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Resource Collection: Ground Units


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Posted (edited)

For a start, I have compiled a list of Kübelwagen and truck types that should be included for the Wehrmacht. The ones that are already in the game are set in bold.
 

WEHRMACHT

KÜBELWAGEN (>10k built)

  • leichter geländegängiger Personenkraftwagen - 1936-1944 - (17.520)
  • mittlerer geländegängiger Personenkraftwagen - 1937-1943 - (30.900)
  • schwerer geländegängiger Personenkraftwagen - 1937-1942 - (10.036)
  • Mercedes-Benz Typ 170 VK - 1938-1942 - (19.075)
  • Volkswagen Typ 82 - 1940-1945 - (50.435)
  • Volkswagen Typ 166 Schwimmwagen - 1942-1944 - (14.283)
  • Steyr 1500 A & 2000 A (Typ 274) (4x4) - 1941-1945 - (18.850)

     

TRUCKS "REGULAR" (>15k built)

<= 2t payload

  • Opel Blitz 2,0-12 - 1934-1937 - (21.437)
  • Opel Blitz 2,5-35 - 1938-1942 - (16.410)
  • Peugeot DK 5 J - 1939-1942 - (32.000)
  • Peugeot DMA - 1941-1944 - (15.309)
  • Renault AHS - 1941-1944 - (23.000)
     

<= 3t payload

  • Opel Blitz 3,5-134 & 3,5-157 - 1931-1937 - (15.799)
  • Ford V8 G 917 T & G 997 T - 1939-1942 - (25.199)
  • Mercedes-Benz Lo 2000, Lo 2500 bzw. L 2000, L 2500 - 1932-1940 - (21.064)
  • Mercedes-Benz Lo 2750, Lo 3000 bzw. L 3000 - 1932-1938 - (16.270)
     

<= 4t payload

  • Opel Blitz 3,5-36 & 3,6-36 - 1936-1944 - (87.156)
  • Ford V8 G 198 TS (V 3000 S) & G 398 TS (FK 3500) - 1942-1945 - (24.110)
  • Mercedes-Benz L 3000/L 3000 S - 1938-1944 - (12.840 + 18.356)
  • Citroen 45 U - 1933-1944 - (18.501)

     

TRUCKS "HEAVYDUTY" (>2k built)

=> 4,5t payload

  • Mercedes-Benz L 4500 S - 1939-1944 - (6.402)
  • Mercedes-Benz L 6500 - 1935-1940 - (2.145)
  • Büssing-NAG 500 S - 1939-1941 - (FooBar already got the LOD0 ready for use)

     

TRUCKS "AWD" (>2k built)

  • Opel Blitz 3,6-6700A - 1940-1944 - (24.981)
  • leichter Einheits-Lkw HWa 526 D - 1937-1940 - (14k+)
  • Krupp Typ L 2 H 43/143 - 1932-1942 - (7.000)
  • Mercedes-Benz L 4500 A - 19341-1944 - (2.711)
  • Büssing-NAG Typ G 31 - 1931-1935 - (2.593)
  • Mercedes Benz Typ G 3 a - 1933-1938 - (2.690)
  • Mercedes Benz Typ LG 3000 - 1934-1940 - (7.440)
  • Henschel 33 D 1 -1934-1943 - (6.293)
  • Henschel 33 G 1 - 1937-1943 - (4.349)
     

SUPPORT VEHICLES

  • Kraftspritze 25
  • Tankspritze Ts 2,5

     

TRACTORS

  • Deutz F 2 M 315 / M 317 - 1934-1942 - 11.888
  • Steyr Raupenschlepper Ost (RSO) - 1942-1945 - 25.000+

 

MOTORCYCLES

  • BMW R 12 - 1935-1942 - 36.008
  • BMW R 75 - 1941-1944 - 16.510
     
  • DKW SB 200 - 1933-1938 - 60.400
  • DKW NZ 350 - 1938-1943 - 45.300
     
  • NSU 251 OSL / OSL-WH - 1933-1943 - 35.000
     
  • Zündapp KS 600 (W) - 1938-1941 - 21.000
  • Zündapp KS 750 - 1940-1945 - 18.248

