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Posted
55 minutes ago, CUJO_1970 said:

I’d like to know the team’s position on generating revenue by adding collector aircraft for theaters that are already complete, for example Stalingrad, Normandy and Bodenplatte etc.

 

Also, after nearly a decade of development, what role will existing content and assets such as maps and theaters play in future development plans?

 

Thanks.

 

This! Also, are there any intentions to close the eastfront 43-45 gap, the series currently has. Exactly that period when VVS finally turned the table. The series is called IL-2 after all.

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Posted (edited)
3 hours ago, Gambit21 said:

 

Depending on what's going on in the mission (not necessarily because of a huge number of units) it may not be occurring, or it's happening at a rate that you're not picking up on. You may not notice an extra 7 seconds per minute. Not surprised that you don't see it in the quick missions.

I had to work hard at eliminating it from Hell Hawks etc.

 

I may have finally experienced it. A ran a mission in AQMB on the Normandy D-Day map, think intercepting bombers, can't remember the cloud layers exactly but it was one of the dual layers and it was pretty good until I got closer to my base. I was in a 109 and it was more inland than over the beaches, started getting a weird stutter but the framerate was high. Aircraft weren't jumping all over the place or speeding/slowing about, just a weird variable stutter with framerate around 100. Flat panel, not VR. Is that the time dilation? I thought maybe its Normandy (previous mission I experienced something like that but was killed too quickly to really judge) but I experienced it again on a Kuban AQMB inland, started about when I engaged some 110s a few minutes into the mission with high framerate but a weird stutter that wasn't a stutter.

 

Not sure if its the same thing everyone is saying is time dilation so just want to be sure, definitely haven't seen it before until the past few patches. I don't play much, but I still did enough AQMB previously that to notice it so easily it must have been introduced relatively recently if that is the time dilation phenomena?

Edited by FuriousMeow
Posted (edited)

As for me, I stopped playing IL-2 because I feel like a big portion of the game,  career mode, is being mostly ignored. Broken missions (armed reconnaissance), no way to skip time when travel takes a while (looking at you BoN), mission scripting and AI illogical behavior combined together make for a very poor experience except if you're flying exclusively squadrons that focus on air to air combat. As soon as ground attack missions are involved, the quality of the sim drop. And since more than 50% of the missions we'll encounter are ground attacks...... you get the idea.

 

I like IL-2 when I play a BF-109 or a P-51 or spitfires doing ground attacker intercepts or bomber intercepts. But, as soon as I need to attack something on the ground, I want to quit the game, and that's what I did.

Edited by Sybreed
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Posted (edited)
6 hours ago, Jaws2002 said:

The original Il-2 didn't have flyable four engine bombers

The original IL-2 has flyable TB-3.

Edited by Bell
  • Upvote 2
Posted
2 hours ago, JediMaster said:

We don't want to spend $80 for a P-38 in BoX. We also don't want to be able to get it for "free" by flying 100 missions against half the Luftwaffe. While we want long-desired improvements to things like AI, coop MP campaign/career, and visuals in BoX, we want it to remain BoX. Sell me more planes, sell me more theaters, I will pay for them. Do NOT take BoX 2022 and throw it away.

 

This, exactly. My hope is that, whereas back at release it was a new game, now it's a well-established formula and they'll have the sense to give us more of what they already know we'll buy. Hopefully we'll still get continuing improvements, but hopefully they'll look less like a switch back to WT-style grindy nonsense and more like adding drop tanks and improving career mode.

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Posted (edited)

Ok, my questions are so simple as that (I’m not complicated): 

- what are the chances to have a Flyable medium bomber like the B-26 for the Allie’s side?

- when will we have a Flyable B-26 bomber?

- when the external fuel tanks will show up?

- will we have dinghies as objects and cinematic material after a bail out action?

- will we have a « connecting map » between the BoN and the BoBP ones, so we would be able to fly from England to Germany or at least to Holland (lot of mission creations and campaigns)?

- when we will have the possibility to change the load out into the A-20 from RU bombs to US ones?

- when and how many we would have campaigns for BoN?

- would love to have a winter, spring and an autumn maps for BoN so we will be able to make missions from earlier in the war?

 

That’s it.

I’m quite happy with the rest as a SP.

Edited by DN308
  • Like 2
Posted
2 hours ago, FuriousMeow said:

 

I may have finally experienced it. A ran a mission in AQMB on the Normandy D-Day map, think intercepting bombers, can't remember the cloud layers exactly but it was one of the dual layers and it was pretty good until I got closer to my base. I was in a 109 and it was more inland than over the beaches, started getting a weird stutter but the framerate was high. Aircraft weren't jumping all over the place or speeding/slowing about, just a weird variable stutter with framerate around 100. Flat panel, not VR. Is that the time dilation? I thought maybe its Normandy (previous mission I experienced something like that but was killed too quickly to really judge) but I experienced it again on a Kuban AQMB inland, started about when I engaged some 110s a few minutes into the mission with high framerate but a weird stutter that wasn't a stutter.

