Dusty926 Posted September 29, 2022 Posted September 29, 2022 Late War stuff is varyingly boring to me. It's exciting for the first couple hours but it's at the point where most/all of the fighters don't really have anything too standout about them. Everything can mount devastating ground armaments barring like the 109s arguably, and everything is a pretty decent dogfighter, especially against the AI. No, going to Multiplayer instead isn't a solution, it's a band-aid. And with their refusal to even allow us to pilot the planes they've already worked extremely hard on [B-25, B-26, even the C-47 is taking ages], there's no bomber options basically at all. All we get are the attackers, which ARE fun, but at such a late period basically everything can stand in as an attacker of some variety. Which of course begs the earlier asked question, "Well what would YOU like them to do? What do YOU want?" If you were to ask me:Bombers of literally any variety Pacific Theater Really anything 1943 or earlier, particularly down below Europe With a secret, deep deep desire for a Korean War module but I'm not confident they'd leap for that. 1 1
Gambit21 Posted September 29, 2022 Posted September 29, 2022 (edited) As I've said often before on here, there are many WWII theaters, lots of little nooks and crannies, but very few financially viable, widely marketable theaters. That's a whole other ball of wax, and those in the latter category run thin. No getting around that. Too many mistake what their favorite pet conflict is with what will sell to a wide audience. We all know what will sell to a wide audience, but that's off the table. So it will be interesting to see what happens here. If I'm in charge, and I want to make my 1C partners/investors happy, and my arse is on the line if I screw up, and it's not PTO, then I'm staying the hell out of WWII and going Korea and getting creative with "what if" scenarios to keep Yaks etc in the conflict longer. What I said earlier about updating, doing a "deep dive" update of earlier models etc stands, but I don't think that's going to happen...just fantasy as I love the MiG 3, Yak-1 etc. In any case, looking forward to seeing what shakes out. Edited September 29, 2022 by Gambit21 2 2
BraveSirRobin Posted September 29, 2022 Posted September 29, 2022 19 minutes ago, oc2209 said: Mid-war Channel? My god, how could it be anything but 90% copy paste? Ditto for North Africa, at least as far as Allied and German planes go. At least Berlin's redundant plane sets will have top performers on both sides. Every other theater represents retrograde performance and armament. Every single one. Seems silly to go backwards when you haven't even explored the limits of forwards yet. 90% cut and paste is better than 100% dead. Do you really not understand why there isn’t a single other developer working on realistic WW2 flight sims? They are dead if they decide to make another module that no one wants. And don’t try to pretend that DCS is a competitor. They have a few late war fighters, no flyable bombers, and a map where very few of those aircraft actually fought. CloD? A group of part timers is not a developer. Many of us will be dead before they release another product. 3
spreckair Posted September 29, 2022 Posted September 29, 2022 9 minutes ago, Gambit21 said: but very few financially viable, widely marketable theaters I agree. If the PTO, BoB, North Africa, and strategic bombers are out, there isn't much else to make big money on. Does this mean that IL-2 will be heading towards a winding down?
BraveSirRobin Posted September 29, 2022 Posted September 29, 2022 5 minutes ago, spreckair said: I agree. If the PTO, BoB, North Africa, and strategic bombers are out, there isn't much else to make big money on. Does this mean that IL-2 will be heading towards a winding down? Italy. Mid war Channel. Perhaps a North Africa battle not covered by Team Fusion. Late war East front (which is absolutely happening eventually). That’s pretty much it. As Gambit said, Korea is also an option, but I think that may come a little later.
Enceladus828 Posted September 29, 2022 Posted September 29, 2022 7 minutes ago, BraveSirRobin said: CloD? A group of part timers is not a developer. There are probably other developers who have real jobs and have been able to keep developing their game in their spare time for a long time. 2 minutes ago, BraveSirRobin said: Perhaps a North Africa battle not covered by Team Fusion. An El Alamein Tank Crew installment, and/or the devs decide to cover the Tunisian Campaign from late 1942 to May 1943 and Operation Husky and the Armistice with a large map covering Tunisia, Sicily and a small portion of Southern Italy. 14 minutes ago, BraveSirRobin said: Many of us will be dead before they release another product. If the devs' motto about a Pacific installment is no carriers = no Pacific then we'll see carriers for Mediterranean ops long before 1CGS is able to pump any out, let alone we'll see TF 6.0 before the 6th installment of the IL-2 GB series is released. There's been talk that TF 6.0 will introduce carriers. Anyway man, stop being so pessimistic about things, it's getting kind of tiresome. If you have 30 years of programming experience then how about you become a developer for TFS or 1CGS, or any other development team as they would love to have you.