     

 

ARTILLERY PIECES, MGs & ARMORED VEHICLES

  • 10,5 cm leichte Feldhaubitze 18
  • 15 cm schwere Feldhaubitze 18
  • 21 cm Mörser 18
  • 15 cm Nebelwerfer 41
  • 81 mm Granatwerfer 34
  • 20 mm Flak 38
  • 20 mm Flakvierling 38
  • 37 mm Flak 36
  • 88 mm Flak 18/37
  • 37 mm Pak 35/36
  • 50 mm Pak 38
  • MG 34 as LMG
  • MG 34 as HMG
  • MG 34 as AA-MG
  • SdKfz 6 (single & towing Flak 18/37)
  • SdKfZ 6/2 (with 37 mm Flak 36)
  • SdKfz 7 (single & towing Flakvierling 38 or Flak 36 or sFH 18)
  • SdKfz 7/1 (with 20 mm Flakvierling 38)
  • SdKfz 9 (single & towing Mörser 18)
  • SdKfz 10 (single & towing Pak 35/36 or Pak 38 or Flak 38)
  • SdKfz 10/5 (with 20 mm Flak 38)
  • SdKfz 11 (single & towing leFH 18 or NBW 41)
  • SdKfz 250 Ausf A (aka "Alte Art")

SOVIET ARMY

 

KÜBELWAGEN (>10k built)

  • Willys MB - 1941-1945 - ~51.000 (lend-lease)
     

 

TRUCKS "REGULAR" (>15k built)
 

<=1t payload

  • Dodge WC51 - 1940–1945 - 24,902 (lend-lease)
     

<= 2t payload

  • GAZ AA - 1932-1938 - 409.985
  • GAZ MM - 1938-1947 - 419.812
  • 1-1/2 Ton, 4x2, Cargo (G-540 Ford G8T, G-617 Chevrolet 3116, G-618 Dodge WF-32)  - 1941-1945 - 87,452 (lend-lease) [majority Ford G8T]

 

<= 3t payload

  • ZIS 5 (4x2) - 1933-1941 - 325.051

  • ZIS 5V - 1942-1948 - 207.260

     

 

TRUCKS "AWD" (>2k built)

  • GAZ AAA - 1933-1943 - 37.373
  • ZIS 6 (6x4) - 1933-1941 - 21.239

  • 1-1/2 Ton, 4X4, Cargo (G-621 Dodge T-203 B, G-622 Ford GTB, G-506 Chevrolet G-7107) - 1941-1945 - 60,475 (lend-lease) [majority Chevrolet 7x07]

  • 2-1/2 Ton, 6x4, Cargo (G-508 GMC CCKW-352, G-630 Studebaker US6x4 U-7/8) 1941-1945 - 79,715 (lend-lease) [majority Studebaker US6x4
  • 2-1/2 Ton, 6x6, Cargo (G-508 GMC CCKW-352, G-630 Studebaker US6x6) 1941-1945 - 104,485 (lend-lease) [majority Studebaker US6x6]
     

TRACTORS

  • SChTZ-15/30 - 1930-1941 - ~217.000
  • Stalinetz S-60 - 1932-1937 - 68.997

  • Stalinetz S-65 - 1937- 1941 - 37.626
     

MOTORCYCLES

  • Harley-Davidson WLA - 1941-1945 - 26,670 (lend-lease)
  • Indian Model 741 - 1941 - 1945 - 7,520 (lend-lease)

     

RESOURCES

 

WEHRMACHT
 

SOVIET ARMY

Technical Manual on all US vehicles in service as of September 1943
http://de.scribd.com/doc/140198120/TM-9-2800-1943-STANDARD-MILITARY-MOTOR-VEHICLES-1-SEPTEMBER-1943
 

 

Edited by Zorin
  • Upvote 2
Posted

For us Krauts I'd love to see (excluding things I have seen in the videos so far) ...

