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Developer Diary #334 Discussion


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Posted

Amazing view from the cockpit with those wings so far out front. What a beaty of a plane, be proud Romania!

Posted

I'm very happy for those who are waiting for this small production (346?) of WWII, compare to Yak3...?

 

Posted
37 minutes ago, NN_Razor said:

I'm very happy for those who are waiting for this small production (346?) of WWII, compare to Yak3...?

 

 

We don't have a map for the Yak-3. Now if the much-'discussed' late war Eastern Front module ever appears then I'm sure it will be included.

Posted
3 hours ago, NN_Razor said:

I'm very happy for those who are waiting for this small production (346?) of WWII, compare to Yak3...?

 

 

image.gif.373a5c7202e282801eda46d60fe52779.gif

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Posted
4 hours ago, Chief_Mouser said:

 

We don't have a map for the Yak-3. Now if the much-'discussed' late war Eastern Front module ever appears then I'm sure it will be included.

 

it's a good news, there is as much chance to have a yak3 as polar bears in the Sahara...

Posted (edited)
5 hours ago, NN_Razor said:

I'm very happy for those who are waiting for this small production (346?) of WWII, compare to Yak3...?

 

 

It is being made by a passionate third party modeler. If you want the Yak-3 so bad why don't you start modeling?

 

 

 

 

And BTW, they made 445 IAR-80/81 fighters.  

Edited by Jaws2002
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Posted (edited)

By the way - does anyone know what the ammunition capacity is for the I.A.R.80-A series 106-150 and I.A.R.81 series 151-175?

 

With the improvements to the damage model they might actually be useful. :)

 

 

2 hours ago, Jaws2002 said:

It is being made by a passionate third party modeler. If you want the Yak-3 so bad why don't you start modeling?

 

And BTW, they made 445 IAR-80/81 fighters.  

 

Well I think the fact that it is such a charming, bright, nimble plane - combined with its multirole capability, suitability for two existing theatres... and the fact that the sun shade looks like you are putting on your monocle prior to a fight... should be enough without counting relative numbers :)

Edited by Avimimus
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Posted

For all of the guys complaining that they don't have their favorite plane, I will remind you of this:

 

Quote

We'd like to repeat once again - if you're interested in creating new content for our series, we're always open for collaboration. Just contact us.

 

 

 

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Posted (edited)
1 hour ago, Avimimus said:

By the way - does anyone know what the ammunition capacity is for the I.A.R.80-A series 106-150 and I.A.R.81 series 151-175?

 

With the improvements to the damage model they might actually be useful. :)

Those planes all carried 2400 rounds total. 400 rounds per gun. That isn't much, and with the 7.9mm FN Browning shooting 1500 rounds per minute, we'll have  to pick our shots carefully.

 I'm training with the basic Hurricane for the IAR. ?  Very close convergence and wait for close range perfect shot.

 

I like the 1930's air racer look:

 

hughes-museum-1.jpg.63c77253858db5a4aff13cb13b3d731f.jpg

Edited by Jaws2002
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Posted
3 hours ago, Wardog5711 said:

For all of the guys complaining that they don't have their favorite plane, I will remind you of this:

 

 

 

 

For the Devs complaining about the lack of community participation in content creation, I'd like to remind them of this:

We're middle aged to elderly gamers who grew up on flight sims in the 90's to 2000's, most of whom have no game development or 3D modelling experience.  I'm a sound engineer, and when the call came out to record Italian voices, I threw my hat in the ring.  I even offered to grow a moustache in order to participate...  No response from the Devs, just a lot of laughter from the peanut gallery.
 

 

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Posted
9 minutes ago, Jaws2002 said:

Those planes all carried 2400 rounds total. 400 rounds per gun. That isn't much, and with the 7.9mm FN Browning shooting 1500 rounds per minute, we'll have  to pick our shots carefully.

 I'm training with the Hurricane for the IAR. ?

 

Ah, yes. Me too! That is why I was asking. So, the Hurricane (with its weakest firepower setting) has about 400 less rounds more, but the rounds are spread across eight guns... so it should feel pretty comparable. It should be enough to get two bombers in a sortie (some of the time at least) :)

Posted

Well - for the first time a collectors plane that does not interest me. It was bound to happen some time :)

 

And I guss that we are back to more eastern front stuff now with Jason gone?

