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Pacific WW2 sim - COMBAT PILOT


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Trooper117
Posted

In 'that interview' didn't they say the Pacific would be coming, but it would not be the next new thing?

I might have misheard or got it wrong, but I'm sure they mentioned it...

  • 1CGS
Posted

Guys, back on-topic, please. ?

MisterSmith
Posted

Gentlemen,

 

While I agree both of the last two posts were good and insightful, they are well off topic and we have tried to redirect you back. You may repost both in an appropriate thread. This is for “Other Games” and specifically a new PTO offering. The ones here have been hidden.

 

Smith

  • Like 1
Posted

Will there be tanks in Combat Pilot?

  • Haha 5
ROTER_BART
Posted
1 minute ago, Eeafanas said:

Will there be tanks in Combat Pilot?

God, I hope not.

  • Upvote 2
Posted
15 minutes ago, Eeafanas said:

Will there be tanks in Combat Pilot?

 

"The initial Combat Pilot title will be set in the Pacific Theater during 1942 in and around the Battle of Midway and probably other early Pacific battles such as Coral Sea and Wake Island."

 

Not much opportunity for tank combat there...

  • Haha 4
BMA_FlyingShark
Posted (edited)

I wouldn't mind tanks, on the contrary, if that series goes to a place where tanks were present, they should model them.

I just wouldn't want them to waste time and resources to make 'em player controllable.

They should just be ai to destroy or defend.

 

Have a nice day.

 

 :salute:

Edited by FlyingShark
  • Like 1
Posted

You're laughing, but I'm really scared for the current simulator industry in which there are both air and ground vehicles that can be controlled at the same time.

775D9317-6A61-44CB-A61A-C2EBFF91CEC0.jpeg

  • Haha 1
Posted
9 hours ago, FlyingShark said:

I wouldn't mind tanks, on the contrary, if that series goes to a place where tanks were present, they should model them.

I just wouldn't want them to waste time and resources to make 'em player controllable.

They should just be ai to destroy or defend.

 

Have a nice day.

 

 :salute:

That is the short way to achieve nothing. I always believed it would be fun with fps players combined with tanks and a good flight sim would come together. 
Now I know there is so little interest in general for serious online gameplay. So tanks and planes would do their own thing. 
So you might just buy a tank sim and let debveloper focus on flight

  • Like 3
  • Upvote 1
BraveSirRobin
Posted
2 hours ago, Eeafanas said:

You're laughing, but I'm really scared for the current simulator industry in which there are both air and ground vehicles that can be controlled at the same time.

775D9317-6A61-44CB-A61A-C2EBFF91CEC0.jpeg


They’re laughing because there weren’t any tank battles in the PTO.

Posted
4 минуты назад, BraveSirRobin сказал:


They’re laughing because there weren’t any tank battles in the PTO.

I want tanks on Iwo Jima and Saipan

  • Haha 1
BraveSirRobin
Posted
3 minutes ago, Eeafanas said:

I want tanks on Iwo Jima and Saipan


By the time they get to Iwo many of us will be dead.

  • Haha 2
  • Upvote 1
Posted
10 minutes ago, Eeafanas said:

I want tanks on Iwo Jima and Saipan


If I were I’d just drop the whole tank thing and put I out of your mind.

  • Like 1
Posted

Drop tanks in other words.

  • Haha 13
BraveSirRobin
Posted
9 minutes ago, Gambit21 said:

Drop tanks in other words.


I’d be surprised if we get drop tanks. ?

=SqSq=SignorMagnifico
Posted
14 hours ago, Eeafanas said:

Will there be tanks in Combat Pilot?

I hope there will be drop tanks and fuel tanks at least.

cardboard_killer
Posted
14 hours ago, AndyJWest said:

Not much opportunity for tank combat there...

 

I think the Marines did have five Stuarts on Eastern Island.

Posted (edited)

I have absolutely zero desire to have player controllable tanks in any flight simulator. So yeah I am hoping they devote all their time and resources to being a WWII flight simulator.

Yes I purchased Tank Crew from 1CGS, more as just a show of support. I knew I would have no desire to play it.

Edited by dburne
  • Like 1
  • Upvote 1
Alexmarine
Posted
1 hour ago, Gambit21 said:

drop the whole tank


IMG_0302.thumb.jpeg.57cdf5e78af32c626c141ba6b45ccc3c.jpeg
 

Done, now what?

  • Haha 2
DD_fruitbat
Posted
2 hours ago, BraveSirRobin said:


By the time they get to Iwo many of us will be dead.

 

Ironically, so were a lot of the people involved in midway in real life by the time of iwo, but i suspect you're probably right in your estimate...

 

Leaving that aside, i can't see any negative to another flight sim, i look forward to trying it out in the future ?

