jollyjack Posted February 14, 2023 Posted February 14, 2023 (edited) When you set luascripts for plane objects in the Complex Trigger, entered or left, there are f.i. 2 hurricanes, mkii and mk11-c. But you can select only the non -c. What's up? Besides, can you select ships in some way too? You can add vehicles, balloons, even detachments (infantry) ... Edited February 14, 2023 by jollyjack
1CGS Regingrave- Posted February 14, 2023 1CGS Posted February 14, 2023 "-c" is the garbage object, we'll remove it from the list to avoid confusion. 1
Jaegermeister Posted February 15, 2023 Posted February 15, 2023 (edited) 23 hours ago, jollyjack said: When you set luascripts for plane objects in the Complex Trigger, entered or left, there are f.i. 2 hurricanes, mkii and mk11-c. But you can select only the non -c. What's up? Besides, can you select ships in some way too? You can add vehicles, balloons, even detachments (infantry) ... You can determine which are the correct luascript codes for all the objects in the script library by placing a complex trigger, opening the advanced properties, and then selecting all the options for that object, vehicle or plane. Close the advanced properties, then reopen it and all the incorrect options will be removed, leaving only the ones you can use. Edited February 15, 2023 by Jaegermeister
jollyjack Posted February 15, 2023 Author Posted February 15, 2023 Yep, found that out ... but now the big Q: what's the -c extension doing there?
jollyjack Posted February 15, 2023 Author Posted February 15, 2023 23 hours ago, Regingrave said: "-c" is the garbage object, we'll remove it from the list to avoid confusion. Good to hear, alas in our town the garbage service men are on a one week strike for more pay ...
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