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Dev Blog #343 Discussion: WarBRD Race, First Screenshots of FC Vol.III Crates


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Posted

Of course it is... didn't you know?

  • 1CGS
Posted
1 hour ago, sgt_fresh said:

So I guess GB is now a WW1 flight sim?

 

Why would you think that? ? As the last few development updates have shown, more WWII content is planned.

  • Upvote 4
Posted

"GB a WWI sim" 

No, but FC3 and 4 were still truly needed. I am thrilled this will really happen ... RoF in glorious VR is my dream come true! 

I had lost hope FC would continue but miracles do happen it seems. 

 

Guest deleted@83466
Posted
29 minutes ago, simfan2015 said:

"GB a WWI sim" 

No, but FC3 and 4 were still truly needed. I am thrilled this will really happen ... RoF in glorious VR is my dream come true! 

I had lost hope FC would continue but miracles do happen it seems. 

 


 

Needed or wanted by you maybe, but not universally.  In fairness, some people bought into the IL-2 franchise to play WW 2, not to see an updated version of RoF.  As for myself, I played Rise of Flight until I’d had enough. So I started playing GB for the much more challenging WW 2 arena.  

Zooropa_Fly
Posted

.. and a few ww1'ers chucked some cash at ww2 to support the whole project ?

Guest deleted@83466
Posted
30 minutes ago, Zooropa_Fly said:

.. and a few ww1'ers chucked some cash at ww2 to support the whole project ?


All 50 of them? ?

RNAS10_Mitchell
Posted

Some even like both.   Who knew?  ?

  • Upvote 1
Posted
7 hours ago, Zooropa_Fly said:

.. and a few ww1'ers chucked some cash at ww2 to support the whole project ?

 

Not me. Let 'em eat cake. Peasants. ?

  • Haha 1
BlitzPig_EL
Posted

I enjoy both.  They are not mutually exclusive.

  • Like 2
Guest deleted@83466
Posted

Blitztpig:  “Ok Troops, let’s get serious again!”

Posted

It looks like the N17 again fires through the prop arc?

Nieuport-(12).jpg.a89a13206e5a91107f24a8

  • Upvote 2
FeuerFliegen
Posted (edited)
On 6/3/2023 at 12:02 PM, Trooper117 said:

 

No, they aren't...

 

 

The only ones I saw that weren't included that are for sale on the Rise of Flight webstore:

 

 

Nieuport 17.C1 RUS  (Free on RoF, and we'll already have the Nieuport 17.C1 and Nieuport 17.C1 GBR, which I haven't played RoF enough to be familiar enough with them, so I'm not sure how much this matters.)

 

Sikorsky S-16 (still says "New" on webstore; not sure how new it actually is though and if that plays any role in the decision)

 

Brandenburg W12 (sea plane; devs have told us that the GB software does not allow for aircraft to sit or land on water?)

 

Felixstowe F.2A (flying boat)

 

Edit - and the Sikorsky S-22 (it's been said that GB cannot handle 4 engine planes)

Edited by SCG_FeuerFliegen
  • 1CGS
Posted
1 hour ago, ZachariasX said:

It looks like the N17 again fires through the prop arc?

 

Yes, it's been noted by a tester in the current build. ??

  • Like 1
FeuerFliegen
Posted

 

 

1 hour ago, ZachariasX said:

It looks like the N17 again fires through the prop arc?

Nieuport-(12).jpg.a89a13206e5a91107f24a8

 

I think it's safe to say that this is just an early development picture; I'm going to assume the prop will be properly sized when it's finalized.

 

Remember when the early C-47 cockpit photos showed the engine from the U-2VS on the nose?

BMA_FlyingShark
Posted
On 6/10/2023 at 7:29 PM, sgt_fresh said:

So I guess GB is now a WW1 flight sim?

We're getting some WWII content this year and the next.

TA-152, Li-2, WACO-Glider, La-5 Series 38, IAR 80/81 (several versions), Spitfire Mk.IXc and a I-153.

 

It's more a sim for both WW1 and WW2 me thinks.

 

Have a nice day.

 

:salute:

 

  • Like 1
Posted (edited)
2 hours ago, ZachariasX said:

It looks like the N17 again fires through the prop arc?

 

So? Just use deflector plates attached to the prop. Unless someone comes up with a better idea?

 

And it's not the N17. ;)

 

Morane-Saulnier_Type_N.thumb.jpg.f8bec734dbeef4917380e5253e7d491f.jpg

 

 

Edited by ST_Catchov
Posted

Ah, the Bullet... I'll be flying that in (cough) another WWI universe shortly (2 weeks)...

  • Upvote 1
1PL-Husar-1Esk
Posted (edited)
On 6/10/2023 at 10:54 PM, SeaSerpent said:


 

Needed or wanted by you maybe, but not universally.  In fairness, some people bought into the IL-2 franchise to play WW 2, not to see an updated version of RoF.  As for myself, I played Rise of Flight until I’d had enough. So I started playing GB for the much more challenging WW 2 arena.  

