1CGS LukeFF Posted June 20, 2023 1CGS Posted June 20, 2023 1 hour ago, SeaSerpent said: Please re-read “I’m sure the Air Race was well intentioned, but it can’t substitute for game improvements and exciting new theaters and aircraft.” The main thing I’m taking from this thread (and other threads) is that there is a genuine and growing crisis of confidence that will not be fixed by anything other than solid development efforts that give the existing customer base the things they want, plus more transparent communication of future plans. Clearly there is a growing impression that GB already passed its culmination point at Normandy. Yes, I did read that. But then that comment was preceded by this idea that this whole event was just a cynical ploy to get people over from WT and that the gameplay is no different here than over there. It's times like this I wish people would just say "Yeah, air racing isn't for me, but it looks like the participants had a lot of fun, so good for them." 1 1
Guest deleted@83466 Posted June 20, 2023 Posted June 20, 2023 Yeah, air racing isn’t for me, but it looks like they had a lot of fun, so good for them. ? But I wasn’t the one giving you flak for the event. I’m simply giving you one possible explanation for why it didn’t go over as well on the forum as you might have wished. And I’m also not as inclined to believe that it’s just the normal day to day forum whining, as SharpeXB is saying.
JG5_Schuck Posted June 20, 2023 Posted June 20, 2023 (edited) 7 hours ago, 6./ZG26_Custard said: I always though that the game was supposed to be a combat flight simulator but the way things seem to be going at the moment, I'm really not sure anymore. We can only have so many variants of the Spitfire or 109 before things start looking a little stale. I would have hoped that we would get an historical accurate flight sim. What we seem to have currently is something that tries to be that but is failing miserably and is falling into the category of a flying "game" with simplified damage modelling and ballistics effects. I have to agree, the Flight Simulator seems to have lost some of its 'simulator' and i cant quite put my finger on it..... Its still (for me) far and away the best sim out there, but it seems to be trying to please everyone all of the time, whilst only pleasing a few people for not a lot of the time. For me personally i would like to see two halves to the game, a gamey War Thunder side for those who like such stuff, and a more Simulator side for those who prefer that. At the moment, we have something that straddles the middle, and its not doing the Sim justice.. There are a few things i'd like to be tinkered with, which would certainly perk my interest further.. And Custard, you can never have enough 109's or Spits for that matter!!! ? I also believe not amalgamating Cliffs into BoS and splitting the community was an odd move (but i'm sure they had their reasons). I think they missed a trick by not starting in 1939 and releasing the planes in chronological order, jumping so soon into 44-45 means most servers are full of K4's, Stangs and Spit XIV, not what we all want. Waiting for a newer model of your favourite plane kept the anticipation levels up, and the interest there.. I'm by no means moaning and will continue (as i always have since the original 2001) to support the game.. I've invested far to much time and money to give it up completely just yet................. Edited June 20, 2023 by JG5_Schuck spelling correction
SharpeXB Posted June 20, 2023 Posted June 20, 2023 (edited) 53 minutes ago, SeaSerpent said: And I’m also not as inclined to believe that it’s just the normal day to day forum whining Forum whining has been going on here since day #1, where have you been? ? 45 minutes ago, JG5_Schuck said: not amalgamating Cliffs into BoS and splitting the community was an odd move These are completely different game engines, you know that right? Your tag says “Founder” so you obviously know the history there. 45 minutes ago, JG5_Schuck said: For me personally i would like to see two halves to the game, a gamey War Thunder side for those who like such stuff, and a more Simulator side for those who prefer that. That’s literally what IL-2 has always been, a bit more to the sim side. Nothing has changed in this regard. Edited June 20, 2023 by SharpeXB
SCG_motoadve Posted June 20, 2023 Posted June 20, 2023 (edited) 1 hour ago, SharpeXB said: How is that? This has always been a mid-fidelity sim. It’s somewhere between War Thunder and DCS. Which is fine, that’s what most people like about it. That focus hasn’t ever changed. So why the perception? They changed the DM about 2 years ago, instant first bullet kill to fighters and bombers. Few people claimed was realistic and loved it because they could get more kills in MP and brag, others hated it and left. I guess the few ones that loved it are the ones that stayed. Edited June 20, 2023 by SCG_motoadve 1
SharpeXB Posted June 20, 2023 Posted June 20, 2023 12 minutes ago, SCG_motoadve said: They changed the DM about 2 years ago, instant first bullet kill to fighters and bombers. Few people claimed was realistic and loved it because they could get more kills in MP and brag, others hated it and left. I guess the few ones that loved it are the ones that stayed. I think prior to that it took 4 bullets to kill the pilot. Doesn’t seem terribly realistic. Isn’t it like 1 to the head, 2 to the body now?
Guest deleted@83466 Posted June 20, 2023 Posted June 20, 2023 (edited) Quote And I’m also not as inclined to believe that it’s just the normal day to day forum whining 53 minutes ago, SharpeXB said: Forum whining has been going on here since day #1, where have you been? ? You know, that’s a really misleading response, as in strawman, to what I said in plain English. I acknowledge the normal forum whining, but posit that something is different now. If you want think all is just status quo here in Sturmovik land, just like always, that’s your prerogative, but don’t patronize me or try to gaslight the forum with non sequitur responses like that one. Edited June 20, 2023 by SeaSerpent
SCG_motoadve Posted June 20, 2023 Posted June 20, 2023 32 minutes ago, SharpeXB said: I think prior to that it took 4 bullets to kill the pilot. Doesn’t seem terribly realistic. Isn’t it like 1 to the head, 2 to the body now? If pilot gets hit it should get injured or die, but first bullet hit again and again to bombers and fighters, and get pilot kills all the time ruined for me.