Posted
Just now, mazex said:

Well - for the first time a collectors plane that does not interest me. It was bound to happen some time :)

 

This is a collectors plane that really interests me. Because it's an I.A.R. 80?  No (sorry Jaws:salute:) but because it's made by a third-party.

 

I'll be buying it and I hope lots of others do too and I hope it's a runaway success for it's creators.   I hope it's success will encourage other third-parties to try their hands at making planes too.

Because of the explosion of interest that MSFS 2020 has created there are plenty of individuals and teams making aircraft out of pixels.  Some of these guys are making the same planes in DCS too with fully modelled weapons systems. If they can make stuff to work within the DCS engine, I don't see why they can't make stuff to work within the Great Battles engine.

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Posted
1 minute ago, DD_Arthur said:

 

I'll be buying it and I hope lots of others do too and I hope it's a runaway success for it's creators.   I hope it's success will encourage other third-parties to try their hands at making planes too.

 

 

Well - agree with your reasoning. And I didn't say I would pass on buying it ;) Have bought everything else since the first original IL2 ;)

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Ptolemy_Soter
Posted
4 hours ago, Wardog5711 said:

For all of the guys complaining that they don't have their favorite plane, I will remind you of this:

 

 

 

 

Unfortunately for us, no one here is able to model a plane.

No one is either able to model modifications for current planes.

If so, we would have seen plenty of mods like 3D model corrections, more canopies, props, radios etc.

But there is no 3D mods for this game because we can't do them.

I'm not an elderly man (I'm 33) but I'm not a 3D modeler.

 

Situation is different for popular games.

There is a lots of 3D mods for games like Cyberpunk, Red Dead Redemption II or Total War Warhammer III.

Here we're stuck in the past.

Good news is that there is 3 more planes to be added before end of developpement.

Perhaps this time we'll have a more modern game with clickable cockpit, fuel management, ray tracing etc.

 

By the way, IAR is really nice and I'm eager to try it !

 

 

 

 

Posted
11 minutes ago, DD_Arthur said:

 

This is a collectors plane that really interests me. Because it's an I.A.R. 80?  No (sorry Jaws:salute:) but because it's made by a third-party.

 

I'll be buying it and I hope lots of others do too and I hope it's a runaway success for it's creators.   I hope it's success will encourage other third-parties to try their hands at making planes too.

Because of the explosion of interest that MSFS 2020 has created there are plenty of individuals and teams making aircraft out of pixels.  Some of these guys are making the same planes in DCS too with fully modelled weapons systems. If they can make stuff to work within the DCS engine, I don't see why they can't make stuff to work within the Great Battles engine.

Absolutely agree with you! I wish they started with this third party content sooner. We could have had a bunch of cool planes, and maybe even maps by now.

Back in 2017, I helped a very talented modeler with documentation, when he did the IAR-81C for Warthunder. He could have made a version of the plane for this game too.  He introduced a few cool planes in WT since then and has a few in progress right now.

Some companies are now making the same planes for both FS2020 and DCS. They could make planes for this game too.

 I wish this was done sooner and hope we'll get some more people in the industry interested.

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Posted
16 minutes ago, Ptolemy_Soter said:

Unfortunately for us, no one here is able to model a plane.

No one is either able to model modifications for current planes.

If so, we would have seen plenty of mods like 3D model corrections, more canopies, props, radios etc.

But there is no 3D mods for this game because we can't do them.

I'm not an elderly man (I'm 33) but I'm not a 3D modeler.

 

Situation is different for popular games.

There is a lots of 3D mods for games like Cyberpunk, Red Dead Redemption II or Total War Warhammer III.

Here we're stuck in the past.

Good news is that there is 3 more planes to be added before end of developpement.

Perhaps this time we'll have a more modern game with clickable cockpit, fuel management, ray tracing etc.

 

By the way, IAR is really nice and I'm eager to try it !

 

 

 

 

Dont worry you can just tell AI what you wont and he can build 3D model ?

Spoiler

 

 

 

Posted
1 hour ago, Ptolemy_Soter said:

Unfortunately for us, no one here is able to model a plane.