I  and many others preorder BOS before any playable realise in first plance to support devs and also  because, they said that  the engine enhancmend would benefit the Rise of Flight also. They dropped that idea and do FC which is better to work in one envirment to them.

Surprisingly I also do enjoyed new genre (ww2) in the beginning of BOS and switch to ww2, and now play both genre after FC realse. So it looks like we all have mutual benefits.

Edited by 1PL-Husar-1Esk
Posted
6 hours ago, ST_Catchov said:

So? Just use deflector plates attached to the prop. Unless someone comes up with a better idea?

Near the tips??

full

 

7 hours ago, SCG_FeuerFliegen said:

I'm going to assume the prop will be properly sized when it's finalized.

The prop has the right size. It‘s the guns that have to be tilted more upwards, same for the gunsight.

=621=Samikatz
Posted
10 hours ago, SCG_FeuerFliegen said:

(Free on RoF, and we'll already have the Nieuport 17.C1 and Nieuport 17.C1 GBR, which I haven't played RoF enough to be familiar enough with them, so I'm not sure how much this matters.)

 

As I recall it's primarily instrumentation and weapons. The British use imperial versus the French metric, and the British used a drum-fed Lewis machine gun versus the French use of a belt-fed vickers. No idea what makes the Russian one different!

migmadmarine
Posted

I think the Russian one was mostly added as a way to bundle one into the proposed pack to go with the Ilya Murometz when that was to be a seperate pack. In reality there were Nieuports built under license in Russia, only visual difference I can remember in game was the default skin having open spoke wheels. Probably other little instrument changes? 

Posted

The trouble is .... that N17 you're all discussing is actually a N11 "Bebe" and I don't know if she ever had twin guns above the top wing? Aside from that, I seem to recall there were some "technical" difficulties in the RoF olden days aligning the Se5a Lewis correctly. I hope we're not going down a similar path? 

Guest deleted@83466
Posted
11 minutes ago, ST_Catchov said:

I hope we're not going down a similar path? 


You’re funny!

  • 1CGS
Posted
24 minutes ago, ST_Catchov said:

The trouble is .... that N17 you're all discussing is actually a N11 "Bebe" and I don't know if she ever had twin guns above the top wing? Aside from that, I seem to recall there were some "technical" difficulties in the RoF olden days aligning the Se5a Lewis correctly. I hope we're not going down a similar path? 

 

Capture.JPG.5bd13cdbc2406819dab5f26bfb09fe80.JPG

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  • Thanks 1
FuriousMeow
Posted
2 hours ago, ST_Catchov said:

 Aside from that, I seem to recall there were some "technical" difficulties in the RoF olden days aligning the Se5a Lewis correctly. I hope we're not going down a similar path? 

 

If I recall correctly, it was the Vickers gun that was the issue as it fired at a different angle to converge with the Lewis which didn't put the firing at a straight ahead point like other weapons so the AI couldn't aim properly. I think that was resolved with FC at least I think I saw something about that.

 

Either way, this is clearly something different as its a) just graphical and 2) the guns fire straight ahead.

Posted
18 hours ago, FlyingShark said:

We're getting some WWII content this year and the next.

TA-152, Li-2, WACO-Glider, La-5 Series 38, IAR 80/81 (several versions), Spitfire Mk.IXc and a I-153.

 

It's more a sim for both WW1 and WW2 me thinks.

 

Have a nice day.

 

A glider really? Yes there is some new WWII content. I will only speak for me. I was hoping for some Naval aircraft and new theaters. Way back when I bought into BoS a WW2 flight sim I thought the game was the future. I have pruchased most of the expansions without any regret. I am beyond disapointed to see so much effort placed into WW1. The better application would be to separate the two games or at least alocate more development toward WW2.

  • Haha 1
migmadmarine
Posted

The off-axis guns issue is fixed in great battles as the Ju-88c and Se.5a in this sim have guns that fire a few degrees off of the waterline. 

FeuerFliegen
Posted

 

8 hours ago, =621=Samikatz said:

 

As I recall it's primarily instrumentation and weapons. The British use imperial versus the French metric, and the British used a drum-fed Lewis machine gun versus the French use of a belt-fed vickers. No idea what makes the Russian one different!

 

4 hours ago, migmadmarine said:

I think the Russian one was mostly added as a way to bundle one into the proposed pack to go with the Ilya Murometz when that was to be a seperate pack. In reality there were Nieuports built under license in Russia, only visual difference I can remember in game was the default skin having open spoke wheels. Probably other little instrument changes? 

 

 

From the RoF webstore:

 

"The key difference between planes built by Dux and the imported aircraft was the use of pine wood instead of spruce. Also, half of the silk on the wings was replaced by linen. The plane was equipped with an imported engine, similar to the one used on the original plane. The rest of the Dux built planes were identical to the French Nieuport 17s."

