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The New damage-model is breathtaking!


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Posted

I got hit with a 20mm and Wow..
the New DVD/Dynamic Visual Damage-model looks absolutly stunning!I
It´s even more impressive in VR, you can really see into the plane and the Fuselage, deforms.
poor donkey..
Thank you Dev´s
<3

steamuserimages-a.akamaihd.jpg

I should have made a gif to show the depth of this impact, it´s more than just a simple bump-map.
But my VR-Videomaking-Skills, are somewhat limited.

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Posted

My opinion is that getting shot up has never been this much fun! :)

 

I'm guessing that it's a texture and a normal map layered on top of the regular UV stuff.... which I think is a brilliant way to do it. There's some occasional repetition in the patterns, and sometimes (say, on the trailing edge of the wing) the "hole" looks deeper than the wing is thick. But who cares??!! The effect is utterly fantastic. No doubt they'll tune the DVD system over time.

 

Combine this with the new damage model from the previous release, and things have gotten really interesting. I think the 7.62/.303 caliber MG's have become effective, and that definitely changes some things in BoM and BoS.

 

The devs definitely deserve some props. Speaking of props, the new props are super cool, too.

 

-Ryan

 

 

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I./JG52_Woutwocampe
Posted (edited)

Certainely looks good when my own wingman obliterates me with 20mm shells.

 

(Not really a) joke aside, I like dvd, a lot.

 

 

Edited by I./JG52_Woutwocampe
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Bilbo_Baggins
Posted (edited)

 

image.thumb.png.4882c88195ee02e534e73f088d8d0d85.png

 

Boom, about to lose a right arm to a 20mm HE

 

Fantastic update in all facets, devs! 

Edited by Bilbo_Baggins
  • Like 3
Posted

Amazing Sceenshots.


As a VR-Enthusiast, i have to say this game does not look like it´s engine is from 2014.

 

Quote

Combine this with the new damage model from the previous release, and things have gotten really interesting. I think the 7.62/.303 caliber MG's have become effective, and that definitely changes some things in BoM and BoS.


Lucklily the time where all the German/20mm guns where OP, and .50 cal didnt do a thing, are gone.

I love the work, the dev´s do.
 

Posted

I've been waiting for this forever. It was announced way back around when TC crew came out. For a while I was afraid DVD was abandoned, and yet here we are. Love it.

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Posted

The 20mm craters are even "tuned" for the wood frame of the Yak!

 

-Ryan

2022_10_13__23_16_0.jpg

2022_10_13__23_16_7.jpg

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Posted

That's not historical... 'Stalin Wood' cannot be damaged like that!

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Posted

I also noticed the Particles changing, depending on the material hit, there really is a high level of detail.
I love the depth of the new holes created and all the grey specks, of busted paintjob!
<3

 

Posted (edited)

Doing some ship strike practice in a Tempest and took a flack round right into the intake scoop, the corresponding engine damage was convincing and the chunks missing with holes in the radiators and intake lip looked spectacular.  It actually tore part of the lip away and than embedded into the rads.  From the cockpit view had a minor hole or two in the forward wings and was wondering why the motor was smoked, got the answer on external view.  The instant engine RPM fluctuations and vibration sort of lines up with the prop getting knackered and unbalanced, reduced RPM's but the temps shot up till the engine was cooked a few minutes later.  Well done.

2022_10_14__17_10_47.thumb.jpg.1f3ad76bb9108b813bbd660f863476b1.jpg

Edited by [CPT]Crunch
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Posted (edited)

image.thumb.jpeg.53ae88fef6aea1caf18a67c79cb67db8.jpeg

took some AAA-Fire, Engine damaged & a fuselage leak on the Aircobra´s left inner Wing.
Not 1 visible Bullet-impact tho´
This is in Singleplayer.. hmm.. maybe a bug

Edited by dawud
Bilbo_Baggins
Posted
5 hours ago, dawud said:

image.thumb.jpeg.53ae88fef6aea1caf18a67c79cb67db8.jpeg

took some AAA-Fire, Engine damaged & a fuselage leak on the Aircobra´s left inner Wing.
Not 1 visible Bullet-impact tho´
This is in Singleplayer.. hmm.. maybe a bug

If it's AAA then perhaps the damage is on the underside of the airframe. 

Posted (edited)
5 hours ago, Bilbo_Baggins said:

If it's AAA then perhaps the damage is on the underside of the airframe. 

Scanned the whole plane, and circled the camera arround plenty of times.
Not a single impact, either they forgot to implement the shrapnell of the AAA, and only projectiles do DVD or it´s
just the P39 is buggy.