Posted (edited)

If I want tanks...I can play ARMA, Gunner Heat PC or Squad which all do a great job with ground combat. I want CP to be fully dedicated to being the best WWII PTO air combat sim possible.

Edited by DBFlyguy
  • Upvote 4
Guest deleted@83466
Posted

Whether we’re talking a hardcore study sim like DCS or a lighter, survey sim like IL-2, the number of lines of code and the man-hours required to write them is sure to be mind-boggling.  In the interview Jason points out that both of these have a 15 to 20 year history, so don’t expect this new endeavor to “catch up overnight.” (I don’t!)

 

Meanwhile, in DCS, my guess is that within a very short period of time, there is bound to one or more 3rd parties that starts cranking out Vals and Kates and Devastators at a fraction of the time and effort required to do a full sim from scratch.

 

Jason’s enthusiasm in the interview is inspiring, but im guessing he isn’t stupid, so he must simply be insane! ???

 

I only joke, but still, this effort seems, from my worms-eye point of view, to be nearly impossible.  But I guess we’d still be living in caves if it weren’t for dreamers and doers.  I wish him and his studio luck.  It would be great if this succeeds, and maybe it will.  

simfan2015
Posted

SeaSerpent, I unfortunately have to fully agree with all you just wrote. 

That new sim, from scratch, may be a huge... Leap of Faith!? 

Posted

It’s just a long road…but it’s doable.

 

 

  • Like 3
  • Upvote 2
Posted
3 hours ago, SeaSerpent said:

Whether we’re talking a hardcore study sim like DCS or a lighter, survey sim like IL-2, the number of lines of code and the man-hours required to write them is sure to be mind-boggling.  In the interview Jason points out that both of these have a 15 to 20 year history, so don’t expect this new endeavor to “catch up overnight.” (I don’t!)

 

Meanwhile, in DCS, my guess is that within a very short period of time, there is bound to one or more 3rd parties that starts cranking out Vals and Kates and Devastators at a fraction of the time and effort required to do a full sim from scratch.

 

Jason’s enthusiasm in the interview is inspiring, but im guessing he isn’t stupid, so he must simply be insane! ???

 

I only joke, but still, this effort seems, from my worms-eye point of view, to be nearly impossible.  But I guess we’d still be living in caves if it weren’t for dreamers and doers.  I wish him and his studio luck.  It would be great if this succeeds, and maybe it will.  

Jason is going to give up after reading this, too bad we could have finally have had the pacific.?

Guest deleted@83466
Posted (edited)

Master Luke just eradicated my last witty comment, but really Tycoon, all I can say is that I’m a lazy guy, and that the effort seems Herculean to me.  I’m just sitting on my couch watching reruns of Baa Baa Black Sheep, and Jason is off making a new flight sim so…..

Edited by SeaSerpent
I’m going to start streaming Kung Fu in the near future.
Alexmarine
Posted
9 hours ago, SeaSerpent said:

 

Meanwhile, in DCS, my guess is that within a very short period of time, there is bound to one or more 3rd parties that starts cranking out Vals and Kates and Devastators at a fraction of the time and effort required to do a full sim from scratch.

 


I mean, sure we have a Corsair coming and OctopusG made/is making two soviet fighters but in all the years that we had the original DCS Normandy/NWE theatre were are the 3rd parties Typhoons, Tempests, Griffon spits, P-38s, Me-262s, Me-410s, B-26s etc.etc.?

3rd party devs seems to consider DCS as a “jet-first” sim (and even on the map making side almost all of them are geared towards modern scenarios) as much as some players and I have my doubts about PTO receiving a more organised effort to really flesh it out (either from 3rd parties or from ED themselves) in a “short period of time”

 

 

Posted
56 minutes ago, Alexmarine said:


I mean, sure we have a Corsair coming and OctopusG made/is making two soviet fighters but in all the years that we had the original DCS Normandy/NWE theatre were are the 3rd parties Typhoons, Tempests, Griffon spits, P-38s, Me-262s, Me-410s, B-26s etc.etc.?

3rd party devs seems to consider DCS as a “jet-first” sim (and even on the map making side almost all of them are geared towards modern scenarios) as much as some players and I have my doubts about PTO receiving a more organised effort to really flesh it out (either from 3rd parties or from ED themselves) in a “short period of time”

 

 


Nothing in DCS happens quickly. I know enough to tell you that things are planned/happening and DCS PTO will be fleshed out over time. 

 

 

 

 

  • Like 1
Missionbug
Posted

You have to admire Jason's enthusiasm for this project, and the others before he has been involved with, I wish them luck even though I am not a Pacific fan as such I know many of you long for it.:drinks:

For Jason and the guys working here with IL-2, and on all the other flight sims, to live that dream, do it as both job and hobby, must be both so hard and demanding but equally so very rewarding when you get the end result, most of us can only look on with envey as we never really see the hard work and frustration that goes into it all. :dash::joy::crazy::wacko::dance::yahoo:

They do things many of us can only dream about and then give us that opportunity to join them in that dream, may they all succeed, I wish them all well, even if I am now at an age where I might not get to enjoy the fruits of their labour, I can maybe now only watch from the sidelines at all the amazing stuff they hope to bring forth.;)

 

Take care and be safe.

