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Please make the binocular animation way faster and tank commanders look out height gradual.


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Posted (edited)

Slow motion equipanimation is nervewreking and very silly and that the commander expose as if he is in a marching stance as well. Would be nice if there is a gradual high, low stance vs high stance. Being blind and having a view blocking hatch appears fine to soviet doctrine while others keep the hatch open most of the time, even in modern times,TC hatch design and doctrine clearly reflect that. That philosophy seem not to have changed since then. Please do not make that one sided.

image.png.e209d05b3124aa298478d26284b26425.pngimage.png.bb76e45e9a5c620fdd83f0edc9ceb76d.png

Edited by FTC_Zero
  • Like 2
  • Upvote 5
  • FTC_Zero changed the title to Please make the binocular animation way faster and tank commanders look out height gradual.
Posted
45 minutes ago, moustache said:

old request from the community...

No reason to keep it quiet. Them promoting Tank crew more as a virtual museum than rather a sim is quite sad.

  • Upvote 1
Posted
3 hours ago, FTC_Zero said:

No reason to keep it quiet.

totally agree, that's no reason to keep quiet, just that it's still a recurring request that has fallen into the abyss... it's sad..

 

3 hours ago, FTC_Zero said:

Them promoting Tank crew more as a virtual museum than rather a sim is quite sad.

it's true that this official announcement was a little strange, disconcerting, even not very optimistic when it comes to the vision of the game... but it can be a little realistic, it sometimes looks more like "pron tank" than simulation ..

  • Upvote 1
Posted

My Commander is way into the drama.  Even when nobody is looking.  He's always pretending he's in a movie.  So when he goes to pull up his binos, he makes sure that everyone, looking or not, knows how important it is.  And how important he is.  He like to take his time.  His crew is in awe of him.

 

You should see him drink coffee,   Just too cool, man.

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Posted
On 2/25/2023 at 4:00 AM, FTC_Zero said:

Slow motion equipanimation is nervewreking and very silly and that the commander expose as if he is in a marching stance as well. Would be nice if there is a gradual high, low stance vs high stance. Being blind and having a view blocking hatch appears fine to soviet doctrine while others keep the hatch open most of the time, even in modern times,TC hatch design and doctrine clearly reflect that. That philosophy seem not to have changed since then. Please do not make that one sided.

image.png.e209d05b3124aa298478d26284b26425.pngimage.png.bb76e45e9a5c620fdd83f0edc9ceb76d.png

 

You do realize all those photos are staged, right?

  • Confused 1
Posted (edited)
21 minutes ago, LukeFF said:

 

You do realize all those photos are staged, right?

So you wanna argue that your implementation is good, because I used staged pictures which I use for visualization?

Yeah, being exposed is more realistic. Why no one is standing infront of a tank in battle and makes photos. I never used a binocular in my life. You are right, I should get a primary source or technical document for holding up a binocular. Spotting the enemy first for survial is just propagande. Or maybe it is a mathematical problem, which will take more time to solve?

Edited by FTC_Zero
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  • 2 months later...
JG1_Wittmann
Posted

The view. When using binocs while tank is moving in a field is way too over-exagerrated.  A person is holding the binocs. And i suspect knees are not locked.  Perhaps some that spend more time outside should be consulted for animations

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  • 2 weeks later...
Posted
On 2/26/2023 at 12:45 PM, LukeFF said:

 

You do realize all those photos are staged, right?

BWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA ! ! !  WHO'D a' thunk it !!!   Luke made a funny without trying !! 

  • Haha 1

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