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QOL Multiplayer Suggestions


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Posted (edited)

Hello, I have been playing this simulator for a while now, and have thought about some good QoL suggestions that hopefully the devs can implement:

1 - Allow players to form a Wing

     Example : In the multiplayer match, player A clicks on player B name, clicks the ui icon (invite to ((Wing)). Players in a wing display icons next to their names (only visible for players who share the same faction) and receive a small callsign when typing. EX: Silly_01 (Trip) Hello.

2 - Allow players to create markings and utilize other tools on the map.

    Self explanatory, I speak for myself, but if I were to formulate plan with the people i'm playing with before taking off, i'd like to be able to check my map, and see the ruler markings, the notes and warnings we left on the map. So, adding map tools could be a great idea for better co operation between players.

3 - Some QOL upgrades for our current chat system (pretty please :) )

     Explanation : If suggestion 1 is added, please implement a (Wing) chat, that way people who formed a small group together can communicate between themselves. If possible, VOIP for those that formed a (Wing) so that third party apps won't be so crucial? I might be biased, but I personally dislike having to hear to X amount of people talking at the same time when I hop in on SRS. 

4 - For multiplayer purposes, implement kill assists or other ways of gaining points in game that do not require you to actually shoot down said target X

      Explanation : Now, I could be wrong with my understanding of how aviation score worked back in World War 2, but take this suggestion with a grain of salt. A lot of people do whatever they can to score that kill and impress others with their k/d radio. Problems is, sometimes they put the virtual life of their teammates in danger. My suggestion is, flying near to a ongoing fight gives you a % of the max amount of points received by the player that scored the kill as an assist. so per example Billy scored shots on the enemy plane, but Hector is the one that scored the kill, Hector receives the kill notification, Billy Receives the assist notification, and everyone is happy, excluding the guy that got shot down. Oof.

 

So, i've been playing Il2 since BoS was released. Not sure if such Suggestions will be taken or adapted, but I think they would be beneficial for the game overall.

Either way, please, keep up the good work.

And if I may...

Hopefully we'll see some new Italian planes soon enough... :) 

G55s or Reggianes, pretty please ;)

Edited by Trip
  • Upvote 1
Posted (edited)

Good ideas, highly doubt any will be considered this late in game but anyway:

 

Alow player to spawn with AI wingmans or flight of 4-8 he has under his cotrol. (Similar to how its posible in CloD) Benefit is for Bomber players mostly (and tanks). Aditionaly have option to switch in AI airplane in your flight if you get shoot down. Option should be controled by game server, switch on death and how many AI awailable to spawn , and what type of airplane is able to do so and so on... Would help MP air war look like air war and not CoD shooter.

 

Alow fighter and bombers to pick and chose who will be desegnated as escort, and if they are separated from each other no more then few KMs they can share points from their missions. Would make more fighters have benefit of escorting, would make more bombers benefit from job escort do and promote cooperation and more bombers.

 

 

 

Edited by CountZero

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