 

Wishing you all the very best, Pete.:biggrin:

Trooper117
Posted (edited)
10 hours ago, Gambit21 said:

It’s just a long road…but it’s doable.

 

 

 

I'm with Gambit on this...

If this was a new guy, never done anything with flight sims before then I might have a few reservations... as it is, Jason has been involved in flight sims development for years.

He certainly knows his way around the block and all the problems and pitfalls that go with it. 

I'm confident that we are in good hands, and if anyone can pull this off it will be him...

Edited by Trooper117
  • Like 3
Posted
14 hours ago, SeaSerpent said:

only joke, but still, this effort seems, from my worms-eye point of view, to be nearly impossible.  But I guess we’d still be living in caves if it weren’t for dreamers and doers

It all come down to money. I know Jason knows what rock our boat. He has full insight in what kind of money needed, and also what potentially can be earned. Latter is probably more positive than I believed. 
The only reason I am positive to this is Jason’s insight in these things. He do spend his time materialising this. 

Guest deleted@83466
Posted
6 hours ago, Gambit21 said:


Nothing in DCS happens quickly. I know enough to tell you that things are planned/happening and DCS PTO will be fleshed out over time. 

 


 

I guess, in the back of my mind, I would have been more enthusiastic to learn that Jason was heading up a studio to make 3rd party, WW2 content for DCS World.  Reinventing the wheel or building a better mousetrap is tough, indeed.

LLv34_Flanker
Posted

S! 

 

Having more options does not hurt anyone. PTO has always been fun, even with long mission distances. MicroProse's Pacific Air War and DLC as originals still in storage here. Those were good times. 

 

So good luck to all sim devs in keeping this niche alive. Very much appreciated and respected,even discussions can be intense at times. 

 

 

  • Upvote 1
Posted (edited)
1 hour ago, SeaSerpent said:


 

I guess, in the back of my mind, I would have been more enthusiastic to learn that Jason was heading up a studio to make 3rd party, WW2 content for DCS World.  Reinventing the wheel or building a better mousetrap is tough, indeed.

 

Have a little faith man ?

Edited by DBFlyguy
  • Haha 1
[CPT]Crunch
Posted (edited)

The flight sim golden age had dozens of design studios, more certainly never hurt the industry, they'll help each other thrive by each attracting more new players.  Best marketing there is having more honey traps scattered for future potential pilots.  I'll just get another hard drive should it be necessary.

 

The programming side should be faster than ever, the computer itself can do most of the grunt and grind these days, like a self licking ice cream cone.  What's the hardest part is setting up the vision and foundation, no one likes stagnant entertainment long term, it only sells once no matter how great, so future change and expansion is everything for any long term viability.  Everyone loves coddling the new born, but the rule is still evolve, adapt, or die, its just natures way and how we're wired.  Can you do it fast enough, big enough, and long enough to remain viable?

 

More options are also great for a gamers long term health, getting tired of playing one you can switch and relieve the burn out.  Makes heavy investment in hardware and peripherals justifiable when you happily use them long term, was not so easy to do when focused on WWII combat flight sims only.  More good options allows longevity, a wider experience, and makes a better sim pilot to boot.  So bring it on big J.   

Edited by [CPT]Crunch
Posted (edited)

I truly don't understand why some people are concerned or negative. CombatPilot's announcement can only be a good thing for BoX and for flight sims in general.

 

Two different teams working on different theaters of war with their respective assets, campaigns, etc. means more content and more features.

 

I'd rather have two different flight sims that each cover the ETO and PTO separately but are feature full sims with excellent game mechanics, flight physics, campaigns, plane sets and so on, rather than an incoherent heap of content trying to cover everything.

 

Il-2 1946 notwithstanding, that old sim is a gem.

 

Good luck to both BoX and CP teams, I am rooting for both to deliver excellent content and get many players onboard.

Edited by FTC_Burdokva
typos
  • Upvote 2
Posted

Choice is good.

GOA_Walter_Nowotny
Posted

The whole community is (and has been) enjoying the talent of people who are developing this area of the simulation. These things do not come by magic, it comes from  talent, teamworking and respect among peers. No one knows what will discover later or who will need the spark in one way or another to take another big step and move forward.
My thanks and respect to each of them.

  • Upvote 2
BraveSirRobin
Posted
5 hours ago, FTC_Burdokva said:

I truly don't understand why some people are concerned or negative 


Absolutely no one is negative.  We’re all thrilled about this.  But there is no guarantee that they’re going to succeed. 

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