Guest deleted@83466 Posted September 29, 2022 Posted September 29, 2022 Enceladus, this discussion is for grownups. Please take your bag of green Army Men, and play in the basement while the adults discuss things.
BraveSirRobin Posted September 29, 2022 Posted September 29, 2022 4 minutes ago, Enceladus said: There are probably other developers who have real jobs and have been able to keep developing their game in their spare time for a long time. Really? Name one? I spent 28 years as a programmer working on hospital software. Happiest day of my life was when I retired. I can’t even imagine going home to work some more after a day at my real job. How much experience do you have as a programmer? 8 minutes ago, Enceladus said: Anyway man, stop being so pessimistic about things, it's getting kind of tiresome. If you have 30 years of programming experience then how about you become a developer for TFS or 1CGS, or any other development team as they would love to have you. I’m not being pessimistic at all. If anything, saying that there are 4 modules left is probably optimistic. Also, as I said above, the happiest day of my life is when I retired. I haven’t written a single line of code since that day. And I used to love programming.
Enceladus828 Posted September 29, 2022 Posted September 29, 2022 13 minutes ago, BraveSirRobin said: How much experience do you have as a programmer? A lot of people here don't have experience as programmers, but they are much more civil on this forum than you (mostly). 13 minutes ago, BraveSirRobin said: If anything, saying that there are 4 modules left is probably optimistic. Sicily, Berlin, Bagration, Finland, Barbarossa/1943 Eastern front, Battle of France. Named 6 which the devs can do if no carriers = no Pacific/Japanese planes.
=EXPEND=CG_Justin Posted September 29, 2022 Posted September 29, 2022 19 hours ago, =VARP=Ribbon said: It wasn't in a rude tone, not in a slightest.....me as him would like heavies more than anything but it's not gping to happen with this franchise, let's not full our self. We can't get even medium bombers like b25 let alone heavies....and now carriers! Just a way it is?♂️ Understood, I'm sorry for taking it the wrong way then. 1
BraveSirRobin Posted September 29, 2022 Posted September 29, 2022 1 minute ago, Enceladus said: A lot of people here don't have experience as programmers, but they are much more civil on this forum than you (mostly). Being civil has nothing to do with any of this. Being a programmer means that you have some understanding of what the dev team is doing and some of the decisions that they have to make. We’ve got some insight into the stuff that they have to consider. 6 minutes ago, Enceladus said: Sicily, Berlin, Bagration, Finland, Barbarossa/1943 Eastern front, Battle of France. Named 6 which the devs can do if no carriers = no Pacific/Japanese planes. Absolutely no chance of Finland, Barbarossa/1943 East or France. If they do any of that stuff they are done. It will be their last module.
