FTC_JustAWhisper Posted February 14, 2023 Posted February 14, 2023 (edited) Hello all. I'm having a weird issue with Opentrack. For some reason my max pitch angle with the camera is somewhere around 75 degrees despite my Opentrack profile going to 90. It is very annoying that I cannot see up when in a dogfight or when rolling inverted to look below me. Everything else seems to work fine. I've been getting through single player missions despite the limitations but I've started dipping my toes into multiplayer and this headtracking situation is not working. All I've been able to gather from searching is there are sometimes funky interactions between head tracking and the Il-2 camera, but I don't understand why some people have problems and not others. I'm using a DelanClip with Ps3Eye if that matters. Help? Edited February 14, 2023 by JustAWhisper
No_85_Gramps Posted February 14, 2023 Posted February 14, 2023 Make sure your settings are at 180 as in this pic:
FTC_JustAWhisper Posted February 14, 2023 Author Posted February 14, 2023 Well... that fixed it. Never even thought to try that. I guess how Il-2 interprets Opentrack requires the full hemisphere of Opentrack outputs?
No_85_Gramps Posted February 15, 2023 Posted February 15, 2023 Yes, strange, but something I discovered a long time ago using OT. I had the same problem when I first started using OT. Glad you got it sorted out!
FTC_JustAWhisper Posted February 26, 2023 Author Posted February 26, 2023 (edited) I'm still have some trouble with head tracking, but instead of creating a new topic I'm just replying to my old one. Thanks to the help I got above, I've been able to fly with functional head tracking and see every angle properly. It's quite nice being able to see up when I'm in a steep turn. But I have a new problem. I'm starting to get into multiplayer and I discovered that I can't move the camera intuitively in combat. I know this sounds funny, but I think the stress of combat is overloading my brain and I just can't follow the enemy while my aircraft is also moving. Basically, I can comfortably move the camera with my head, or I can fly the aircraft, but I can't do both at the same time. It's basically impossible for me to track an enemy in a dogfight. I thought it might be a limitation of the technology, but in videos I've seen on Youtube it seems most people have no problems perfectly and smoothly following the enemy while maneuvering their aircraft. EDIT: I continued searching and discovered a random video posted to a Discord where someone showed their camera settings for head tracking. I did not even think to look at them before finding the video. And it turns out the default settings are terrible! I ended up doing what the guy in the video did, and I could tell it was a lot better. But is there a clear explanation on exactly how each settings affects camera movement? It was a bit vague to me. I'm really wondering why this isn't covered more in the guides because it seems really important. I'm also came up with an idea for practicing to improve hand coordination in the air. I did acrobatic maneuvers while keeping the camera panned off in a random direction. I still feel really clunky, but it seemed to help. Edited February 26, 2023 by JustAWhisper
1Sascha Posted March 11, 2023 Posted March 11, 2023 On 2/26/2023 at 5:45 PM, JustAWhisper said: And it turns out the default settings are terrible! I ended up doing what the guy in the video did, and I could tell it was a lot better. But is there a clear explanation on exactly how each settings affects camera movement? It was a bit vague to me. Default settings aren't just "terrible"... they're "wrong" in many ways for lots of folks. But I guess that's to be expected when we're talking an open source solution that needs to fit lots of different people's setups vs a proprietary solution (TIR) meant to support one specific type of HW/setup. What helped me was that extremely long "How to Opentrack" thread on this board. Explains everything you need to know. I've managed to set my OT to reproduce my old TiR5's behavior, but I can't for the life of me remember all the settings I touched for this. Which, I suppose, is a good thing cause it means I haven't had to touch my OT-settings in nearly a year.. I do recall that I did have to fiddle with quite a lot of stuff to get there and that I managed to do it by reading through that thread I mentioned. From the top of my head: You might want to check these two more "obscure" settings: Left: Make sure your OT clip-settings match your physical clip's dimensions. Also: Do run the calibration routine once. Right: Play around with neck displacement. The latter really changed things for the better for me, but I think that's probably a matter of personal taste. S.
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