jollyjack Posted November 3, 2022 Posted November 3, 2022 Those new effects, ever tried the ones starting with veteran_ari and explosion1-4 yet, just curious what they're do and their use . ...
DN308 Posted November 3, 2022 Posted November 3, 2022 ??? Can’t say. Don’t know what you’re talking about
jollyjack Posted November 3, 2022 Author Posted November 3, 2022 (edited) They're in the selector, under effects, game 5.002b ... near the bottom. Obviously meant to be triggered by an effects command. Edited November 3, 2022 by jollyjack
DN308 Posted November 3, 2022 Posted November 3, 2022 Ok, thank you. I thought it was part of some particular groups I would have downloaded previously
Stonehouse Posted November 4, 2022 Posted November 4, 2022 8 hours ago, jollyjack said: They're in the selector, under effects, game 5.002b ... near the bottom. Obviously meant to be triggered by an effects command. I don't see those at all - is it map dependent?
jollyjack Posted November 4, 2022 Author Posted November 4, 2022 (edited) weird ... i've got bon too. Hamaha15 i think suggested that they were specials for the Vluki scenery. I just found the related ***.txt files in Olaf's JG51-over_Vilekie_Luki's campaigs JSGME installer, he might be right. Olaf (veteranen66) is a real ME war-horse from the day's of old. the veteran_explosion1.txt file points to an existing effect: ----------- Class_name = "CStaticEmitter" object_name = "trash" ////// PhysicsBody properties VisualImage=0,"graphics\effects\Surf\AmmoExplosion.epl",false visualradius=500 SoundScript="LuaScripts\Sound\explosions\Bomb\Ground_Small.cfg" SoundStrength=0.5 duration=10.33 range=0,1 loop=false SoundTime=3.5 destroy_pause=0.1 network=false ---------------- ADDED: my map emitters/test folder has these: Edited November 4, 2022 by jollyjack
Stonehouse Posted November 4, 2022 Posted November 4, 2022 51 minutes ago, jollyjack said: weird ... i've got bon too. Hamaha15 i think suggested that they were specials for the Vluki scenery. I just found the related ***.txt files in Olaf's JG51-over_Vilekie_Luki's campaigs JSGME installer, he might be right. Olaf (veteranen66) is a real ME war-horse from the day's of old. the veteran_explosion1.txt file points to an existing effect: ----------- Class_name = "CStaticEmitter" object_name = "trash" ////// PhysicsBody properties V ADDED: my map emitters/test folder has these: Ah ok that explains it, thank you. So, it is essentially a mod like some of the stuff I have in Dynamic Effects plus units mod. Lol that's a relief, I was worried I had missed some new emitters introduced by 5.002b.
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