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Cannot find "Signal Ground Crew to Remove Wheel Chocks" binding anywhere


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Posted

I'm a new player to Flying Circus, but I've been simming for 30 years and I'm a flight instructor in real life (I teach in a Pitts S2B). I'm also a game developer. I'm playing Flying Circus in VR. I have spent an hour in the game menus and reading stuff on forums trying to figure out why my airplane will not move on the ground. I'm assuming the chocks are still in place (starting a campaign mission parked with other planes). There is supposed to be a "Signal ground crew to remove chocks" command in the key bindings menu under "plane control" but it does not appear! I've poured over every menu in the key bindings list: camera controls, engine controls, plane controls, even tank controls - there is nothing to indicate "chocks" anywhere...I've read thru the menus like a dozen times...what am I missing? Is there some way to see "unassigned controls?" Is this something with VR not showing me the entire menu? How is this so hard?

 

thanks!

RNAS10_Oliver
Posted (edited)
Quote

There is supposed to be a "Signal ground crew to remove chocks" command in the key bindings menu under "plane control" but it does not appear!

 

There is no such control or feature in the game. Getting moving tends to just be about setting correct mixture, increasing throttle and reducing pressure on the skid (through pushing forwards on stick).

 

Maybe also check that your joystick axis that your using for the mixture and throttle controls is calibrated right? That you can see you have the full motion from 0% to 100% in the tech chat?

 

Also what aeroplane?

Edited by RNAS10_Oliver
Posted

Yes, you are right...it's just a LOT of drag on the ground that you have to overcome to get rolling! Must be simulating the tail skid...

 

The SE-5a and the Albatross were both so difficult to move, but I got them going. 

 

thanks!

 

 

Posted

When first these WW1 planes were added to an existing WW2 game, the situation was even worse than now, with their wheels sinking too far into the ground.  The problem was ameliorated partially on one update, but has never properly been fixed.  You're OK on paved surfaces, elsewhere you have to be skillful in lifting the tail without grounding the prop.

  • Confused 1
Posted
On 10/18/2022 at 3:53 AM, delaPlanet said:

The SE-5a and the Albatross were both so difficult to move, but I got them going. 

 

 

I'm never taking flying lessons form you ?

 

S!

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