 

 


Speak for yourself ;)

 

I’m concentrating on campaign content right now, but I do 3D modeling, I have modeled aircraft, and I model for DCS 3rd party Devs here and there. I may model an aircraft for IL2 down the road. The door is open for 3rd party aircraft now in any case.

The IAR is a collaborative effort FYI.

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Posted
24 minutes ago, Gambit21 said:

I do 3D modeling

 

Shall I send you a list?

 

:lol:

Posted
13 minutes ago, BlitzPig_EL said:

 

Shall I send you a list?

 

:lol:


Where are the H8K blueprints? 

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Posted

Greg, of Greg's Airplanes and Automobiles on YouTube has recently discovered new info and the official pilot's manual for the Ki-84, so anything is possible.

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Posted

Nice! Well the good thing is that with the door open, I’m sure some capable  guys will step up. This means more aircraft/maps in the long term.

Ptolemy_Soter
Posted (edited)
9 hours ago, Gambit21 said:

Speak for yourself ;)

Speak for 99,95% of Il2 GB players.

 

9 hours ago, Gambit21 said:

I’m concentrating on campaign content right now, but I do 3D modeling, I have modeled aircraft, and I model for DCS 3rd party Devs here and there. I may model an aircraft for IL2 down the road. The door is open for 3rd party aircraft now in any case.

The IAR is a collaborative effort FYI.

 

You're doing 3D models great news !

But again there is no 3D mods here.

The mod section is full of impressive mods, changing every aspect of the game except 3D.

 

Let's take an exemple.

So you have the tools and the knowledge to create 3D in order to improve this game.

You wish to correct the P-40 and you replace it's Hurricane radio mast with the correct radio equipment.

Then you realise the model is decade old and, taking the IAR as a reference, you add more polygons to improve the model drasticaly.

 

So basicaly you do your stuff, then you create a thread in the mod section with before/after pics, a download link, everybody thanks you and that's it ?

Or is it far more complicated because you need dev's approval and cooperation ? Perhaps you even need to use their professional softwares instead of yours or something like that.

 

Before spending three years modeling an entirely new aircraft there is plenty of work to do to improve and expand what we already have.

 

Edited by Ptolemy_Soter
1PL-Husar-1Esk
Posted (edited)
8 hours ago, BlitzPig_EL said:

Greg, of Greg's Airplanes and Automobiles on YouTube has recently discovered new info and the official pilot's manual for the Ki-84, so anything is possible.

Yes, and most important he got performance charts. He said that it might pass them to DCS developers.

11 hours ago, Ptolemy_Soter said:
16 hours ago, Wardog5711 said:

 

Unfortunately for us, no one here is able to model a plane.

Not to many but now  the IAR in the past  soviet bomber Sikorsky Ilya Muromets for ROF. 

Edited by 1PL-Husar-1Esk
Posted
7 hours ago, Ptolemy_Soter said:

Speak for 99,95% of Il2 GB players.

 

 

You're doing 3D models great news !

But again there is no 3D mods here.

The mod section is full of impressive mods, changing every aspect of the game except 3D.

 

Let's take an exemple.

So you have the tools and the knowledge to create 3D in order to improve this game.

You wish to correct the P-40 and you replace it's Hurricane radio mast with the correct radio equipment.

Then you realise the model is decade old and, taking the IAR as a reference, you add more polygons to improve the model drasticaly.

 

So basicaly you do your stuff, then you create a thread in the mod section with before/after pics, a download link, everybody thanks you and that's it ?

Or is it far more complicated because you need dev's approval and cooperation ? Perhaps you even need to use their professional softwares instead of yours or something like that.

 

Before spending three years modeling an entirely new aircraft there is plenty of work to do to improve and expand what we already have.

 

 

Really my point was, that the Devs are willing to work with 3rd parties now, whomever they are. This is a change from how things were in the past.

Mods/modding aircraft is not of interest to me for several reasons even if it were possible.

 

Creating a new aircraft from scratch is something I'm considering for later, but on the back...back burner for now.

It's a huge amount of work.