SharpeXB Posted June 20, 2023 Posted June 20, 2023 11 minutes ago, SeaSerpent said: You know, that’s a really misleading response, as in strawman, to what I said in plain English. I acknowledge the normal forum whining, but posit that something is different now. If you want think all is just status quo here in Sturmovik land, just like always, that’s your prerogative, but don’t patronize me or try to gaslight the forum. Most of this discussion seems to imply all the players left because they can’t fly bombers unimpeded through enemy fighters. Which they’ve never been able to do in this game. So why is that a new reason? There were many years of this game when MP was just about vacant with Wings of Liberty being the only option. I think if anything now you’re seeing this game come down off its pandemic induced surge more than anything. Every game benefitted from people being shut indoors. If anything MP is a lot more interesting now than it ever was. 2
JG5_Schuck Posted June 20, 2023 Posted June 20, 2023 38 minutes ago, SharpeXB said: These are completely different game engines, you know that right? Your tag says “Founder” so you obviously know the history there. That’s literally what IL-2 has always been, a bit more to the sim side. Nothing has changed in this regard. Yep, of course i know the History, over 25 years of flight simming has given me some insight. you mis-understand me, i meant switch over Cliffs (aircraft types etc) to Great Battles, having two games of the same type running simultaneously really helps neither. And for me the game has gone a bit soft, the simulation side (not the DM) just feels easier, not as sharp..... somehow toned down .... After all these years the game should be polished..... it just doesn't feel it for me.
BraveSirRobin Posted June 20, 2023 Posted June 20, 2023 Sweet baby jeebus…. There is no malaise. The game isn’t magically becoming arcade (which would be quite an accomplishment with hardly any updates recently). There haven’t been many new aircraft lately. That’s it. When more content is delivered there is more online activity. That obvious correlation won’t stop “the sky is falling” forum posters, so here we are.
SharpeXB Posted June 20, 2023 Posted June 20, 2023 7 minutes ago, SCG_motoadve said: If pilot gets hit it should get injured or die, but first bullet hit again and again to bombers and fighters, and get pilot kills all the time ruined for me. So you want an arcade game where the pilot can’t be killed by a single shot like can happen IRL?
Guest deleted@83466 Posted June 20, 2023 Posted June 20, 2023 7 minutes ago, SharpeXB said: Most of this discussion seems to imply all the players left because they can’t fly bombers unimpeded through enemy fighters. Which they’ve never been able to do in this game. So why is that a new reason? I never once in this thread agreed that the afraid-to-face-the-enemy bomber guys blaming statwhores, was a valid reason for perceived numbers decline. LoL, You saw how roughly I treated Otto_Bann! The discussion in this thread has kind of evolved from a couple guys griping about campers, on the first few pages, to a larger discussion about the general state of the game, the air race event, systemic problems (perceived or real), etc...
SharpeXB Posted June 20, 2023 Posted June 20, 2023 1 minute ago, SeaSerpent said: I never once in this thread agreed that the afraid-to-face-the-enemy bomber guys blaming statwhores, was a valid reason for perceived numbers decline. LoL, You saw how roughly I treated Otto_Bann! The discussion in this thread has kind of evolved from a couple guys griping about campers, on the first few pages, to a larger discussion about the general state of the game, the air race event, systemic problems (perceived or real), etc... Sure but so far that was most of the discussion ?
6./ZG26_Custard Posted June 20, 2023 Posted June 20, 2023 5 hours ago, LukeFF said: Right, so you're dodging my question(s) yet again. Tell you what: when you want to debate in an honest manner and have access to the true numbers of players logging in and playing the game every month, then we'll debate this further. Until then, that's it. I can't have a debate though can I Luke? 2 hours ago, JG5_Schuck said: I've invested far to much time and money to give it up completely just yet................. Like you mate I've invested time and money in Great Battles over the years. I genuinely hope that whatever is being worked on is a success but I think from a personal viewpoint I'm finding myself coming back less and less to great battles and what's even more worrying, I'm not really missing it anymore. 5
Guest deleted@83466 Posted June 20, 2023 Posted June 20, 2023 17 minutes ago, SharpeXB said: So you want an arcade game where the pilot can’t be killed by a single shot like can happen IRL? SharpeXB. Stop. You know that’s not what Motoadve was saying. Did you suddenly decide that today was a good day to start deliberately misrepresenting what people are saying?
SharpeXB Posted June 20, 2023 Posted June 20, 2023 (edited) 13 minutes ago, SeaSerpent said: SharpeXB. Stop. You know that’s not what Motoadve was saying. Did you suddenly decide that today was a good day to start deliberately misrepresenting what people are saying? Honestly what he said wasn’t very clear. Seems like he said It’s ok if the pilot is injured or killed but not with the first shot? Edited June 20, 2023 by SharpeXB
SCG_motoadve Posted June 20, 2023 Posted June 20, 2023 48 minutes ago, SharpeXB said: So you want an arcade game where the pilot can’t be killed by a single shot like can happen IRL? I really don't care anymore, I lost interest in IL2 like many others. 3
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