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LR.flyingfisch
Posted

Stalingrad to Moscow was long but most of the other announcements were quick.

Posted
13 minutes ago, CountZero said:

In enigma video they talk about maybe making smaller standard version in future, less then 8 airplanes, so probably they see from their data that ppl wont to pay less... 

 

 

I don't think that's the case, they want to push as many people to buy the premium edition as they can to generate more revenue.  

Guest deleted@83466
Posted

I hate to tell this Shamrock guy he’s full of s#$t because I’m a big fan of his blog (consult it every time I’m about to buy a plane), but yeah.  What do you mean Normandy was the shortest turnaround time?  It seems to me the older modules came a lot faster.  

Posted
12 minutes ago, ShamrockOneFive said:

 

Was Kuban really that short of a wait after Moscow? I thought there was a period of teasing in between. Stalingrad to Moscow was months I'm sure.

i just check and BoM was done in august and BoK was anounced in september, 40+ days apart.

 

11 minutes ago, LR.flyingfisch said:

Stalingrad to Moscow was long but most of the other announcements were quick.

yes it looks like that from DDs, Bom was anounced in early february from DDs and BoS done in oct or november, but they still worked on SP carrer stuff.

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Guest deleted@83466
Posted (edited)

I used to perpetually want to respond to whatever Countzero says, and argue with him, but then I looked up his in-game performance stats, and he’s a badass, so…?
 

 

Edited by SeaSerpent
Sometimes my grammar sucks.
Posted
Just now, SeaSerpent said:

I used to want to perpetually want to respond to whatever Countzero says, and argue with him, but then I looked up his stats in-game performance stats, and he’s a badass, so…?

yea, i dont know why ppl question me at this point, i gotz the statz on my side SP MP forum likes twitter ups and tiktok downs...

AEthelraedUnraed
Posted
5 hours ago, Gambit21 said:

This is the second “now don’t panic, remain calm, don’t get emotional” post in thread comprised mostly of calm, non-panicked, level-headed posts.

 

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PatrickAWlson
Posted
1 hour ago, SeaSerpent said:

I hate to tell this Shamrock guy he’s full of s#$t because I’m a big fan of his blog (consult it every time I’m about to buy a plane), but yeah.  What do you mean Normandy was the shortest turnaround time?  It seems to me the older modules came a lot faster.  

 

See my thread "How big is Normandy"  Normandy has nearly 5x the ground objects of Moscow.  That alone is worth a few months.  

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Guest deleted@83466
Posted (edited)

Understood, I was just questioning the assertion that these days have the shortest turnaround time ever. It doesn’t really matter anyway, it’s not particularly germane to the topic.

 

 

Edited by SeaSerpent
ShamrockOneFive
Posted
1 hour ago, SeaSerpent said:

I hate to tell this Shamrock guy he’s full of s#$t because I’m a big fan of his blog (consult it every time I’m about to buy a plane), but yeah.  What do you mean Normandy was the shortest turnaround time?  It seems to me the older modules came a lot faster.  

I mean between the ending of Bodenplatte development and the turnaround to announcing and starting on Normandy.

 

That may put things in a different light :)

Guest deleted@83466
Posted

Yes it does, thank you for clarifying.  Things are different this time around though.

Posted
2 hours ago, migmadmarine said:

I'd say we are likely to get it announced next month, and while the war and Jason leaving after a long time in the job make it easy to feel like they are putting off a statement, that's still just reading tea leaves.

 

I'd bet on sometime in the next 2-3 weeks as well, mainly because they likely want to put some space between Jason's official departure and the next module's announcement. Clean slate.

 

However, I wonder if it wouldn't have been better to announce back in September, like 2-3 weeks after Normandy dropped.

 

A big reason not to: because Jason either would've had to announce it, or not--and if he didn't, we'd have known for sure that he was halfway out the door, which would've defeated the purpose of creating a buffer between his leaving and Normandy's launch.

 

So, by that logic, they had no choice but to wait until after he'd gone. And that in turn needed to be delayed so as to not interfere with Normandy's rollout.

 

2 hours ago, ShamrockOneFive said:

I think there is usually a few things still up in the air at this stage. When Normandy was announced there were comments that they had really only just solidified their plans and that it was possible that a couple of aircraft may even change if their research efforts didn't bear fruit. They did fortunately and we have a really great set but I do remember in the early days thinking that there might be a few disappointed people in the community if they were forced to change something after the announcement.