  1. 10,5 cm leichte Feldhaubitze 18
  2. 15 cm schwere Feldhaubitze 18
  3. 21 cm Mörser 18
  4. 15 cm Nebelwerfer 41
  5. 81 mm Granatwerfer 34
  6. 20 mm Flak 38
  7. 20 mm Flakvierling 38
  8. 37 mm Flak 36
  9. 88 mm Flak 18/37
  10. 37 mm Pak 35/36
  11. 50 mm Pak 38
  12. MG 34 as LMG
  13. MG 34 as HMG
  14. MG 34 as AA-MG
  15. SdKfz 6 (single & towing Flak 18/37)
  16. SdKfZ 6/2 (with 37 mm Flak 36)
  17. SdKfz 7 (single & towing Flakvierling 38 or Flak 36 or sFH 18)
  18. SdKfz 7/1 (with 20 mm Flakvierling 38)
  19. SdKfz 9 (single & towing Mörser 18)
  20. SdKfz 10 (single & towing Pak 35/36 or Pak 38 or Flak 38)
  21. SdKfz 10/5 (with 20 mm Flak 38)
  22. SdKfz 11 (single & towing leFH 18 or NBW 41)
  23. SdKfz 250 Ausf A (aka "Alte Art")
  • Upvote 3
707shap_Srbin
Posted

For us Ivans we want this:

 

post-1464-0-39338800-1375090078_thumb.jpg post-1464-0-97114700-1375090112_thumb.jpgpost-1464-0-41951400-1375090066_thumb.jpg

post-1464-0-01457400-1375090086_thumb.jpg post-1464-0-36490400-1375090072_thumb.jpg post-1464-0-07464400-1375090092_thumb.jpg

post-1464-0-81062400-1375090100_thumb.jpgpost-1464-0-20905200-1375090107_thumb.jpg post-1464-0-23801500-1375090120_thumb.jpg

post-1464-0-23801700-1375090126_thumb.jpgpost-1464-0-38020000-1375090132_thumb.jpg

  • Upvote 1
Posted (edited)

Nie to see the Russian community already having put forth their suggestions in a thread.

 

Thanks csThor for your listing, looks pretty complete to me.

Edited by Zorin
Lord_Haw-Haw
Posted (edited)

Hmm thinking of the SdKfz9 this version would be very handy

be it for engine changes on the airfield, or recovery of heavy equipment in the field.

 

SdKfz9I1-2.jpg

 

The recovery of heavy equipment would also make the Sonderanhaenger 116 necessary.

SdKfz9-3%20SdAnh116.jpg

 

 

 

leichter Scheinwerfer-Kraftwagen I und II (Kfz. 83)

 

kfz83schw.gif

Edited by Lord_Haw-Haw
Posted

Hmm thinking of the SdKfz9 this version would be very handy

be it for engine changes on the airfield, or recovery of heavy equipment in the field.

 

SdKfz9I1-2.jpg

 

The recovery of heavy equipment would also make the Sonderanhaenger 116 necessary.

SdKfz9-3%20SdAnh116.jpg

 

 

 

leichter Scheinwerfer-Kraftwagen I und II (Kfz. 83)

 

kfz83schw.gif

 

I think they were part of CLOD already, though I can't say for sure. Anyway, if they were, I see no reason why they should not be included in BoS.

Posted (edited)

-

Edited by Zorin
Posted (edited)

...

 

 

The Ground units should also include a lot of Horses.

 

http://leslufteaux.cultureforum.net/t2032-les-chevaux-dans-l-armee-allemande

 

Hans-Ulrich Rudel's book Trotzdem Kriegs- und Nachkriegszeit.

 

On November 1942, Oblt. Hans-Ulrich Rudel 1./St.G 2's Staffelkapitän spotted the Soviet 5th Tank Army's 8th Cavalry Corps approaching Oblivskaya.

While the trenches around Oblivskaya were manned by personnel from SchG 1's and St.G 2's ground crew and from VIII. fliegerkorps headquarters,

Hs 123s, Hs 129s and Ju 87s went into action against the Soviet task force.

 

Rudel wrote in his memoirs

 

.

