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250 Skins Pack (supporting single player campaigns - updated Jan 12th, 2023)


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Posted (edited)

Long long time ago, I collected these -250- skins  for  both  payable  and  AI aircraft.

The  pack  has  been  updated Jan  12th and  now  contains  all  skins  originally  distributed  with  Piper  Kiev  campaigns

 

Most of them are  used  in SP  campaigns either from PiperKiev  or from other creators, (if  you do not have these skins,  the campaigns use the default skin) and they do not  replace  any existing skin in your game. 

Unfortunately, I could not trace the original creators, who keep all credits. PM me for  anything  regarding this.

A  last  word of  caution:  some of the skins  include  swastikas:  do not download this  file if you are not OK with this.

 

To  install,  download  the  zip by  clicking here

then extract the Skins folder into  your name/documents/1C SoftClub/il-2 sturmovik cliffs of dover/PaintSchemes

image.png.5cecfb12d155a65d676e67f3473c09cd.png 

 

You  can  get many campaigns  in  this  post  : 

 

Edited by gabuzomeu
Complete pack of PiperKiev campaigns skins
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343KKT_Kintaro
Posted

Hi Gabuzomeu. I'm no expert on these things but I think that sooner or later we'll switch to a 4k version of the game. I dunno, maybe these skins of yours will be obsolete within a few months only.

 

 

  • Haha 1
Posted

Hi, 

I do not know whether upscaling to 4k will be easy or not ?

I am just putting here whatever I have collected which might be helpful in the mean time.

Hopefully 4k arrives soon!

 

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343KKT_Kintaro
Posted

Thanks Gabuzomeu! We'll see what happens next!

 

 

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Posted (edited)

The main details will be 4k, mates (panels, rivets, weathering...) so any 2k skin (without strong forced details) will still look decent ingame since the 4k maps with main details will overlay the 2k painting and they are not editable/accessible. ?

 

Edited by danperin
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343KKT_Kintaro
Posted

Haha Tako, haha...

Posted (edited)

Attached you guys can see one of the non editable overlays with all the details. This is a texture map that will be upscaled to 4k.

 

This texture (a .dds file with alpha) will always go over/overlap any skin the user have access ingame, so if you create a solid color 1024x1024 pink paint scheme, you will have a detailed plane with all the main details untouched, but where you see "transparency" in that png sample will be filled with that pink skin color (it will be under that detailed map). There are a lot more maps that go over the Paint Scheme like I said, normal maps (the bump/height map), weathering maps, specular light maps, damage maps (no need to be 4K) and S-maps (no need to be 4k also, because those are the maps for the internal parts of the plane like machineguns, engine, ribs, inside walls, external view cockpits, etc...).

 

None of those mentioned textures are user editable, for skinning you can just change what a bucket of paint would do IRL over an external plane frame (but you can always  add your own Markings, kill counts, squad emblems, etc...).

 

M-overlay0.png

Edited by danperin
  • Like 1
Posted

Great - I think I had these all from the first time they were posted. I wish you would have included the Malta campaigns ( They are good and still work...) and the Murmansk campaigns as well ( ok ok - they don't work so what's the use? ) I did notice the newer Beaufighter 3rd party campaign isn't included- too bad its pretty good!

Thanks!?

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Posted
7 hours ago, danperin said:

non editable overlays

This is very true. I've made a couple of templates matching what is already present in 2k and reproduced, (not up-scaled), to 4k.

Up-scaling to 4k just makes the *.jpg image file bigger with jiggered lines, which is not beneficial to the quality of the image.

 

Does anyone know if there is a mod or tools that can be used to add the other image Maps, (normal, specular, etc)  in game?

I can make them for personal use, or share if anyone is interested, but really don't see the point if they can't be added simply.

 

Best Regards

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Posted
26 minutes ago, Boomerang said:

This is very true. I've made a couple of templates matching what is already present in 2k and reproduced, (not up-scaled), to 4k.

Up-scaling to 4k just makes the *.jpg image file bigger with jiggered lines, which is not beneficial to the quality of the image.

 

Does anyone know if there is a mod or tools that can be used to add the other image Maps, (normal, specular, etc)  in game?

I can make them for personal use, or share if anyone is interested, but really don't see the point if they can't be added simply.

 

Best Regards

 

Hey, mate

 

Since those are core maps, I think there's no tool that can access the textures. There's maybe a way to make everything editable, but I think Team Fusion don't plan to work on that.

 

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  • gabuzomeu changed the title to 250 Skins Pack (supporting single player campaigns - updated Jan 12th, 2023)
Posted (edited)

Updated 1st post and file  with  ALL the skins used in PiperKiev  campaigns  (as  distributed  in  RU final  version)

Before/After  example  in  the  III JG26  Schlageter campaign

 

image.thumb.png.33c59bb050bf6e40903fbaf92b6113df.png

NJG1.thumb.jpg.1928fcbe1c8814e02071ddd23a301df0.jpg

 

 

Edited by gabuzomeu
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  • 1 month later...
Posted

Thank you very much. 

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