FuriousMeow
Posted (edited)
50 minutes ago, sgt_fresh said:

I am beyond disapointed to see so much effort placed into WW1. The better application would be to separate the two games or at least alocate more development toward WW2.

 

Aside from the Snipe and the Siemens-Shuckert, the majority of WW1 work is 3rd party. The FM is being brought over from RoF and the DM is probably minimal work. I suspect most of the in-house team effort is on the next generation project, whatever it is.

Edited by FuriousMeow
  • Upvote 1
Posted
6 hours ago, sgt_fresh said:

I am beyond disapointed to see so much effort placed into WW1.

 

From my perspective, I think FC was somewhat neglected when Jason was in charge, and particularly condescending (Eg) when the weak wings issue arose. That issue alone almost broke the back of FC and people walked away. He was always a WWII guy and is now doing what he really wants to do and more power to him. But if you're gonna release FC as a module in the GB series, then support it! Otherwise, it's just a side hustle to suck in WW1 enthusiasts.

 

Thankfully, the new management team is supporting it and I applaud them for doing so.

 

7 hours ago, FuriousMeow said:

If I recall correctly, it was the Vickers gun that was the issue as it fired at a different angle to converge with the Lewis which didn't put the firing at a straight ahead point like other weapons so the AI couldn't aim properly. I think that was resolved with FC at least I think I saw something about that.

 

You're probably right. My memory is a bit fuzzy. But I thought I'd throw it in anyway. :biggrin:

  • Like 1
Posted

The problem with introducing RoF or other new WWI aeroplanes into a WWII sim, is that any new update on the WWII side concerning AI, FM or DM changes can have a detrimental effect sometimes on the WWI side, as we have seen in the past.

For me, I wish they would have had a totally separate FC not linked to WWII at all... 

  • Upvote 1
Posted
40 minutes ago, Trooper117 said:

The problem with introducing RoF or other new WWI aeroplanes into a WWII sim, is that any new update on the WWII side concerning AI, FM or DM changes can have a detrimental effect sometimes on the WWI side, as we have seen in the past.

For me, I wish they would have had a totally separate FC not linked to WWII at all... 

 

:good:

Posted
On 6/10/2023 at 1:29 PM, sgt_fresh said:

So I guess GB is now a WW1 flight sim?

 

This is a bit silly. There is currently a full rework of the engine aimed at WWII. The reason why you aren't seeing WWII content is that it isn't being released yet, but it is clearly a priority. The WWI content is a minimal update from Rise of Flight (updated graphics, new damage system).

 

The fact is that WWI has gotten essentially no new features in over seven years.

 

Even existing features for WWII aircraft aren't implemented for WWI aircraft. For instance, in WWII aircraft airspeed limits your ability to open the canopy or lean out of the aircraft - and this happens in several stages (depending on how fast you are going). However, it has no effect for WWI aircraft. This is significant, as historical reports talk about the great difficulty reloading Lewis guns at speed (i.e. pilots might have to slow down before successfully reloading... without things like the ammunition drum being blown out of their hands). Airspeed also has no effect on the gunners who are standing up in an open ring.

 

11 hours ago, sgt_fresh said:

I was hoping for some Naval aircraft and new theaters.

 

Then support WWI! The devs have stated that they only have plans to convert the land-planes at the current time, but maybe if it is successful enough we'll get the WWI seaplanes as well!

 

 

  

51 minutes ago, Trooper117 said:

The problem with introducing RoF or other new WWI aeroplanes into a WWII sim, is that any new update on the WWII side concerning AI, FM or DM changes can have a detrimental effect sometimes on the WWI side, as we have seen in the past.

For me, I wish they would have had a totally separate FC not linked to WWII at all... 

 

Honestly, I think it is good to keep the common engine - there is nothing wrong with that.

 

However, a more modular AI is needed (to allow WWI specific maneouvres, and ensure updates to the WWII AI don't send aircraft spiralling into the ground). It would also be great to have a dedicated programmer implementing existing or developing new features for WWI - while monitoring to ensure WWII features don't disrupt it.

Posted (edited)

Actually not silly at all. Dawn of Flight? Nope it started as a WW2 game. No snipe stating the obvious.

Edited by sgt_fresh
Spelling correction
Guest deleted@83466
Posted

Let it go, sgt_fresh.  Don’t waste another minute thinking about these World War One rinky-dinks.

 

?

Posted

Sir, I've never been called a rinky-dink in my life! I'm offended, I think?

Posted
2 hours ago, ST_Catchov said:

Sir, I've never been called a rinky-dink in my life! I'm offended, I think?

 

You should be mate... it's Yank slang for 'generally inferior quality' 

Posted
On 6/14/2023 at 5:56 AM, Trooper117 said:

 

You should be mate... it's Yank slang for 'generally inferior quality' 

 

Is it? I was unaware. What came to mind as a Canadian was the song "Skinnamarink"... which is quite positive overall.

Guest deleted@83466
Posted

I meant it the way Trooper117 interpreted it, but it was in fun.

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