kraut1 Posted January 8, 2023 Posted January 8, 2023 (edited) Changed V03 Changed V04 Info added 07.02.2023: Ju52 Bomber to be used only as AI plane Hi, Attached the first issue of my AI and Weapon Mod to be used with the Spanish Civil War - Skinpack https://forum.il2sturmovik.com/topic/76303-spanish-civil-war-skinpack-release-01012022/ and SCW EMG Settings: Changed V03 https://forum.il2sturmovik.com/topic/82695-vanders-emg-v72-settings-for-spanish-civil-war-skinpack-revision-0/ AI Modifications SCW plane Do17 (BF110-E): AI Priority Type set to LIGHT_RECON=5 additionally ai dogfight deactivated with changed AttackDistance, EngageDistance, MinFireDistance, MaxFireDistance Changed V03 additionally 20mm cannons deactivated (overheating at first shot / +5000°C / round) Changed V03 SCW plane He70 Blitz (IL2M41) AI Priority Type set to LIGHT_BOMBER=3 additionally ai dogfight deactivated with changed AttackDistance, EngageDistance, MinFireDistance, MaxFireDistance Changed V03 additionally 20mm cannons deactivated (overheating at first shot / +5000°C / round) Changed V03 SCW plane He70 Blitz (IL2M43) AI Priority Type set to LIGHT_BOMBER=3 additionally ai dogfight deactivated with changed AttackDistance, EngageDistance, MinFireDistance, MaxFireDistance Changed V03 additionally 20mm cannons deactivated (overheating at first shot / +5000°C / round) Changed V03 SCW plane Ju523m (Ju523m) AI Priority Type set to BOMBER=4 (currently not very accurate because the dummy bombs (containers) were slowly thrown out of the side-door) New bomb load 1xSC1000, more accurate Changed V03 Changed V04 Default AI AAA settings much to deadly for the slow 1936 planes because of that a modification of the Blind AAA by rieper_420 added. Thanks very much rieper_420! (https://forum.il2sturmovik.com/topic/73101-mod-less-accurate-gunners-more-powerful-ap-ammo/) Changed V04 Weapon (ammo) modifications: -MG-FF: shells changed to have reduced ap capability like 7.92mm and minimized explosive / shrapnell power. Reduced hit effect of MG131. (for BF109 / BF110(Do17)) +deactivated (overheating at first shot / +5000°C / round) Changed V03 -ShVAK: deactivated (overheating at first shot / +5000°C / round) Changed V03 -Russian 12.7mm HMG changed to have reduced ap capability like 7.92mm. (for IL2 / Pe2) -250kg Container (container_mab250) changed to be bomb by: Container-Bomb still in /ballistics available, but not defined currently for Ju52 Changed V03 -deactivating the parachute by using ParachuteDelay = 50 instead of 0.8 -using other emitters: /Emitters/dummygroundexpl_0.txt" //original DustBlow1.txt /Emitters/dummywaterexpl_0.txt" //original WaterSpray1.txt" -Ju52: SC1000 defined for Container Load, bombholder changed, attachments changed Changed V03 Info added 07.02.2023: Ju52 Bomber to be used only as AI plane To do: -Not all modifications are tested. -accuracy of Ju52 dummy bombs to be optimized. Maybe be activating the parachute after ca.5seconds or if possible changing some drag coefficients if possible.: Changed V03: additionally tested: increasing the Container Drag has positive effect, hits are a bit closer to target, not so far away, but due to extremly slow speed takes to much time (container bomb replaced by 1xSC1000) Changed V03 scw-ai-weapon-mod-v01.zip scw-ai-weapon-mod-v03.zip scw-ai-weapon-mod-v04.zip Edited February 7, 2023 by kraut1 update 07.02.2023: Info added 07.02.2023: Ju52 Bomber to be used only as AI plane 1 1
kraut1 Posted January 27, 2023 Author Posted January 27, 2023 V03 with many changes released, for new SCW EMG Settings Mod. 1
kraut1 Posted January 29, 2023 Author Posted January 29, 2023 Changed V04 Default AI AAA settings much to deadly for the slow 1936 planes because of that a modification of the Blind AAA by rieper_420 added. Thanks very much rieper_420! (https://forum.il2sturmovik.com/topic/73101-mod-less-accurate-gunners-more-powerful-ap-ammo/) Changed V04 1
kraut1 Posted February 7, 2023 Author Posted February 7, 2023 Info added 07.02.2023: Ju52 Bomber to be used only as AI plane
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