 

Not sure if its the same thing everyone is saying is time dilation so just want to be sure, definitely haven't seen it before until the past few patches. I don't play much, but I still did enough AQMB previously that to notice it so easily it must have been introduced relatively recently if that is the time dilation phenomena?

 

To be clear, TD is independent of not only frame rates, but any kind of stutter as well. (Not that you can't have stutter or low FPS while experiencing TD mind you)

There are so many variables, including system. Generally TD manifests simply as time slowing down, where in-game time runs slower than real time. It can be dramatic to the point that you can tell that things are moving slower, or more subtle along the lines of seconds per minute that you won't notice unless comparing the cockpit clock with a real clock. 

3 hours ago, sevenless said:

 

This! Also, are there any intentions to close the eastfront 43-45 gap, the series currently has. Exactly that period when VVS finally turned the table. The series is called IL-2 after all.

 

You know what would be nice...a higher fidelity IL2 model.

I've spoken about this with regard to say a MiG 3 and a P-40. Updated/higher res meshes, improved textures, (PBR possible in the game engine soon?) improved sounds, creaks and groans etc. 

Something to bridge the gap a bit to DCS. (not talking clickpits) However the IL2 itself is deserving of this treatment. There still isn't a more rewarding aircraft to fly in this sim IMHO...and that's coming from someone who isn't a huge fan of the Eastern Front. 

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Posted
4 hours ago, Gambit21 said:

You know what would be nice...a higher fidelity IL2 model.

I've spoken about this with regard to say a MiG 3 and a P-40. Updated/higher res meshes, improved textures, (PBR possible in the game engine soon?) improved sounds, creaks and groans etc. 

Something to bridge the gap a bit to DCS. (not talking clickpits) However the IL2 itself is deserving of this treatment. There still isn't a more rewarding aircraft to fly in this sim IMHO...and that's coming from someone who isn't a huge fan of the Eastern Front. 

 

Yep. Additionally make A-20 flyable for UK/US and B-25 flyable for VSS and others. So many things they could do with already published stuff which would really enhance the whole series. Lets wait for 9th Nov and see which turns all this will take.

  • Like 2
Posted
1 minute ago, sevenless said:

 

Yep. Additionally make A-20 flyable for UK/US and B-25 flyable for VSS and others. So many things they could do with already published stuff which would really enhance the whole series. Lets wait for 9th Nov and see which turns all this will take.

Yeah that's a very good point, relatively straight forward having the Havoc available for us Brits I should imagine.  I'm not a bomber guy, but do think we should have at least one more flyable US medium bomber.

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Posted

Upgrading the A20 to Boston (historical)  for 1944 would provide a jack of all-trades for lots of missions,  also make the french group ALSACE available for DDay ops, including the smoke screens for the fleet 6/6 early morning ....

....and the Boston has a dorsal turret  .50 !

  • Like 3
Posted (edited)

Id rather have an update that focuses on improvement of current game features and fixing odd stuff rather than new content. 

 

First and foremost what I find in need of more love is the tactical ai behaviour. Make it decide better when to keep fighting, when (and how) to disengage, when to pursue and when to rtb. Also avoid enemy airfields and aa when flying straight navigating/pursuing, or at least to make evasive flying so they are not shoot down like fair ducks. 

 

I really hate the endless pursuit over enemy territory. This is the single thing that kicks me out of the immersion. The other day I was chased by a couple of stukas after I shot down half of their flight!

Edited by nachinus
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Posted

I'd definitely love to see the possibility of having the Beaufighter as a collector plane, flew during the Normandy campaign and is a real beast of an aircraft.

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Posted
6 hours ago, Gambit21 said:

 

To be clear, TD is independent of not only frame rates, but any kind of stutter as well. (Not that you can't have stutter or low FPS while experiencing TD mind you)

There are so many variables, including system. Generally TD manifests simply as time slowing down, where in-game time runs slower than real time. It can be dramatic to the point that you can tell that things are moving slower, or more subtle along the lines of seconds per minute that you won't notice unless comparing the cockpit clock with a real clock. 

 

 

We have experienced Time Dilation in co-ops. The weird thing is that it doesn't affect all of the players equally. Sometimes just one gets it, if more than player gets it, it can be at a different rate for each of them. My personal worst experience was landing twenty minutes after everyone else whilst ostensibly flying at the same speed. Landing during TD is most peculiar - very hard to judge everything correctly.

  • Upvote 1
Posted

Time Dilation is the one "game-breaking" issue for me. Really needs work.

  • Upvote 1
Posted

Got it.