Enceladus828 Posted September 29, 2022 Posted September 29, 2022 11 minutes ago, BraveSirRobin said: Being civil has nothing to do with any of this. Being a programmer means that you have some understanding of what the dev team is doing and some of the decisions that they have to make. We’ve got some insight into the stuff that they have to consider. Absolutely no chance of Finland, Barbarossa/1943 East or France. If they do any of that stuff they are done. It will be their last module. Sir, this is a Wendy's 2
oc2209 Posted September 29, 2022 Posted September 29, 2022 1 hour ago, SeaSerpent said: BSR isn’t recommending mid-war channel, he’s simply recounting what the viable options are. Except it's not viable at all. If we can agree that a major selling point of a module is having as many unique planes as possible, with very little filler, then that criteria immediately eliminates everything except for the Mediterranean. And that would only be viable by making every exceedingly rare Italian fighter flyable. Instead of a couple of unicorns (Ta-152, He-162), it'd essentially be an entire lineup of unicorns. 59 minutes ago, BraveSirRobin said: 90% cut and paste is better than 100% dead. Do you really not understand why there isn’t a single other developer working on realistic WW2 flight sims? They are dead if they decide to make another module that no one wants. And don’t try to pretend that DCS is a competitor. They have a few late war fighters, no flyable bombers, and a map where very few of those aircraft actually fought. CloD? A group of part timers is not a developer. Many of us will be dead before they release another product. So copy paste is totally fine, as long as it's not on the Eastern Front? Okay. I really want to fly P-47s without paddle props. And the early P-38s without boosted ailerons. Or maybe a Spitfire V with a dust filter. Where's the excitement in flying inferior versions of planes currently in the sim, again? It might well be unavoidable, but I'm not seeing the part where it automatically has marketing potential, while a 1945 module offering the best of the best, doesn't. Also, I had no intention of saying DCS is a competitor. Sturmovik has always very much been its own thing. 1
SCG_motoadve Posted September 29, 2022 Posted September 29, 2022 Korea or what ifs scenarios dont appeal to me at all. Earlier WWII scenarios would be nice, but honestly I rather see the IL2 series getting more detailed in the FM and DM areas, lots of systems to add to improve and make it a very detailed sim, before moving to the next module. 1
Gambit21 Posted September 29, 2022 Posted September 29, 2022 5 minutes ago, SCG_motoadve said: getting more detailed in the FM and DM areas, lots of systems to add to improve and make it a very detailed sim, before moving to the next module. No offense intended, but it doesn't work that way and frankly you should know that by now. 2
SCG_motoadve Posted September 29, 2022 Posted September 29, 2022 1 minute ago, Gambit21 said: No offense intended, but it doesn't work that way and frankly you should know that by now. Its is just what I rather see, no offense taken, I know its business, and they need to move on.
BraveSirRobin Posted September 29, 2022 Posted September 29, 2022 13 hours ago, oc2209 said: Except it's not viable at all. If we can agree that a major selling point of a module is having as many unique planes as possible, with very little filler No, we can’t agree on that. Germany only developed 2 major fighter aircraft. There’s gonna be filler. There’s gonna be 109s and 190s. Blame Hitler 13 hours ago, oc2209 said: I really want to fly P-47s without paddle props. And the early P-38s without boosted ailerons. Or maybe a Spitfire V with a dust filter. Mid-war Channel. Problem solved. 13 hours ago, oc2209 said: Where's the excitement in flying inferior versions of planes currently in the sim, again? Every module has inferior planes. What you’re not going to see are any more early east front modules. They were a financial failure. 13 hours ago, Enceladus said: Sir, this is a Wendy's That joke really doesn’t work when it’s directed at someone who is explaining to you how the real world works. 13 hours ago, oc2209 said: So copy paste is totally fine, as long as it's not on the Eastern Front? Okay. I have no idea where you got this. Edit Smith
MAJ_stug41 Posted September 29, 2022 Posted September 29, 2022 I say they just bottle up the energy from this thread, slap some paint on it, and call it a complete war module because yous all need to chill 2 3
oc2209 Posted September 29, 2022 Posted September 29, 2022 13 hours ago, BraveSirRobin said: No, we can’t agree on that. Germany only developed 2 major fighter aircraft. There’s gonna be filler. There’s gonna be 109s and 190s. Blame Hitler He-162 and Ta-152 would only make the German lineup that much more diverse. There's plenty of German fans who'd buy the module for those two planes alone, let's not pretend otherwise. Going backwards in the timeline means getting NOTHING but German filler, as far as fighters are concerned. At least 1945 gives the possibility of a little something else. 13 hours ago, BraveSirRobin said: What you’re not going to see are any more early east front modules. They were a financial failure. Must've had deep pockets to fail 3 different modules in a row, while still somehow having enough solvency to secure funding for a fourth. Edit: Smith Guess having almost every plane in the lineup do a minimum of 400 on the deck isn't uber enough? Now we're saying it's got to be Western Front Allied uber, only? If that's the entire future of the series, that's pretty GD boring. I don't see how one deviation back to the Eastern Front to properly close it and the related careers--then NEVER revisiting it again--would cause the whole series to implode. You'd think the last two Western Front modules would've earned the developers a little brand loyalty to not jump ship the second they make something you're not 120% enthusiastic about. 1
BraveSirRobin Posted September 29, 2022 Posted September 29, 2022 Just now, oc2209 said: He-162 and Ta-152 would only make the German lineup that much more diverse. There's plenty of German fans who'd buy the module for those two planes alone, let's not pretend otherwise. late East front. Problem solved. 2 minutes ago, oc2209 said: Must've had deep pockets to fail 3 different modules in a row, while still somehow having enough solvency to secure funding for a fourth. Yes, they did. 1C. But after 3 failures they tossed out the producer and put Jason in charge. 6 minutes ago, oc2209 said: Now we're saying it's got to be Western Front Allied uber, only? I’ve probably made 20 posts (or more) where I’ve said that late East uber is absolutely going to happen and will probably be a relative success. 10 minutes ago, oc2209 said: You'd think the last two Western Front modules would've earned the developers a little brand loyalty to not jump ship the second they make something you're not 120% enthusiastic about. It has nothing to do with me. The early East modules were not popular. They’re not doing that again unless they have a death wish.
