Mikestriken Posted June 10, 2023 Posted June 10, 2023 Just wondering if there is a way to remove those blue circles that appear on the map and give you the location of enemy aircraft. I was getting annoyed that I was starting to rely on that more than physically maintaining situational awareness inside the cockpit.
Mtnbiker1998 Posted June 10, 2023 Posted June 10, 2023 I'll second this, it would be kinda nice to see the map radars as a togglable option in the config. Can't really avoid looking at the map when you need to tell where you're going! Would making them optional be possible to implement Pat?
Guest Posted June 11, 2023 Posted June 11, 2023 I had to tick a box in the realism panel in the game to make the map nav-markers come on, though the blue radar circles did come on in some PWCG missions anyway. Now they sometimes do NOT come on (power outages, lol).
Stonehouse Posted June 12, 2023 Posted June 12, 2023 (edited) Are the blue circles you're talking about due to this? Spoiler Show Objects Within a Defined Area on the GUI Map You can define a circular area around certain objects that acts like a radar. Mission participants who join on the same side as the object see the area as a dashed circle on the GUI map. Icons are shown for all planes, artillery, ships, trains, and vehicles within the circle except those objects named "NOICON" (for details, see Hide the Icon and Label for an Object in a Mission (pg. 90)). Icons within the circular area are colour coded as follows: • A black plane icon represents the player's plane. • Red and blue plane icons and squares (for ground-based objects) represent enemy and friendly objects according to the colours that are set in IL-2 Sturmovik under Settings > Flight Interface. For a large radius circle, objects first appear grey and then gradually turn red or blue, depending on which side they are on. This matches how object icons look from the cockpit as you approach them. You can define a radar circle around planes, artillery, ships, trains, and vehicles. Planes have a built-in 10,000m radar circle but you can reduce this radius if you want by using this procedure. 86 IL-2 Sturmovik Mission Editor and Multiplayer Server Manual Chapter 6: Detecting Objects Note: To see the spotter circle and the objects within it, players must do the following: • Run a singleplayer mission that includes a plane for them or select a plane or a gunner position in a multiplayer mission. You do not have to be in the cockpit to see the circle on the GUI map. • Enable the HUD (key for "Show/hide entire HUD") and enable map markers (key for "Show/hide instrument panel, navigation and map markers"). Do the following: 1. Place a plane, artillery, ship, train, or vehicle object at the center of the area in which you want to show objects. 2. In the object advanced properties, select the "Spotter" or "Spotter Radius" option and specify the size of the radius. Edited June 12, 2023 by Stonehouse
CSW_Karlos Posted July 7, 2023 Posted July 7, 2023 Hello, I have the same problem. I'm playing mostly hardcore mod with no HUD and I've tried all the settings and I still get these "radar circles" and I'm sorry that it can't at least be reduced to a smaller radius from 60km to maybe 6km within the ground guides to make it at least a bit realistic. I've also tried the "MapMod-NoUnits" mod, and while it works there, you don't get the icons on the map, but the circles still stay displayed when I fly the specified route. Would it be at all possible to implement in PWCG to disable or limit these "radar circles"? 2
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