 

Normandy was probably the quickest turnaround. Prior to that, there was quite a bit of waiting. We may be going to back to that.

 

Depends on how ambitious the plane set is this time around. Both the Eastern Front '45 and Mediterranean '43 or '44 would have automatic redundancy in many of the planes.

 

New Italian planes could throw some curveballs during development, as could an He-162 or Ta-152.

 

Barring those, I don't see how many other planes (especially Allied single and twin engine planes) could be questionable in terms of whether they can be finished to the usual standards.

Posted
On 10/26/2022 at 1:43 AM, J2_Trupobaw said:

Well, we can dream. Battle of France(1940) is unlikely to qualify as new because we have so many French maps already, but maybe Spanish Civil War...
 ...and sneaky way to get F4U into the sim ;).

I see two "French" ( Belgian, Holland, England ? ) maps ....but I never saw WWII  french planes, did I missed something ??

Anyway, I'll greatly appreciate a F4U - even as Collector only !

Posted
18 hours ago, Wardog5711 said:

There was an internal engineering meeting on Monday to look at the FC wing data that was provided and discuss how to best approach it.

I was not given any fixed timeline, but the data has been looked at and it is being discussed. I'll try to get more details from engineering for you.

 

That's swell. You done good Wardo. I reckon you're alright despite the tank obsession. Keep at 'em. I may even fly FC again? Right now, it's unplayable.

Posted
53 minutes ago, Bonnot said:

I see two "French" ( Belgian, Holland, England ? ) maps ....but I never saw WWII  french planes, did I missed something ??

WW1 maps inFC and  RoF :).  3 more.

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ShamrockOneFive
Posted
9 hours ago, SeaSerpent said:

Yes it does, thank you for clarifying.  Things are different this time around though.

There are some big differences this time around yep.

 

We'll see what happens!

Posted
8 minutes ago, ShamrockOneFive said:

There are some big differences this time around yep.

 

We'll see what happens!

 

I'm off for a brew up... that's what's happening!

343KKT_Kintaro
Posted

Hey Vig, you were wrong at every "by" you put in your post, even at every missing "by".

 

 

20 hours ago, Vig said:

Il2-1946 was a great game

 

You forgot to add "by Oleg Maddox".

 

 

20 hours ago, Vig said:

Follow-up IL2 game released as buggy nightmare

 

 

You forgot to add "by Oleg Maddox and Ilya Shevchenko"... just as, after that, you forgot to add "fixed by TFS and therefore a great game as well".

 

 

20 hours ago, Vig said:

RoF was a great game by Jason

 

 

Wrong... Jason didn't make it. Rise of Flight, released in 2009, was made by dStrict and Gennadich Team, both companies having merged into a new one, Neoqb, as of 2006. Thus, Neoqb made RoF, not Jason. Jason (777 Studios) simply published it distributed it. I think Jason had a role of producer though (he put some money on the table at the time). At release in 2009, RoF was a commercial failure and the next year in 2010 Jason purchased it. In 2012 he joined 1C so that RoF becomes an "IL-2 Sturmovik" game (1C owns the brand). The developers of "Stalingrad" were more or less the same than those of the time of "Rise of Flight", and more or less the same than those that still now develop the Great Battles as they are in the present day.

 

 

20 hours ago, Vig said:

Current game made great by Jason

 

 

As said above, not by Jason. By others. Jason is not a developer, Jason is not a coder, Jason is not a programmer, Jason doesn't make flight sims, nor he does video games. Because of the Great Battles series success, he has had (and I hope he'll keep having) an important role in the history of PC Flight sims. Wherever he's going now, I woudn't be surprised he doesn't definitely retire from flight sims...

 

Cheers mate.

 

 

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Posted

Really sad to hear that Jason is leaving the project. Feels like all the old timers are passing away or moving on to other things now. Only time will tell how his leaving affects the future of this niche genre we all enjoy but past experience with the developers and their vision of the sim they thought would be successful leaves me with little optimism regarding that future. Hopefully I will end up being wrong and that lack of optimism will end up being unfounded.

 

I definitely wish Jason well with any future projects, no matter what those projects might entail, but I will definitely miss his presence on these forums and his vision of where this project should progress.

