to use your tool and I dont see any changes whatever settings I make. I noted that in log file game gets dll not yours but from windows folder 

Loading DLL at "C:\\Windows\\system32\\dxgi.dll" while I have copied yml and dll to the exe folder. Is it ok?

Also your github page has "Build instructions" - do I have to do anything apart from copying yml and dll to game exe folder?

  • Upvote 1
  • 3 months later...
SCG_motoadve
Posted
On 2/9/2025 at 12:31 PM, zoringer said:

Hello, I try to use your tool and I dont see any changes whatever settings I make. I noted that in log file game gets dll not yours but from windows folder 

Loading DLL at "C:\\Windows\\system32\\dxgi.dll" while I have copied yml and dll to the exe folder. Is it ok?

Also your github page has "Build instructions" - do I have to do anything apart from copying yml and dll to game exe folder?

Downloaded it today and I cannot see any changes either, does this still works with IL2?

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