 

" There are virtually no Army troops in this sector, so we were in dire straits.

First of all I attack and wipe out the artillery with bombs and guns, before they can be lined up against us.

Then we strike at the other elements of the attack force.

A cavalry unit without horses loses its mobility and fighting strength, so there is no alternative but to shoot all the horses.

We take off and land without interruption and in great haste.

If we fail to annihilate the attack force before nightfall, we will be in great danger when darkness arrives "

 

.

 

 

 And reignited a long-standing debate about the morality of killing animals in Video games.

 

...

Edited by Rodolphe
Posted

THe question would be, animate horses or not? I think if they were to be implemented it would have to be with at least a rough animation to show movement of the legs, otherwise is would look rather odd in replays and such.

Posted

THe question would be, animate horses or not? I think if they were to be implemented it would have to be with at least a rough animation to show movement of the legs, otherwise is would look rather odd in replays and such.

Agreed. It would look great, but there's another thing - we'd have to make horses "mortal" which directly influences the game's age rating - violence, blood and so on.

Posted

The question is not be necessarily 'what?' should be represented, but 'how many?' will be available at once in an online mission. If it will be possible to have 100 players online, how many additional objects will occupy the landscape in such a case?

Posted

Agreed. It would look great, but there's another thing - we'd have to make horses "mortal" which directly influences the game's age rating - violence, blood and so on.

 

You don't honestly think that kids would buy this game in the first place, do you??

Lord_Haw-Haw
Posted

You don't honestly think that kids would buy this game in the first place, do you??

Well thinking of games like Red Orchestra, wenn you hear the voices of the players, you are

amazed how young some players sound....so I would not be surprised.

Posted

Still, especially the Eastern Front would greatly profit from horses - both for soviet cavaly as well as horses pulling supply wagons or guns ...

  • Upvote 2
Posted

Well thinking of games like Red Orchestra, wenn you hear the voices of the players, you are

amazed how young some players sound....so I would not be surprised.

 

But that is usually due to irresponsible parents, who buy their child whatever they want. So a higher PG rating would not make a difference anyway.

Lord_Haw-Haw
Posted (edited)

Do not get me wrong I am also absolutely for horses as they where used in greater numbers

than motorised vehicules. But fact is also that you find very young players on games,many

would think they should not be playing. And they are harsher than a few horses falling over.

 

The original IL2 had a PG 12 rating, would a PG 16 really hurt?

Thinking of Red Orchestra that is PG16 but I am very certain that

there are plenty of players, judging by their voices that are below 16.

 

How big is the margin between a PG12 and a PG 16 rating?

 

Just need to think of supply trains, they usually looked like this:

Columnahipomvil.jpg

Edited by Lord_Haw-Haw
Posted

...

 

More Ostfront equine sceneries.

 

 

vge10.jpg

 

 

583310.jpg

 

dthdhj10.jpg

 

reh10.jpg

 

 

503b10.jpg

 

 

yhn10.jpg

707shap_Srbin
Posted

Please, hotlinked images -

[ spoiler ]

 

image

 

[ /spoiler ]

 

------------------

 

IL-2 guncamera, german supply column under attack.

post-1464-0-85851700-1375616084_thumb.jpg

Posted

One is missing:

 

Tankspritze Ts 2,5

Posted (edited)

Well I will be happy to adjust my horse drawn carts and artillery for BoS. It was created for RoF, so should work almost out of the box! :) The horses are fully animated.

 

http://www.rofmods.com/en/Vehicles_1/

 

Horse_Howitzer.jpg

Horse_Carriage_1.jpg

Edited by SYN_Vander
  • Upvote 7
Posted (edited)

Brilliant job, Vander. That is that sorted then. :)

 

 

and of course:

 

RAILWAYS!

 

 

 

One is missing:

 

Tankspritze Ts 2,5

 

The Einheitsdiesel is already in my list as leichter Einheits-Lkw HWa 526 D. Maybe I should have just written Einheitsdiesel in the first place ;)

 

Unfortunately, the forum doesn't allow me to edit my post to include your other listings, so there is no way to have one post with all info in it. Btw, did you make the version with the Bilstein crane ont he Büssing chassis in the end?

