Leady_Brickov Posted October 20, 2022 Posted October 20, 2022 (edited) Hi There, whenever I start the Churchil in multi player, the smoke generator starts at spawn or as soon as the I go to the commanders position. I'm not sure which as I see the cloud as soon as I pop my head out the hatch. I've mapped the commanders position as keyboard "2" and smoke generator #1 as "Lshift 2". Also I cant bind the engin smoke generator to a different key from the 2in smoke bomb launcher. Whenever I change #1, the other, #2 gets mapped to the same key? Edited October 20, 2022 by Leady_Brickov Adding stuff
Leady_Brickov Posted October 28, 2022 Author Posted October 28, 2022 Oh yeah another thing. Other players can see you through the smoke from your smoke grenades. Your tracks and your exhaust can be seen through the smoke from your 50mm mortar. This kind of defeats the purpose of having smoke grenades. The other night, on Finnish, myself and another Churchill heavily smoked a Tiger. I tried to flank him as we had tracked him, however he was able to see me through the smoke grenades and knocked me out on my approach, even though I was manoeuvring left and right he was able to track me fine and destroy me even though there was heavy smoke between us and I couldn't see him.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now