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Spanish Civil War AI and Weapon Mod v04 Updated 07.02.2023


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Posted (edited)

Changed V03

Changed V04

Info added 07.02.2023: Ju52 Bomber to be used only as AI plane

 

Hi,

Attached the first issue of my AI and Weapon Mod to be used with the Spanish Civil War - Skinpack

https://forum.il2sturmovik.com/topic/76303-spanish-civil-war-skinpack-release-01012022/

and SCW EMG Settings: Changed V03

https://forum.il2sturmovik.com/topic/82695-vanders-emg-v72-settings-for-spanish-civil-war-skinpack-revision-0/

 

 

AI Modifications

SCW plane Do17 (BF110-E): AI Priority Type set to LIGHT_RECON=5

additionally ai dogfight deactivated with changed AttackDistance, EngageDistance, MinFireDistance, MaxFireDistance Changed V03

additionally 20mm cannons deactivated (overheating at first shot / +5000°C / round) Changed V03

SCW plane He70 Blitz (IL2M41) AI Priority Type set to LIGHT_BOMBER=3

additionally ai dogfight deactivated with changed AttackDistance, EngageDistance, MinFireDistance, MaxFireDistance Changed V03

additionally 20mm cannons deactivated (overheating at first shot / +5000°C / round) Changed V03

SCW plane He70 Blitz (IL2M43) AI Priority Type set to LIGHT_BOMBER=3

additionally ai dogfight deactivated with changed AttackDistance, EngageDistance, MinFireDistance, MaxFireDistance Changed V03

additionally 20mm cannons deactivated (overheating at first shot / +5000°C / round) Changed V03

SCW plane Ju523m (Ju523m)  AI Priority Type set to BOMBER=4

(currently not very accurate because the dummy bombs (containers) were slowly thrown out of the side-door)

New bomb load 1xSC1000, more accurate Changed V03

Changed V04

Default AI AAA settings much to deadly for the slow 1936 planes because of that a modification of the Blind AAA by rieper_420 added.

Thanks very much rieper_420! (https://forum.il2sturmovik.com/topic/73101-mod-less-accurate-gunners-more-powerful-ap-ammo/)

Changed V04

 

Weapon (ammo) modifications:

-MG-FF: shells changed to have reduced ap capability like 7.92mm and minimized explosive / shrapnell power.

   Reduced hit effect of MG131.       (for BF109 / BF110(Do17))

   +deactivated (overheating at first shot / +5000°C / round) Changed V03

-ShVAK: deactivated (overheating at first shot / +5000°C / round) Changed V03

-Russian 12.7mm HMG changed to have reduced ap capability like 7.92mm.

  (for IL2 / Pe2)

-250kg Container (container_mab250) changed to be bomb by: 

   Container-Bomb still in /ballistics available, but not defined currently for Ju52 Changed V03

   -deactivating the parachute by using ParachuteDelay = 50 instead of 0.8

   -using other emitters:

    /Emitters/dummygroundexpl_0.txt"    //original DustBlow1.txt

    /Emitters/dummywaterexpl_0.txt"     //original WaterSpray1.txt"

-Ju52: SC1000 defined for Container Load, bombholder changed, attachments changed Changed V03

Info added 07.02.2023: Ju52 Bomber to be used only as AI plane

 

To do:

-Not all modifications are tested.

-accuracy of Ju52 dummy bombs to be optimized. Maybe be activating the parachute after ca.5seconds or if possible changing some drag coefficients if possible.: Changed V03: additionally tested: increasing the Container Drag has positive effect, hits are a bit closer to target, not so far away, but due to extremly slow speed takes to much time (container bomb replaced by 1xSC1000) Changed V03

scw-ai-weapon-mod-v01.zip

scw-ai-weapon-mod-v03.zip

scw-ai-weapon-mod-v04.zip

Edited by kraut1
update 07.02.2023: Info added 07.02.2023: Ju52 Bomber to be used only as AI plane
  • Like 1
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  • kraut1 changed the title to Spanish Civil War AI and Weapon Mod v03 Updated
Posted

V03 with many changes released,

for new SCW EMG Settings Mod.

  • Upvote 1
  • kraut1 changed the title to Spanish Civil War AI and Weapon Mod v04 Updated
  • kraut1 changed the title to Spanish Civil War AI and Weapon Mod v04 Updated 07.02.2023
Posted

Info added 07.02.2023: Ju52 Bomber to be used only as AI plane

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