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Mikestriken
Posted

Just wondering if there is a way to remove those blue circles that appear on the map and give you the location of enemy aircraft.

 

I was getting annoyed that I was starting to rely on that more than physically maintaining situational awareness inside the cockpit.

PatrickAWlson
Posted

Turn off your HUD?

Mtnbiker1998
Posted

I'll second this, it would be kinda nice to see the map radars as a togglable option in the config. Can't really avoid looking at the map when you need to tell where you're going!

 

Would making them optional be possible to implement Pat?

Posted

I had to tick a box in the realism panel in the game to make the map nav-markers come on, though the blue radar circles did come on in some PWCG missions anyway. Now they sometimes do NOT come on (power outages, lol).

Posted (edited)

Are the blue circles you're talking about due to this?  

 

Spoiler

Show Objects Within a Defined Area on the GUI Map
You can define a circular area around certain objects that acts like a radar. Mission
participants who join on the same side as the object see the area as a dashed circle on the
GUI map. Icons are shown for all planes, artillery, ships, trains, and vehicles within the circle
except those objects named "NOICON" (for details, see Hide the Icon and Label for an Object
in a Mission (pg. 90)).
Icons within the circular area are colour coded as follows:
• A black plane icon represents the player's plane.
• Red and blue plane icons and squares (for ground-based objects) represent enemy and
friendly objects according to the colours that are set in IL-2 Sturmovik under Settings >
Flight Interface.
For a large radius circle, objects first appear grey and then gradually turn red or blue,
depending on which side they are on. This matches how object icons look from the cockpit
as you approach them.
You can define a radar circle around planes, artillery, ships, trains, and vehicles. Planes have
a built-in 10,000m radar circle but you can reduce this radius if you want by using this
procedure.
86 IL-2 Sturmovik Mission Editor and Multiplayer Server Manual
Chapter 6: Detecting Objects
Note: To see the spotter circle and the objects within it, players must do the following:
• Run a singleplayer mission that includes a plane for them or select a plane or a
gunner position in a multiplayer mission.
You do not have to be in the cockpit to see the circle on the GUI map.
• Enable the HUD (key for "Show/hide entire HUD") and enable map markers (key
for "Show/hide instrument panel, navigation and map markers").
Do the following:
1. Place a plane, artillery, ship, train, or vehicle object at the center of the area in which
you want to show objects.
2. In the object advanced properties, select the "Spotter" or "Spotter Radius" option and
specify the size of the radius.

 

Edited by Stonehouse
  • 4 weeks later...
CSW_Karlos
Posted

Hello, I have the same problem. I'm playing mostly hardcore mod with no HUD and I've tried all the settings and I still get these "radar circles" and I'm sorry that it can't at least be reduced to a smaller radius from 60km to maybe 6km within the ground guides to make it at least a bit realistic. I've also tried the "MapMod-NoUnits" mod, and while it works there, you don't get the icons on the map, but the circles still stay displayed when I fly the specified route. Would it be at all possible to implement in PWCG to disable or limit these "radar circles"?

  • Upvote 2

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