Time dilation seems to be enough of a playability issue that I moved it up on my list of community concerns.

Just keep in mind, my list is more of a 'serving suggestion' to my management based on what I see is causing the most pain.

That doesn't mean they will talk about any of it on this first stream. It's only an hour long and not an all day event. ?

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Posted

Just trust in devs, thanks god this is not a Paradox game

  • Upvote 1
Posted

How about granting us the ability to flatten any area of any map?  Or giving us the ability to fly off the map for any distance.  This would give us the chance to add any airfields at any place on any map. 

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Posted
2 hours ago, tattywelshie said:

I'd definitely love to see the possibility of having the Beaufighter as a collector plane, flew during the Normandy campaign and is a real beast of an aircraft.

Just 8 days and well know that next DLC is Sicily 43 and it will have Beaufighter ?

 

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Posted
2 minutes ago, CountZero said:

Just 8 days and well know that next DLC is Sicily 43 and it will have Beaufighter ?

 

That would be awesome if it happens! 

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Posted

 

11 minutes ago, tattywelshie said:

That would be awesome if it happens! 

 

The maps' quality standard must be improved dramatically for Sicily (or any planned territory, as far as I'm concerned) to be of true interest.

Posted
16 minutes ago, CountZero said:

Just 8 days and well know that next DLC is Sicily 43 and it will have Beaufighter ?

 

 

More like approach to Berlin 45, and Yak 3's and La 7's.....

 

But yes, anything Italy would be good.

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Posted (edited)

I heard from a trusted source that as they are going for something totally new, it will now be ''Biggles GB'' series.

The first set will be ''Biggles and the Naughty Things''... gen up!

Edited by Trooper117
  • Haha 2
Posted
25 minutes ago, DD_fruitbat said:

 

More like approach to Berlin 45, and Yak 3's and La 7's.....

 

But yes, anything Italy would be good.

Anything east front as next DLC would suprise me more then return to unlock type gameplay. 

Posted
11 minutes ago, CountZero said:

Anything east front as next DLC would suprise me more then return to unlock type gameplay. 

Why? what's wrong with late war eastern front? Everyone, but the Russians have late war fighters. Why shouldn't they get some? 

USA has late mustangs, Jugs and Lightnings. Britain has late spit 14 and boosted tempests. The Germans have Dora, K4 and 262...They even have a jet bomber. 

The best the Russians have is early 1943 planes.

 I'm perfectly fine with the Russians getting some late war fighters. I'd like the Yak-9U/UT, but i know the Yak3 and La7 are more popular, so I'm fine if we get those.

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76SQN-Minimayhemtemp
Posted
1 hour ago, Wardog5711 said:

Got it.

Time dilation seems to be enough of a playability issue that I moved it up on my list of community concerns.

Just keep in mind, my list is more of a 'serving suggestion' to my management based on what I see is causing the most pain.

That doesn't mean they will talk about any of it on this first stream. It's only an hour long and not an all day event. ?

 

Can you share your list? Or at least confirm where FC with its various issues and pending releases sits.

Posted

Flat earth as well Jaws? I think Smithy will be along soon.

 

 

 

Larry_216th.jpg

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Posted (edited)

Can we get back onto topic and not political drivel please? Late Soviet aircraft would be fab as well, I'm basically happy with whatever they plan to release. But would love some of the outstanding points people have raised above to be sorted, such as drop tanks etc

Edited by tattywelshie
  • Upvote 4
Posted

''Never discuss politics or religion in the mess''... stated the RSM when I first became a young Sergeant... he followed that by adding, ''otherwise someone will surely kick your twat in'' ... sound advice that.

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Posted


Wow.... just wow.

Irishratticus72
Posted

Smith incoming in 3....2.....

Posted
6 minutes ago, tattywelshie said:

But would love some of the outstanding points people have raised above to be sorted, such as drop tanks etc

And also radio commands where you can ask for help if somebody is on your tail, your wingmen to say "Baffin 3, Bandit at your 8 o'clock", the gunners and observers to say "Skipper, Bandits, 11 o'clock" as right now your Radio Man on the Mosquito is absolutely useless and if I could I would remove him for more speed.

 

Lastly, the ability to ask ATC for Targets like you can do in CloD, and also request vectors to home base or to the nearest friendly airfield, but you get a vector after 20 seconds, it's not entirely accurate, you have to be over a major geographical feature like a town, lake, island, and you have to wait 5 minutes before asking for another vector.

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BMA_FlyingShark
Posted

Here's a few things I'd like to ask about:

 

- Will we finally get a usable bombsight for the U2VS?

- More options for navigation (control over course setters, choosing what base to get guide to by radio compasses,...).

- More control setting options, I mean like having separate controls for feathering each engine, separate controls for cockpit lights and instrument lights and stuff like that.

