1CGS Han Posted December 13, 2022 1CGS Posted December 13, 2022 Just now, Han said: 335 Dear Friends, As 2022 draws to a close, we are completing our work on bringing the AI objects to the Normandy project that we previously promised. ................................ Full news - here is a full text and visual materials 7 1
No_Face Posted December 13, 2022 Posted December 13, 2022 Can't wait for the puma to become a player-controllable vehicle ? 1 3 7
BornToBattle Posted December 13, 2022 Posted December 13, 2022 Great stuff! Thanks Han for the ongoing updates as well! Hopefully the in-house FC career mode will be released soon. 1
Voidhunger Posted December 13, 2022 Posted December 13, 2022 Im surprised to see whole dd dedicated to AI vehicles, but OK. Where is info about the new Panther G AI vehicle? Anyway I cant recognize from above what is what so its not so important.
Elem Posted December 13, 2022 Posted December 13, 2022 (edited) All additions gratefully received. Thanks Han Edited December 13, 2022 by Elem 3
Bando Posted December 13, 2022 Posted December 13, 2022 Team is marching on. I hope we get to hear what the next stop will be.......
Wardog5711 Posted December 13, 2022 Posted December 13, 2022 Quote "Flight Sim" Yes, and it just had some targets added for the ground attack folks.? 5 1 4 10
76IAP-Black Posted December 13, 2022 Posted December 13, 2022 Ok thanks for the Devblog, but not what i have expected, i was looking more for a statement or what is planed next. Thanks so far 2 1 5
Corralandy120000 Posted December 13, 2022 Posted December 13, 2022 Great to hear this. But it also makes me a little confused... What about some actual singleplayer and immersion improvements? Can we please finalny get some? It's great you're working on AI wehicles and ships etc. but I think, there are some more serious things to be improved. What about drop tanks? And what about improving radios and commands? Formations? The suggestions forum is full of the ideas what would the comunity like to see... Please don't get me wrong, I'm not trying to be unthankfull or something, but I think thigs like this should wait before aformentioned issues are improved 3 1 5
Vastarien Posted December 13, 2022 Posted December 13, 2022 Missed chance for a Do 335 announcement. 1 3 2 5
Jade_Monkey Posted December 13, 2022 Posted December 13, 2022 Thanks for adding these vehicles. Please let's not forget about static objects for Normandy to fully finish the project. In particular British trucks and BON planes. 1 3
IndianJones Posted December 13, 2022 Posted December 13, 2022 Nice to see the M8 getting added. My Great Uncle was stationed in Italy at the end of the war as a driver - he said driving an M8 along the winding mountain roads was one of the best experiences of his life. 2
simfan2015 Posted December 13, 2022 Posted December 13, 2022 Good to learn they will finish all that was started! BTW This is something that e.g. ED/DCS often fails to do... make the maps feel alive by adding lots of contemporary buildings, vehicles and landmarks to its existing maps and theatres. 2
76SQN-Minimayhemtemp Posted December 13, 2022 Posted December 13, 2022 1 hour ago, Wardog5711 said: Yes, and it just had some targets added for the ground attack folks.? Ground attacks at the moment are incredibly frustrating with all the stuttering and poor game engine performance going on. 1 5
Jade_Monkey Posted December 13, 2022 Posted December 13, 2022 9 minutes ago, 76SQN-Minimayhemtemp said: Ground attacks at the moment are incredibly frustrating with all the stuttering and poor game engine performance going on. What are your PC specs? If IL2 is know for one thing is being relatively easy to run even on older computers. 1
Wardog5711 Posted December 13, 2022 Posted December 13, 2022 Quote Thanks for adding these vehicles. Please let's not forget about static objects for Normandy to fully finish the project. In particular British trucks and BON planes. Static objects was on the top half of my list of topics submitted to the DEV team. So was AI behaviour, engine sound and comms updates among other things. None of those things are quick fixes that are going to show up in a weekly DEV blog. 6
Strewth Posted December 13, 2022 Posted December 13, 2022 1 hour ago, Corralandy120000 said: Great to hear this. But it also makes me a little confused... What about some actual singleplayer and immersion improvements? Can we please finalny get some? It's great you're working on AI wehicles and ships etc. but I think, there are some more serious things to be improved. What about drop tanks? And what about improving radios and commands? Formations? The suggestions forum is full of the ideas what would the comunity like to see... Please don't get me wrong, I'm not trying to be unthankfull or something, but I think thigs like this should wait before aformentioned issues are improved And yet, it only seemed last week, that people were moaning about lack of vehicles......................... Including civilian cars on the roads. Difficult to please some. Impossible to please all. 1 7
BlitzPig_EL Posted December 13, 2022 Posted December 13, 2022 Thanks to Han and the team for these new objects. I will be adding them to several of the missions I have already made. More good things to improve immersion and add to the visual appeal of the battlefield.
LeLv30_Redwing- Posted December 13, 2022 Posted December 13, 2022 (edited) Are there any plans for the Mosquito navigator to act like a rear gunner and inform about enemy planes nearby? Edited December 13, 2022 by LeLv30_Redwing 2 3
Sandmarken Posted December 13, 2022 Posted December 13, 2022 We need german and soviet infantry i really like the british and american ones , but they have to fight for all sides in my missions ?? 6
76SQN-Minimayhemtemp Posted December 13, 2022 Posted December 13, 2022 52 minutes ago, Jade_Monkey said: What are your PC specs? If IL2 is know for one thing is being relatively easy to run even on older computers. i7-9700 and 3070ti, both overclocked; 32gb of ram and o/s and game running on M.2 SSD.
