=GW=cocohua Posted December 3, 2022 Posted December 3, 2022 How to make the player's plane move according to a designated teardrop navigation point? I tried to use the MCU waypoint command, but I couldn't see the navigation point in the game.
jollyjack Posted December 3, 2022 Posted December 3, 2022 (edited) You mean the yellow sky or ground bound ones in gameplay? Only active when the waypoint is working for the player IMO. The waypont should be active. A Icon Translator placed and enabled at that same spot shows some marker. Custom settings, difficulty: check Luke's IL2GB_Operators_Manual_v4702_Release, 9.2 object markers maybe. Edited December 3, 2022 by jollyjack
=GW=cocohua Posted December 4, 2022 Author Posted December 4, 2022 I've added waypoint commands to the pl plane,but not find the yellow navigation icon in game.
jollyjack Posted December 4, 2022 Posted December 4, 2022 switch on navigation markers in Realism (custom)? 1
Sketch Posted December 4, 2022 Posted December 4, 2022 3 hours ago, jollyjack said: switch on navigation markers in Realism (custom)? This is the correct answer. Both the navigation markers must be turned on and the mission must have waypoints for the player in order to see the 'yellow marker' for navigation in a single player or coop game. 1
J99_Sizzlorr Posted December 7, 2022 Posted December 7, 2022 The yellow marker is sadly not in the category of the navigation icon and can only be activated in the settings with the other icons like planes and ground troops. The navigation icon is only the little black plane on your map...
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