 

Have a nice day.

 

:salute:

  • Like 1
Posted

OK, things were going just fine.  But there always has to be somebody that cannot, or will not take the hint.

In this case several.

And this is why we can't have nice things.

 

 

 

No politics.jpg

  • Like 4
Posted

like i see , no problems with east front dlc lol

  • Upvote 1
Posted
12 hours ago, Sybreed said:

As for me, I stopped playing IL-2 because I feel like a big portion of the game,  career mode, is being mostly ignored. Broken missions (armed reconnaissance), no way to skip time when travel takes a while (looking at you BoN), mission scripting and AI illogical behavior combined together make for a very poor experience except if you're flying exclusively squadrons that focus on air to air combat. As soon as ground attack missions are involved, the quality of the sim drop. And since more than 50% of the missions we'll encounter are ground attacks...... you get the idea.

 

I like IL-2 when I play a BF-109 or a P-51 or spitfires doing ground attacker intercepts or bomber intercepts. But, as soon as I need to attack something on the ground, I want to quit the game, and that's what I did.

 

4 hours ago, nachinus said:

Id rather have an update that focuses on improvement of current game features and fixing odd stuff rather than new content. 

 

First and foremost what I find in need of more love is the tactical ai behaviour. Make it decide better when to keep fighting, when (and how) to disengage, when to pursue and when to rtb. Also avoid enemy airfields and aa when flying straight navigating/pursuing, or at least to make evasive flying so they are not shoot down like fair ducks. 

 

I really hate the endless pursuit over enemy territory. This is the single thing that kicks me out of the immersion. The other day I was chased by a couple of stukas after I shot down half of their flight!

 

 

Both these posts I agree with in there entirety. We’re not daft and we all know that the revenue comes from new aircraft and theatres, but surely the SP aspect needs some serious TLC, at times it’s absolutely woeful..the mission designers have done some fantastic work with their scripted missions but the career mode falls way short. Even Pats incredible work is constrained to the sim itself.

 

Would we agree that possibly over 80% of flying done in the Box series is SP? Maybe even higher..Then why does it seem (at least to me) that the issues with it don’t seem to get “fixed”. Such a bloody shame because it’s such a beautiful looking sim, unfortunately for me the lack of SP enjoyable gameplay keeps me from flying.

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Posted (edited)
12 minutes ago, Adger said:

 

 

 

Both these posts I agree with in there entirety. We’re not daft and we all know that the revenue comes from new aircraft and theatres, but surely the SP aspect needs some serious TLC, at times it’s absolutely woeful..the mission designers have done some fantastic work with their scripted missions but the career mode falls way short. Even Pats incredible work is constrained to the sim itself.

 

Would we agree that possibly over 80% of flying done in the Box series is SP? Maybe even higher..Then why does it seem (at least to me) that the issues with it don’t seem to get “fixed”. Such a bloody shame because it’s such a beautiful looking sim, unfortunately for me the lack of SP enjoyable gameplay keeps me from flying.

In enigma video they said 15% is MP , so 85% is SP then. 

 

and when you compare that to numbers we can see it looks spot on, on Virtual pilots there is 

Player-256659 as highest number, Player-#### is default steam name, and that then means there is atleast 256659 ppl who have game, and also you can see his 38661 player that played on VP server, so 38661/256659 = 0.15, so 15% ratio  ?

http://ts3.virtualpilots.fi:8000/en/pilot/38661/Player-256659/?tour=56

 

Edited by CountZero
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Posted
2 hours ago, Irishratticus72 said:

Smith incoming in 3....2.....

 

One......

 

And now back to our regularly scheduled programming. If you have had a post hidden, here, in the last 24 hours you may assume it was either political speech or a response to such. Only one ban for the moment but others WILL follow if you don't take the immediacy of the hint.

 

Smith

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Posted (edited)
19 hours ago, Gambit21 said:

 

Ugh...watching idiot NFL players talk about those...made me even more glad I don't watch that anymore.

I'm dumber for knowing what an NFT is now.

 

 

I have no idea how NFTs or NFL players have anything to do with this conversation...:rolleyes:

Well the "Idiot NFL players" that you are referring to know how to monetize their celebrity status. Whether you watch the sport or not - that's your prerogative but to call them "idiots" just makes you look "salty" and a tad jealous of their socio-economic status. :negative: your stock just dropped 100 basis points.

Edited by JG7_X-Man
  • Confused 1
Posted
5 hours ago, nachinus said:

d rather have an update that focuses on improvement of current game features and fixing odd stuff rather than new content. 

That sounds Wisdom and there is a lot to do with minimal investment ....real value for IL2 fans, but for advertising ????

Ps : for a change of Stuks , you can try challenge U2 vs JU52  ( don't forget Mg on both ! )

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