BlitzPig_EL Posted December 13, 2022 Posted December 13, 2022 Odd, my computer is lower spec than yours, Minimayhemtemp, and I have no issues with ground attack, even while hosting online on the same computer, and I have some pretty densely populated target areas.
dbuile Posted December 13, 2022 Posted December 13, 2022 Fighter direction ship is neat. I bet the radar must have accuracy issues sitting on a pitching, rolling platform! Is there any sim that does WW2 radar well?
Lusekofte Posted December 13, 2022 Posted December 13, 2022 46 minutes ago, LeLv30_Redwing said: Are there any plans for the Mosquito navigator to act like a read gunner and inform about enemy planes nearby? I like to do things myself on occasions. But when you have a navigator with better view backwards he really should be able to report spotting at least where his sector is. He should also report what coordinates the plane is. After all he is onboard and he is a navigator. 4
LuftManu Posted December 13, 2022 Posted December 13, 2022 These new vehicles are a great addition. You can't have a full fledged air war without the ground targets! And that Greyhound sure was making miles in Europe!
352ndOscar Posted December 13, 2022 Posted December 13, 2022 (edited) Looking forward to the Puma and Greyhound! Thanks. Just a suggestion - make them part of Tank Crew. More about the Fighter Detection Tenders here: https://www.combinedops.com/FDTs.htm Edited December 13, 2022 by 352ndOscar 1 2 5
Avimimus Posted December 13, 2022 Posted December 13, 2022 Ah... describing eight wheel steering without letting us try it I suppose there are other sims for that (the steering at least, if not the Puma)? Anyway, thinking of new ships - I can't help but to ask: Will flooding ever be modeled? Considering that the ships are constant draft it should be relatively simple to add a waterline hitbox... and some of the code for onboard fires could probably be reused. Note: As it currently stands the AP 25lb RP-3, 57mm Molins, and armour penetrating weapons in general, are much less effective against ships than their high explosive counterparts.
jollyjack Posted December 13, 2022 Posted December 13, 2022 4 hours ago, ROTER_BART said: "Flight Sim" I'm waiting for this ship: 3
Blitzen Posted December 13, 2022 Posted December 13, 2022 I can only hope we see more of these ships filling the seas & vehicles filling the roads during missions over Normandy .It seems to me that at present they are few and far between... 1
CAG_Muse Posted December 13, 2022 Posted December 13, 2022 Not the DD I was expecting. When can we get an announcement for the next big project? Or even drop tanks? 1 1 1
ITAF_Rani Posted December 13, 2022 Posted December 13, 2022 4 minutes ago, Muse said: Not the DD I was expecting. When can we get an announcement for the next big project? I agree...I think same information could be released before the end of the year..
Trooper117 Posted December 13, 2022 Posted December 13, 2022 3 minutes ago, ITAF_Rani said: I agree...I think same information could be released before the end of the year.. No point in asking mate... they are saying jack. 1 1
RNAS10_Mitchell Posted December 13, 2022 Posted December 13, 2022 Looking good! ? Not the Snipe porn I was hoping for, but good stuff all the same.
squidboi Posted December 13, 2022 Posted December 13, 2022 3 hours ago, 352ndOscar said: Looking forward to the Puma and Greyhound! Thanks. Just a suggestion - make them part of Tank Crew. More about the Fighter Detection Tenders here: https://www.combinedops.com/FDTs.htm +1 to that suggestion. Those would be super fun to drive around with VR interiors. 1
percydanvers Posted December 13, 2022 Posted December 13, 2022 4 hours ago, 352ndOscar said: Looking forward to the Puma and Greyhound! Thanks. Just a suggestion - make them part of Tank Crew. More about the Fighter Detection Tenders here: https://www.combinedops.com/FDTs.htm Came here to say the same thing. It would be a lot of fun cruising around at high speed with a big gun, scouting for your heavy tank buddies. I'd pay good money for that. 1
Sandmarken Posted December 13, 2022 Posted December 13, 2022 2 hours ago, Blitzen said: I can only hope we see more of these ships filling the seas & vehicles filling the roads during missions over Normandy .It seems to me that at present they are few and far between... The editor makes it possible to do all kind of things to make the map more alive. There are farm buildings, all kind of trucks and cars, different ships and more. Its pretty easy to make it so they only apear when you are flying near them so they dont take too much system when not in sight. Still when I fly career mode its pretty much nothing happening other than the mission and whats needed for it?
ScotsmanFlyingscotsman Posted December 13, 2022 Posted December 13, 2022 Thanks for the updates, more targets! Really interesting with the Fighter Director Ship, did realise the significance of this type, but I'm sure they will see me coming....and get topsides! Nice to have a selection of shipping targets
MAJ_stug41 Posted December 13, 2022 Posted December 13, 2022 Oof, dd is delayed several days for translation issues and this is it? Are they translating using the dirty hungarian phrasebook? My nipples are most certainly not exploding with excitement. 2
Noisemaker Posted December 13, 2022 Posted December 13, 2022 1 hour ago, stug41 said: Oof, dd is delayed several days for translation issues and this is it? Are they translating using the dirty hungarian phrasebook? My nipples are most certainly not exploding with excitement. Just the cover story. They obviously had something bigger planned, but it went sideways. This is the stopgap to keep the hordes at bay. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now