TP_Jacko Posted October 22, 2023 Posted October 22, 2023 (edited) A long time dream is to make somthing close to a dynamic server and be able to in some way capture the end status of an online game. Recording the aircraft or vehicles destroyed and any damage to buildings, Then use the status as the starting point for a new mission that can be edited and the saved for a next mission. In some way the game must be recording the status of every object. Would be nice to extract it as a txt file or similar. Any geniuses out there found a way Edited October 22, 2023 by TP_Jacko
[DBS]Tx_Tip Posted October 22, 2023 Posted October 22, 2023 With an idea on what is going to be targeted. Manually go through the recorded mission report for objects destroyed/damaged. Create the next mission based on objectives met or not and Voilà:
Sketch Posted October 23, 2023 Posted October 23, 2023 This, or use external scripts to automate it based on the logs.
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