RNAS10_Mitchell Posted September 29, 2022 Posted September 29, 2022 (edited) Gentlemen, there is really only one option.. FC3 ? Edited September 29, 2022 by RNAS10_Mitchell
Guest deleted@83466 Posted September 29, 2022 Posted September 29, 2022 Just now, RNAS10_Mitchell said: Gentlemen, there is really only option.. FC3 ? I knew somebody was going to say that?
RNAS10_Mitchell Posted September 29, 2022 Posted September 29, 2022 (edited) Congratulations, you're psychic. ?Happen to know this week's lottery numbers? Edited September 29, 2022 by RNAS10_Mitchell
Guest deleted@83466 Posted September 29, 2022 Posted September 29, 2022 1 minute ago, RNAS10_Mitchell said: Congratulations, you're psychic. ? Not at all, I just suffer from Rise of Flight Alzheimers. I only can remember my grudges.
oc2209 Posted September 29, 2022 Posted September 29, 2022 15 minutes ago, BraveSirRobin said: late East front. Problem solved. I’ve probably made 20 posts (or more) where I’ve said that late East uber is absolutely going to happen and will probably be a relative success. Did I ever make any indication I wanted anything other than late Eastern Front? Have we been going in circles for nothing? Seems like it. 1
RNAS10_Mitchell Posted September 29, 2022 Posted September 29, 2022 1 minute ago, SeaSerpent said: Not at all, I just suffer from Rise of Flight Alzheimers. I only can remember my grudges. LOL There's certainly work to be done in FC. "Adjust" the DM (wings), finish the Map, improve QMB, etc.... 1
BraveSirRobin Posted September 29, 2022 Posted September 29, 2022 14 minutes ago, oc2209 said: Did I ever make any indication I wanted anything other than late Eastern Front? Have we been going in circles for nothing? Seems like it. You were talking about Kuban being a success. It wasn’t. If all you want from the East is late war, then you’ll probably get it eventually.
oc2209 Posted September 29, 2022 Posted September 29, 2022 23 minutes ago, BraveSirRobin said: You were talking about Kuban being a success. It wasn’t. I said no such thing. I only said that making it didn't kill the franchise. Doesn't matter how close it came to killing it; the point was, it didn't. Moreover, I brought up Kuban in relation to the general anti-Eastern Front sentiment on the forums, which existed well before current events. I then went on to repeatedly mention the Eastern Front solely in the context of Berlin this and Berlin that. At no point did I argue that it'd be financially desirable to do anything else in the Eastern Front. So yeah, we went in circles for absolutely nothing, since we ultimately agree. 1
Guest deleted@83466 Posted September 29, 2022 Posted September 29, 2022 14 minutes ago, oc2209 said: I said no such thing. I only said that making it didn't kill the franchise. Doesn't matter how close it came to killing it; the point was, it didn't. Moreover…. Neither a Software Engineer -or- a businessman I see…?