 

Wheels

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343KKT_Kintaro
Posted
33 minutes ago, 352nd_Wheels said:

Feels like all the old timers are passing away or moving on to other things now.

 

 

Six days ago, this interview (click here, you'll see) gave the impression that not all the "Rise of Flight"/"Great Battles" old timers have moved on to other things (on the contrary!). Further more, the Team Fusion guys and the Daedalos Team guys are old timers equally, and they are still here with us! We still have three generations of IL-2 Sturmovik games and their respective developers are still out there, in the thick of it! When it comes to talk about the ongoing continuity of all three IL-2 games... nothing essential changes, everything keeps going same as before, and, for we the players, this is the most important thing.

 

 

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Posted
21 hours ago, CountZero said:

yea, i dont know why ppl question me at this point, i gotz the statz on my side SP MP forum likes twitter ups and tiktok downs...

How many onlyfans followers ?

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Posted
4 hours ago, 352nd_Wheels said:

Feels like all the old timers are passing away or moving on to other things now. Only time will

Wheels

As an old timer, I resemble that remark. Sadly though, we know we have lost several long time members in the last 3-4 years. I suspect many more are gone that we don't yet realize, given the pandemic.

Posted

Somehow I don't think so.

We're a sturdy bunch.

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Blooddawn1942
Posted

I have a gut feeling that Normandy was the last release in the GB series as we know it. I suspected they are moving to something new. 

Can be good or bad. I'm not sure about it. I guess we have to wait and see what happens. 

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Posted
1 hour ago, Blooddawn1942 said:

I have a gut feeling that Normandy was the last release in the GB series as we know it. I suspected they are moving to something new. 

Can be good or bad. I'm not sure about it. I guess we have to wait and see what happens. 

 

It is like Christmas. Waiting is the fun part!

Posted
39 minutes ago, dburne said:

Waiting is the fun part!

.........A long time ago, I guessed the long big box was a soldiers set I waited so much..;

I guessed well_almost_  there were soldiers, a full set,  but they all were musicians, a colorful "Royal" band with not a single weapon ?

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cardboard_killer
Posted
2 hours ago, Bonnot said:

they all were musicians, a colorful "Royal" band with not a single weapon

 

Spoken like a man that's never been hit over the head by a tuba.

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Posted

...............and who is now depressive when hearing Xmas songs and never trust in Santa anymore.....!

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Posted

Imagine they announce a new game engine that has netcode for 128 player battles, multi-core capability, starting in the Pacific...... 

 

Just saying ?

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Posted
On 10/26/2022 at 10:07 PM, Vig said:

Il2-1946 was a great game -

Follow-up IL2 game released as buggy nightmare -

RoF was a great game by Jason -

Current game made great by Jason -

Jason is gone.

 

With great respect to Jason, I must note, that RoF and IL-2 GB are great games made by TEAM, and always have been a result of whole team efforts.

 

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Posted
37 minutes ago, AnPetrovich said:

 

With great respect to Jason, I must note, that RoF and IL-2 GB are great games made by TEAM, and always have been a result of whole team efforts.

 

 

Yes!

Jason was a good producer, but he was never shy about saying "my guys get the credit"

 

 

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Posted

Yes, I am pretty amazed that people would attempt to give the credit to any one person - whether they be a producer, game designer, or a lead programmer.

 

I'm tempted to start a rant about how certain nations created national myths around the great man theory of history... and how these are even taught in schools... well... it just seems unrealistic as a view of life (as well as of history)... but I'll avoid getting too far off topic.

 

Spoiler

Who built the seven gates of Thebes?
The books are filled with names of kings.
Was it the kings who hauled the craggy blocks of stone?
And Babylon, so many times destroyed.
Who built the city up each time? In which of Lima's houses,
That city glittering with gold, lived those who built it?
In the evening when the Chinese wall was finished
Where did the masons go? Imperial Rome
Is full of arcs of triumph. Who reared them up? Over whom
Did the Caesars triumph? Byzantium lives in song.
Were all her dwellings palaces? And even in Atlantis of the legend
The night the seas rushed in,
The drowning men still bellowed for their slaves.

Young Alexander conquered India.
He alone?
Caesar beat the Gauls.
Was there not even a cook in his army?
Phillip of Spain wept as his fleet
was sunk and destroyed. Were there no other tears?
Frederick the Great triumphed in the Seven Years War.
Who triumphed with him?

