Jump to content

Is there a way to make bombs detonate when dropped below 500 ft?


Recommended Posts

Posted

I want to see if there's a way to do low-level bombing in Flying Circus. So far I can't find any setting that will allow bombs to detonate if they are dropped below about 550 feet. In Rise of Flight they would detonate from any altitude. 

1PL-Husar-1Esk
Posted (edited)

set bombs time to 5s

Edited by 1PL-Husar-1Esk
RNAS10_Mitchell
Posted (edited)

Anyone know if they intend to revisit bomb timers for a fix? Or if the 5 sec only option is by design?

Edited by RNAS10_Mitchell
Posted

Yeah blowing yourself up was always great banter.

Bring it back !

  • Haha 1
RNAS10_Mitchell
Posted
2 hours ago, Zooropa_Fly said:

Yeah blowing yourself up was always great banter.

Bring it back !

Heheh..yes, 5 sec definitely safer for the bomber,  not necessarily safer for a wing man following close.

Posted

I played around with it a few weeks back.  In the main folder in data/(null)/luascripts/worldobjects/explosions/bombs I found a bomb with these parameters, he_317mm_113kg_50kg_ground.txt (or building.txt., object.txt, or water.txt).  I figured that was the 112 lb bomb and that 113kg was not right.  112 lb is close to 50 kg and 317mm is close to the 112 lb bomb diameter.  Anyway, in those files is the line LiveTime=7 (or 6).  I assume that was a fuse activation time.  l tried smaller numbers until I got to 0.01 at which point I was able to get a detonation from about 200 - 300 ft using the default fuse setting (not contact).  I've got a .trk showing it but I don't know how to attach it since I can't seem to copy it from within the sim.

  • Upvote 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...