JG27_Steini Posted September 29, 2022 Posted September 29, 2022 (edited) 11 hours ago, AEthelraedUnraed said: Well, I've always thought I was at least an average pilot, but perhaps I'm wrong at that and I'm actually rather bad even though I've got 1000+h in game. Anyhow, I'm not ashamed to admit that the Ace AI does pose a challenge to me, and that I'm regularly shot down by them, whatever planes the AI and I are flying (although I've obviously got my favourites). What *is* subpar right now though, is the automated mission scripting. If a mission is properly scripted, the AI performs quite good IMHO, and as I said, can often shoot me down. Unfortunately though, the automatically generated missions rarely lead to optimal mission scripting. You keep telling the it is an mission scripting problem. I dont care what it is. In AQMB, in QMB, in missions, in career i have never seen AI pulling advanced maneuver, never seen a 100% looping or scissor roll are any other complex maneuver. AI is real great in turning, that all. How is it possible that in 2022 a modern flight sim is only able to put their planes in tight turns. I will tell you, the AI flight model is to complex to realize, that is not an advance in flight sims, it is a drawback. Edited September 29, 2022 by JG27_Steini 1
354thFG_Drewm3i-VR Posted September 29, 2022 Posted September 29, 2022 (edited) 17 hours ago, DBFlyguy said: If the next product is something of interest to me, I'll buy it. If it's not, I won't. That's how capitalism works. I don't owe any for profit company my money, neither does anyone else. At the end of the day, 1C is just another company, albeit with some generally enjoyable products. I've enjoyed most of the products I've bought from said company, I'm overall very pleased with Bodenplatte and Normandy and in my opinion those have greater global appeal than the earlier three eastern front focused "battle of" on top of the paid campaigns...collector planes...collector vehicles being primarily focused on the eastern front. Going backwards to what put this company in the same financial bind (as stated by Jason) seems extremely..."not wise"...but.... more power to them, I hope it works out. If its something like the MTO (since they've all but closed the door on the PTO with this recent annoucement), I'll be first in line to pre-order it! If it's more eastern front stuff.... I sincerely hope it works out for them, I'll continue to play and enjoy what I've already bought but I won't be contributing my money to it. Hopefully, we'll all know in a few weeks what the next step is.... My sentiments exactly. What the team should really consider doing is taking a year off from developing a whole complete module to create a new graphics engine and improve the game engine by optimizing the AI and netcode to allow for heavy bombers, carrier ops, night radar, systems modeling, etc., while selling many collector maps and planes in the meantime to generate revenue and fill in gaps in the existing map/planesets. Then, once this is complete they could move on to the Pacific and/or Med in future modules, maybe making something like the Battle of Berlin (with the city) ultimately possible down the road. I really think the business model needs updating as many including me would happily buy dozens of collector planes and interesting maps. I would love to see GB become the ultimate WW2 flight sim sandbox. Edited September 29, 2022 by drewm3i-VR 3 3
Lusekofte Posted September 29, 2022 Posted September 29, 2022 3 hours ago, BraveSirRobin said: You were talking about Kuban being a success. It wasn’t. If all you want from the East is late war, then you’ll probably get it eventually. Do you know this for sure? I am not arguing, I just have not seen any numbers. In fact I believed no one had. Because the way things are going, following your logic this sim has few if any option left. 1 year late war. No carrier ops , mean no Korea. I for one hope for early war, I know you disagree an think it is a lower. I think or hope it is not 1
oc2209 Posted September 29, 2022 Posted September 29, 2022 1 hour ago, JG27_Steini said: You keep telling the it is an mission scripting problem. I dont care what it is. In AQMB, in QMB, in missions, in career i have never seen AI pulling advanced maneuver, never seen a 100% looping or scissor roll are any other complex maneuver. This might not be impressive to you, but the AI almost fooled me into thinking the pilot was dead (given where I'd just hit him): Spoiler I mean, yes, it does simply turn most of the time. But it's capable of occasionally surprising you.
migmadmarine Posted September 29, 2022 Posted September 29, 2022 It also seems to me that a lot of us are getting quite up in arms on the basis of a single fairly casual interview that's been kinda shakily translated and not elaborated on or corroborated officially to the English community much. We're all doing very little more than reading tea leaves right now. 3
Chief_Mouser Posted September 29, 2022 Posted September 29, 2022 2 hours ago, drewm3i-VR said: I really think the business model needs updating as many including me would happily buy dozens of collector planes and interesting maps. Absolutely. Do we really need another 5x5 module at all? More maps where we can use the a/c we already have, plus collector aircraft that are really relevant to those maps, would be my choice. 1
354thFG_Drewm3i-VR Posted September 29, 2022 Posted September 29, 2022 17 minutes ago, 216th_Cat said: Absolutely. Do we really need another 5x5 module at all? More maps where we can use the a/c we already have, plus collector aircraft that are really relevant to those maps, would be my choice. Maybe for the Med or Pacific, but even if they went for either theater they could supplement the game with additional relevant maps and aircraft. These maps/planes could even be outsourced to make it more efficient.
