ThunderBat Posted April 16, 2023 Posted April 16, 2023 I want damaged ships just hanging about, the only way I know how to do this is with a damage command. What numbers do i need to use to damage a ship enough to be limping, but not sunk?
Jaegermeister Posted April 18, 2023 Posted April 18, 2023 (edited) With a ship, you have to trigger a Command Damage MCU linked to the ship. It will burn with a smoke column and sink unless it is partially on the shore. You have minor, major and complete damage to choose from and you will have to experiment with the particular ship to see what the damage does. Minor will be unnoticeable for the most part. Edited April 18, 2023 by Jaegermeister
IckyATLAS Posted April 19, 2023 Posted April 19, 2023 It would be nice to have the choice of sinking or floating the damaged ship. We would avoid all those unreal barges that are sinking in the sand of shores when hit and destroyed (Kuban map). There is some improvement to do here.
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