kraut1 Posted November 20, 2022 Posted November 20, 2022 Hi, I don' like this message because even when flying alone it warns me that enemy plane are nearby. For me this is an immersion killer. From this post/conversation I got the knowledge concerning the soundengine.cfg and where the radio command is.: https://forum.il2sturmovik.com/topic/40148-disableing-native-radio-chatter/#comment-1232491 Thanks very much, Gambit21 and Featheared_iV! I deactivated the radio command by adding // to the command lines: ... // Pilot, wingman report on attacking a fighter deactivated by kraut1 // template = 101, "tp_mate_fighter", "rus", 30, "$MYID pil_rep_atk pil_fighter $DIRABS $DIRH $DIST", 1, 2, 3, 4, 5, 1001 // template = 102, "tp_mate_fighter", "eng", 30, "$MYID pil_rep_atk pil_fighter $DIRABS $DIRH $DIST pil_out", 151, 152, 153, 154, 155 // template = 103, "tp_mate_fighter", "eng", 30, "$MYID pil_rep_atk pil_fighter $DIRABS $DIRH $DIST pil_out", 101, 102, 103, 104, 105 // template = 201, "tp_mate_fighter", "ger", 30, "pil_im $MYID pil_rep_atk pil_fighter $DIRABS $DIRH $DIST", 51, 52, 53, 54 // template = 0, "tp_mate_fighter", "pol", 30, "$MYID pil_rep_atk pil_fighter $DIRABS $DIRH $DIST" // template = 0, "tp_mate_fighter", "fra", 30, "pil_im $MYID pil_rep_atk pil_fighter $DIRABS $DIRH $DIST" // template = 0, "tp_mate_fighter", "spa", 30, "$MYID pi ... and the same for attacking a bomber, recon plane,... I tested the mod with some AI Autopilot missions and flew 2 full Vanders EMG 1940 BoB missions and it worked. Mod-deactivated-message-player-attacks-v01.zip 4 2
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