Edited by Zorin
Posted (edited)

1:26

 

 

"I love shooting at horses in the morning. Seems like a ... victory!" :biggrin:

 

In World War Two Fighters you can shoot at deers.

 

Sokol1

Edited by Sokol1
Posted

Unfortunately, the forum doesn't allow me to edit my post to include your other listings, so there is no way to have one post with all info in it. Btw, did you make the version with the Bilstein crane ont he Büssing chassis in the end?

 

Hi Zorin, no I haven't. But I already have drawings and I could build it.

The Einheitsdiesel is already in my list as leichter Einheits-Lkw HWa 526 D. Maybe I should have just written Einheitsdiesel in the first place ;)

 

With my list I only wanted to state that these LOD0-models already have been finished wich makes implementation much easier.

Posted (edited)

1:26

 

 

"I love shooting at horses in the morning. Seems like a ... victory!" :biggrin:

 

In World War Two Fighters you can shoot at deers.

 

Sokol1

 

 

 

Ah yes, to have horse drawn vehicles in game would be nice.

 

Your video reminds me of this one:

 

http://youtu.be/V6cl4TvZopA

Edited by Uufflakke
  • Upvote 1
I/JG27_Rollo
Posted (edited)

Agreed. It would look great, but there's another thing - we'd have to make horses "mortal" which directly influences the game's age rating - violence, blood and so on.

Not that I would want to deliberately shoot animals in a flight sim but it seems kind of weird to me that mortal horses would be a problem when we already have mortal pilots and aircrews. :blink:

Edited by I/JG27_Rollo
  • Upvote 4
12.DD_Agost
Posted

Exactly my thoughts. Killing pilots, air and ground crews, soldiers (ok they are not modeled yet) is ok :huh: , but killing some animals (from tactical necessity, not fun) in a ww2 airwar scene raises moral questions? Thats weird. Maybe animate them without blood and the terrible wounds - so they fall over and stop moving if hit - would be a solution.

Posted

It's currently modeled like this:

 

horses_02_zps0ca8ad18.jpg

No blood, no panicking horses animations. Would this be okay for the ratings?

  • Upvote 3
12.DD_Agost
Posted

Very well done IMHO. No more shocking than the Playmobile wagon of my son after I accidentally tread on it :biggrin:

FlatSpinMan
Posted

These ideas are all great - after nodded il2 it'd be a shame to go back to just a few types.

Vander - you do great work. Total War games show more graphic violence to horses than your models, they seem to sell pretty well.

Posted

Refugees.  Long lines of uprooted people/carts clogging the roadways.  Here animation would not be a high priority.  They would move much slower than vehilces anyway.  Keep them on one side of the road forcing military columns to slow.  Minus points for shooting refugees.  Make the pilot think twice before striking a slow moving column.

Lord_Haw-Haw
Posted

Refugees.  Long lines of uprooted people/carts clogging the roadways.  Here animation would not be a high priority.  They would move much slower than vehilces anyway.  Keep them on one side of the road forcing military columns to slow.  Minus points for shooting refugees.  Make the pilot think twice before striking a slow moving column.

Hmm not certain that should be added, as people will do just that, minus points or not, and it was done, my grandmother told of a few such attacks she witnessed

on her flight from Poland to Germany

Posted

You make an excellent point Lord Haw-Haw.

How about when the weather is set to rain, roads become a quagmire and column speed is reduced by 1/2 to 1/3? 

I/JG27_Rollo
Posted (edited)

Something like that should never be included in a game imo. It would cross several red lines.

Let's keep military games to fighting other military.

Besides, any game that even has the possibility to shoot at helpless refugees will be (rightfully) ravaged by the press.

 

The weather however should definitely affect column speed. Good idea.

Edited by I/JG27_Rollo
  • Upvote 2
Posted

However it it would be a nice idea to get massive minus points when shooting a ambulance car or a railway wagon with red cross markings on its rooftop anyway.

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