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What graphic parameter(s) cause the snow and cockpit instruments to shine too much


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Posted

I recently realized that under snowy conditions, the snow flakes shine way too much like they would be silver particles, and that under sunny conditions, the cockpit instruments shine like christmas trees.

 

Any idea what is the graphic parameter(s) that might cause this effect?

 

I don't remember this before, I believe something got messed up.

 

I have to reduce the shimmering on city, set as per forum recommendation texture filtering LOD Biass (DX)= at -0.375. I don t know if it could be related.

 

Many thanks in advance,

y.

Mtnbiker1998
Posted

Try turning off HDR if its on.

Posted
1 hour ago, Mtnbiker1998 said:

Try turning off HDR if its on

HDR enable = 0, HDR is off

FuriousMeow
Posted

Bloom?

Aleksander55
Posted

This might not be your case, but I'll leave this here for other people who might have problems with brightness settings:

 

This is a tip to anyone who plugs their PC to a TV screen instead of a monitor: A TV screen's brightness might be too high for gaming, at least for simulator/milsim type games where resolution/spotting/range of engagement where you're hunting pixels matters.

 

I use a 40" TV screen that allows for a maximum of 1920x1080. I borrowed a relative's 43" tv that allows for 4K resolution to see the difference in spotting and what my system could achieve in terms of resolution x performance.

 

Besides not being able to play at 4K with good enough frame rate, and at 2560 ✕ 1440 I couldn't play at 60Hz, only 30, I also found that the normal brightness/backlight settings of this other TV were much higher than on mine.

 

On winter maps I was pretty much completely blind. Even on non winter maps the bloom was ridiculous, against the sky and looking even slightly in the general direction of the sun I was completely blind.

 

I don't remember the exact numbers, but I had to lower the brightness settings to almost close to zero to get about the same level of brightness of my TV at about 60/70%. Cycling trough the default image types didn't help, all of them were way too bright. I had to go in more detailed settings and lower the brightness/backlight.

 

So, it turned out that the no name cheap TV I have has a panel very similar to typical PC monitors, while other more expensive ones might have these kind of way too bright panels/settings. I noticed that for watching movies, youtube videos, etc, this other 'way too bright' TV has much better image quality than mine, everything is much richer, much better viewing experience and probably for other kind of games it might be better too.

 

So if you're having trouble with way too much bloom/HDR on IL-2 or other milsims and use a TV screen instead of a monitor it might be that the panel type and factory settings are way too bright for these types of games, not the games own settings.

Posted
6 hours ago, FuriousMeow said:

Bloom?

Nope, bloom_enable = 0, so I understand it is desactivated

  • Upvote 1
Bilbo_Baggins
Posted
13 hours ago, Youtch said:

Nope, bloom_enable = 0, so I understand it is desactivated

 You might already know this but just in case, are you sure that bloom is on 0? I think nearly any time you change a GFX setting, that bloom auto reverts back to on (1) for some reason. This game has an abysmal bloom effect.

Posted

I was opening the startup.cfg while in the game to check the config. 

Besides i never touch the graphics setting through the interface, only touch the file directly as it tends to mess up everything as you very well said.

Posted

Bloom is only related to HDR. If you turn on HDR, then Bloom is automatically activated. If you turn off HDR, Bloom might still be activated - this is a known issue and might still be the culprit.

 

Did you synchronize your monitor. This is the first thing to do, before messing around with the graphic settings. Make sure your Gamma is correctly set. Try to set it manually in your startup.cfg to 0.6 or 0.7.

  • Upvote 1
Posted

I m playing in VR and didn t have that shiny effect before.

 

 

Posted
1 hour ago, Youtch said:

I m playing in VR and didn t have that shiny effect before.

 

 

 

How are we supposed to know you're talking about VR? Sorry, but to me this wasn't clear. VR is a different story I think - too many 3rd party tools and things
running in the background for VR if you ask me, not to mention all those tweaks and fiddling depending on the headset you are using. Maybe you will find some
hints and tips in the VR section of the forum?

Cheerio

  • Upvote 2
Posted

Are you running any post process shaders like Reshade?

AEthelraedUnraed
Posted
1 hour ago, THERION said:

How are we supposed to know you're talking about VR? Sorry, but to me this wasn't clear. VR is a different story I think - too many 3rd party tools and things
running in the background for VR if you ask me, not to mention all those tweaks and fiddling depending on the headset you are using.

Not necessarily. IL2 runs out-of-the-box using SteamVR just fine, without any fiddling or 3rd party tools required. The issue *may* be related to whatever VR things the OP is using, but let's not assume that just because he flies in VR, the problem must be related to it ;)

 

Anyhow, @Youtch can you post a screenshot of the issue?

354thFG_Rails
Posted

Sun is to bright is the problem imo. 

Posted
7 hours ago, MajorMagee said:

Are you running any post process shaders like Reshade?

No. Just but i am using OpenComposite. 

 

I need to check monitor image to see if the effect is only in VR or not.

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