Each page a victory
At whose expense the victory ball?
Every ten years a great man,
Who paid the piper?

So many particulars.
So many questions.

 

-Bertold Brecht

 

What is true though is that particular individuals can have a significant influence, often through what they don't do as much as through what they do. But a robust team should be able to keep a stable vision regardless of who is in charge. I remember Max Weber commenting something to the effect that Otto Von Bismarck, after having built up the public service must have found it a bit of a shock to see that it still kept running smoothly even when he was no longer in charge...

Guest deleted@83466
Posted (edited)

Jason is just like Alexander the Great? Those are some really nice compliments.

 

 

 

Edited by SeaSerpent
Posted
4 minutes ago, SeaSerpent said:

Jason is just like Alexander the Great? 

 

 

Because both wanted to go "east" but they couldn't? :lol:

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Posted
6 hours ago, Avimimus said:

So many particulars.
So many questions.

Thanks Avimimus for raising our spirits.......and giving me the opportunity to discover  this lyric piece of Brecht   ?

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Posted
On 10/27/2022 at 11:47 AM, J2_Trupobaw said:

WW1 maps inFC and  RoF :).  3 more.

Sorry we had so many war on our soil so many countries went to battle with their planes and tanks 

Posted (edited)

Interestingly this was posted by Buzzsaw in the CloD forums. Development of the next module appears to be in limbo now so could there be the possibility of BoB and Africa coming into play if Fulqrum decide to pull out of the deal with TFS? 

 

"Now that Jason has made his announcement, I can talk about the fact that while it seemed we would be announcing TF 6.0 earlier this summer... that hasn't happened... and why.

Jason was my immediate liason/link with 1C.  We had an established system whereby we would prepare for announcements, etc.

In the spring of this year, Jason and I had planned to announce TF 6.0, and were preparing.  However, before that could happen, Jason made a decision to part company with 1C.  (which I can't comment on, see Jason's goodbye video)

As soon as he made his decision, that put the announcement in limbo.  There are also other factors in play regarding Fulqrum, their ownership and the relation with TF.  (no I also can't go into detail on those)

At the moment, pending some decisions by Fulqrum, everything is on hold except the release of the Visual Update.  Which will happen as soon as we are happy with the implementation.

That is not to say TF will not be continuing our work on the CLIFFS engine... we will.  It is just a question of what the timing and parameters of that work are.

Please don't ask for more details, I won't be able to provide them."

Edited by Mysticpuma
9./JG52_J-HAT
Posted

I guess them now being two competing publishers, it‘s a matter of 1C deciding it is worth the risk going to the BoB and NA.
Or in other words, they can make the same theaters and still make them profitable. Judging by the numbers in CloD vs BoS, ignoring any limitations BoS might have for those scenarios and considering they are of interest (since players reenact BoB now using wrong types and keep asking for NA and the a/c from that theater already present in CloD to be in BoS) I‘d say BoS has a pretty good chance of succeeding if they try it.

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Posted
14 hours ago, Bonnot said:

Thanks Avimimus for raising our spirits.......and giving me the opportunity to discover  this lyric piece of Brecht   ?

 

I'm glad :) I woke up this morning with some vague (and slightly alarming) memory of possibly posting Brecht to the Il-2 forum (for some reason). Nice to see it was well received!

Posted (edited)
1 hour ago, 9./JG52_J-HAT said:

I guess them now being two competing publishers, it‘s a matter of 1C deciding it is worth the risk going to the BoB and NA.
Or in other words, they can make the same theaters and still make them profitable. Judging by the numbers in CloD vs BoS, ignoring any limitations BoS might have for those scenarios and considering they are of interest (since players reenact BoB now using wrong types and keep asking for NA and the a/c from that theater already present in CloD to be in BoS) I‘d say BoS has a pretty good chance of succeeding if they try it.

I doubt they'll do BoB or North Africa from 1940-June 1942 any time soon at the very least; Sneaksie declared in the interview with Enigma (at 44:13) that it wouldn't make sense/would be strange from a business point of view for the devs to do a Battle of Britain or a North Africa installment focused on Tobruk from late 1940 to June 1942 when it's already depicted in the IL-2 Dover series; it would also not make sense for Team Fusion to do a Battle of Normandy or a Battle of Kuban installment.

Edited by Enceladus

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