Missionbug Posted September 29, 2022 Posted September 29, 2022 (edited) 1 hour ago, migmadmarine said: It also seems to me that a lot of us are getting quite up in arms on the basis of a single fairly casual interview that's been kinda shakily translated and not elaborated on or corroborated officially to the English community much. We're all doing very little more than reading tea leaves right now. Yes, the actual interview was actually about 1C projects overall as I undersatnd it, just the odd question answered for our sim. Those few questions certainly did generate quite a long and fairly passionate response though! From what I read here then there really is nowhere for this series to go now, the best is done, nothing it seems would be profitable in any way going forward or there is not enough information available to make it. Maybe shutting up shop is on the cards, nobody seems to like any of the suggested options, all would give no financial return or enjoyment, guess all that is left is to fill the spaces with collector aircraft/vehicles for the existing maps while developing something completely new outside of this sphere as nothing WWII works it seems for various reasons. I for one prefer earlier theaters so if none of those are likely then I might as well abandon all interest in this sim as well as there is nothing left of interest it has all been done. I wait eagerly though just to find out what has rejuvinated the team to such a extent. Take care and be safe. Wishing you all the very best, Pete. Edited September 29, 2022 by Missionbug
Zooropa_Fly Posted September 29, 2022 Posted September 29, 2022 (edited) Whatever theatre we get next, I'd like to see a few in-game features improved. For example the icons need a few options, on/off for : marker ; distance ; ID. s/m/l size options for each. Maybe a tick-box for 'visible through objects' - useful for noobs. There is of course an excellent mod that effectively does this, but it's not much good in MP, and I really think this should be in-game. I know tough guys don't use icons, but since aparently the vast majority play offline, who knows how many use them ? And less intrusive icons might be an attraction for potential new players. For me the existing ones are certainly more of a 'put off'. Update the scoring - still can't belive we don't get shooting stats displayed, when I think they are recorded. And no - I don't want my rubbish gunners' stats included with mine thank you ! Maybe a more detailed description of what you've destroyed and hence a wider variety of points awarded. Leave craters on runways, and if you taxi into one there's some sort of visual effect and your plane breaks. I think not being able to effectively crater a runway and shut down an AF via that method, is a big defecit in the game. What else.. how about setting the default 'object disappear' time to around a couple of minutes. At least long enough to stop most mid-air evaporations. Nothing worse. I don't expect a change like this would break the game. To offset that, there could be an emergency landing routine to get ai planes landed quicker, and out of the game. It's painful watching 6 ai take half an hour to land. Anyway, before this turns into a wish list.. I think a freshening up of a few existing game features such as above might go a long way. Certainly, Icons and shooting stats are long overdue a look. S! Edited September 29, 2022 by Zooropa_Fly 1
Elem Posted September 29, 2022 Posted September 29, 2022 7 minutes ago, Zooropa_Fly said: Leave craters on runways, and if you taxi into one there's some sort of visual effect and your plane breaks. I think not being able to effectively crater a runway and shut down an AF via that method, is a big defecit in the game. YES! 1
AEthelraedUnraed Posted September 29, 2022 Posted September 29, 2022 4 hours ago, JG27_Steini said: You keep telling the it is an mission scripting problem. I dont care what it is. In AQMB, in QMB, in missions, in career i have never seen AI pulling advanced maneuver, never seen a 100% looping or scissor roll are any other complex maneuver. AI is real great in turning, that all. How is it possible that in 2022 a modern flight sim is only able to put their planes in tight turns. I will tell you, the AI flight model is to complex to realize, that is not an advance in flight sims, it is a drawback. Sigh... Not caring about whether you're right doesn't make you right. I hope at least that is obvious. This isn't an aerobatics competition, this is air combat. There isn't any reason the AI would execute a 100% looping as there aren't any prizes for perfect execution. The looping isn't even an especially powerful maneuvre, it isn't even included in the Basic Fighter Maneuvers. As for barrel rolls, Immelmanns, scissors, wingovers, spirals; I have seen all of those as long as the AI had enough vertical space. If you haven't seen any of those maneuvers, you either weren't paying attention, were fighting Rookie AI, were flying too low or were flying a badly scripted mission. 2
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