 

 

 

 

 

 

 

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Posted

regarding models, I'm working not only on 3D models, but building them functional in 1/6 scale for radio control airplanes. Unfortunately, I am using engineering software rather than art software. Is there a way to convert I wonder? Maybe it would help bring more planes and AFV's in. Anyway, I just do German landing gear so need others to be the airframe experts (well, I also did a complete running Hetzer too). I'm just finishing the build out of the Do-335 nose gear, and soon will start making the mains. I've done the Do-335, FW-189, He-111, and the Ju-88 so far, and also not fully detailed the Bf-109, Fw-190 and AM6 "zero" along with the Hetzer.

image.thumb.jpeg.ca06cc8be527b3bc0a68b83bde721fdc.jpeg

 

 

Nose Render.95.jpeg

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Posted

I don’t care WHO makes stuff.   Just make it, dammit. 

AEthelraedUnraed
Posted
8 hours ago, Spinnetti said:

regarding models, I'm working not only on 3D models, but building them functional in 1/6 scale for radio control airplanes. Unfortunately, I am using engineering software rather than art software. Is there a way to convert I wonder?

Usually, converting 3d models is not too much of a problem, although you'll have to find a format that both you and 1C can edit; i.e. you'll need to convert it to this intermediate format and 1C needs to convert it to whatever they use. Which intermediate format this is depends on your respective software. What engineering software do you use?

Posted (edited)

Maybe the team could convert my tatty old models made in gmax for the old IL-2 1946 modded to their current format.:joy:

 

Lysander_Europe_border.thumb.jpg.fcfa8a2f72bf947e89adb091bd7e982c.jpg

 

 

Thorneycroft-Coles-A.thumb.jpg.454e332f06c378664f8305524c860075.jpgThorneycroft-Coles-E.thumb.jpg.58a220b8f096d22ae361f872e4e1c1f3.jpg

 

 

Take care and be safe.

 

Wishing you all the very best, Pete.:biggrin:

Edited by Missionbug
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Posted

Pete, you did a great job with those, especially the Lysander which I had some fun time flying!

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Posted (edited)

I'd welcome static vehicles like that crane, just to provide life and flavor to airfields... 

Edited by dbuile
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Posted
1 hour ago, Missionbug said:

Maybe the team could convert my tatty old models made in gmax for the old IL-2 1946 modded to their current format.:joy:

 

How did these not end up accepted by Team Daidalos?

Posted (edited)
2 hours ago, Avimimus said:

 

How did these not end up accepted by Team Daidalos?

 

Hello Avimimus, they were never actually offered to TD as they were made for anyone using a modded install and links were provided for anyone interested to use them if they wanted in such, however, at the same time I have no issue with others adapting them if they wanted to use them in other game formats as long as they were not used for commercial use without permission and whatever that might entail.  Now that said TD made a request some time ago for models for one of their new build maps but apparently anything made for them was of no use unless it was made in 3ds Max and yet gmax is a old version of 3ds Max stripped down that was released with a SDK for MS Flight a very long time ago!

 

I do not know enough about 3d work in general to argue any points on that, all I can say is the work above is working in a modded version of IL_2 1946 as well as a number of religious buildings I made for one of the eastern maps.;)

 

Anyway, I am not the best of 3d moddellers so I doubt anyone would pay me to do it for a living but I continue to very slowly build the tractor and trailer that will accompany the Thorneycroft/Amazon above. :dash:

 

1621071231_Tractorunit.thumb.jpg.736f80ecc0646495e5e59821680ab971.jpg

 

Take care and be safe.

 

Wishing you all the very best, Pete.:biggrin:

Edited by Missionbug
Posted

I like the British style semi-detached houses in the background too.

 

Posted

Don't get me wrong, I'd love to see 3rd party models such as the very best ones done for the oldIl-2 ( I'm thinking of the Gloster Gladiator in particular, ) but I think we can agree many of them were not quite up to the higher standards of the original game and many of the interiors were far below the standard. Me? Well there are a few aircraft I'd really like to see, say the Meteor or the Shooting Star, but only if they are as good or better inside and out as the other ( jet) aircraft we already have in the sim now..?

( Ok lots of prop planes as well, these two jets were just what sprang to mind...)

800-meteor-jf-new2018-4.jpg

download (4).jpg

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Posted

3d models contributed from the community? I think ive seen this before. If IL2 wants to make a lot of money the they need to allow our pilots to wear purchasable hats!

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