First time, having to bring a plane home.. without visible damage XD
I mean i could have cheated and just damdaged the Engine myself
but then there is still the fuel-leak.


edit\
next time i´ll make some more screenshots
everything Video-record/screenshot-related, is a hassle in VR

Edited by dawud
Jaegermeister
Posted (edited)
13 hours ago, dawud said:

edit\
next time i´ll make some more screenshots
everything Video-record/screenshot-related, is a hassle in VR


It doesn’t have to be. I have a button on my throttle that I depress to take a screenshot. I have vr screen display set for 1 eye in startup.config so I get a full screen image wherever I am looking. It’s slightly fisheyed, but not badly.

 

For tracks, I flip a toggle on the throttle to record and the icon displays while recording. Another flip ends it. 
 

 

Edited by Jaegermeister
Posted
15 hours ago, Jaegermeister said:


It doesn’t have to be. I have a button on my throttle that I depress to take a screenshot. I have vr screen display set for 1 eye in startup.config so I get a full screen image wherever I am looking. It’s slightly fisheyed, but not badly.

 

For tracks, I flip a toggle on the throttle to record and the icon displays while recording. Another flip ends it. 
 

 

Voice attack is also a great option for VR, and doesn't take up a precious hotas button.

 

One of the best gaming related 10 bucks I've spent.

  • Upvote 2
Posted
10 hours ago, Mtnbiker1998 said:

Voice attack is also a great option for VR, and doesn't take up a precious hotas button.

 

One of the best gaming related 10 bucks I've spent.

 

There is absolutely no way I could play in VR without it. Squad commands, the escape key, pause, track record, FPS indicator on/off, all kinds of things are mapped to it. Seriously couldn't do without and I agree it's some of the best money I've spent.

  • Upvote 1
Jaegermeister
Posted
3 minutes ago, TheWarsimmer said:

 

There is absolutely no way I could play in VR without it. Squad commands, the escape key, pause, track record, FPS indicator on/off, all kinds of things are mapped to it. Seriously couldn't do without and I agree it's some of the best money I've spent.


must be nice. That would all go to cr@p for me when the wife comes in talking, the doorbell rings and the dogs go nuts… It also might be an issue during the nice quiet fly time I get early in the morning before the house wakes up.
 

I’d rather memorize my Warthog Hotas and throttle and 40 buttons and switches on a keypad and button box. I can’t use a keyboard in VR, I agree it’s a problem.

Posted

I have the same situation- two kids and a wife- there is NEVER a quiet moment in the house. I set the mic down low and have managed to get it where VA only picks up voices directly speaking into the mic. It isn't a problem, even with the sounds of screaming children, TVs in the background, and rampaging destruction tearing down my living room. You can do it.

  • Haha 1
Posted
1 hour ago, Youtch said:

There isn t a push to talk function?

 

Yes there is.

Posted
15 hours ago, Jaegermeister said:


must be nice. That would all go to cr@p for me when the wife comes in talking, the doorbell rings and the dogs go nuts… It also might be an issue during the nice quiet fly time I get early in the morning before the house wakes up.
 

I’d rather memorize my Warthog Hotas and throttle and 40 buttons and switches on a keypad and button box. I can’t use a keyboard in VR, I agree it’s a problem.

There is a push to talk button in voiceattack.

 

I even have mine configured so the ptt key on Voiceattack is a Push to Mute button on Discord, this way I'm not bothering squadmates with my commands.

  • Upvote 1
Posted

 

The 20mm cannon holes are even different between the wooden structure and metal structure on the IL-2! :)

 

-Ryan

2022_10_18__20_33_52.jpeg

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Posted

Been getting back into things with the P-47, and yeah, I'm getting a real good view of the new damage model. Very impressive. Just need to get to a point where it's not quite so much my plane so often...

Posted

To enjoy the full blast of damage model, you can turn on the "invulnerability", and get yourself in the middle of 8 planes with different type of armament

  • Upvote 1
Posted (edited)

Do you guys find that with the latest changes in DM there is more stuff coming out of planes when you shoot at them than before? I mean dangerously coming out. I've had two episodes of ruining my prop with debris in the last 2 days. Shooting too close seems more dangerous than before. It's kind of cool, though. 

Edited by nachinus
I./JG52_Woutwocampe
Posted
14 minutes ago, nachinus said:

Do you guys find that with the latest changes in DM there is more stuff coming out of planes when you shoot at them than before? I mean dangerously coming out. I've had two episodes of ruining my prop with debris in the last 2 days. Shooting too close seems more dangerous than before. It's kind of cool, though. 

 

Its...kind of cool but the fact that the outcome is always the same (engines stops/damaged prop) is annoying.

Posted (edited)

Check at minute 9 for damage picture

Edited by Youtch
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