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New Pico Neo4 standalone device: Pancake lenses, 2160x2160 per eye and 429€.


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Customizer171
Posted
On 1/8/2023 at 9:36 AM, DBCOOPER011 said:

Thanks for the info!

 

The main reason I want another HMD is due to the small sweet spot with the G2. Everything else with it is fine by me, maybe a little more FOV would be nice. Something with pancake lenses, somewhat decent FOV, and good resolution would be optimal. Even better if it had a display port connection...

 

Maybe this is only me, but after I got my prescription inserts from VrOptician, I experienced that the sweetspot was considerably increased.

I can't explain why but that is how it feels to me.

Before I was very disappointed of the sweetspot of the G2, now it's more what I expected when I bought it.

Posted (edited)
4 hours ago, 102nd-YU-cmirko said:

cool video about "play spaces" with Pico4

If you go as far as this guy, then why not simply get a far more expensive DP cable headset like the AERO, PIMAX ... !???

Nice tech demo of course, but for all "average" users this drives it too far.

The whole idea, for me anyway, of the PICO 4 is wireless usage.

If this would not be my main use case I, personally, would never have bought it. 

Even for sims where people are always seated I consider a cable a crazy idea for any VR Headset.

Therefore, if you get a headset that is capable to be used unthethered then why not always use it that way.

Yes, IQ is better, battery is charged, but always being "afraid" to -possibly- wreck the USB-C port of an expensive gaming PC, or even worse have it dropped to the floor ... ? ?

Having my hotas already plugged in is ... enough already.

Edited by simfan2015
102nd-YU-cmirko
Posted

there is no visual difference in Pico4 between wireless and wired network connection (provided your wireless is full speed 800+ mbps) - some people prefer longer online play sessions and less latency...

 

DP cable is 15m max I believe (without VERY expensive active repeaters), any cat5e network cable will do 100m at least :), so yeah, if you want to play simulations from your porch or backyard :shrug:....

not to mention the price difference between Aero and comparable Pimax devices (which are all fresnel at the moment and about half a kilo heavier while wearing :))

 

 

Posted

Using OpenXRtoolkit with my pico4 (thank god for XRNS and its smooth autorotation.) 

Just wondering what the virtualdesktop sharpening filter does vs the NIS, FSR, etc sharpening on openXRtoolkit.

102nd-YU-cmirko
Posted

I actually stopped using XRNS once Pico4 arrived - I feel like the sweetspot is big enough to see :)

 

all sharpen options are post frame generation filters applied with different algorithm as far as I understand, I use CAS at 50 to 80% depending on map and time of day - in my experience it's best looking, but I really think it's just that, feeling and experience of visual quality....

I have not seen differences in performance when applying different types of sharpening, in my experience NIS and Il2 sharpening produce a "halo of sorts" around planes under certain conditions and when viewed against the clouds...

 

  • Upvote 1
  • 3 weeks later...
Posted

why is the Pico Neo 3 Link with display port a worse option ?

Posted

Thanx for this thread !

Configured my Wi-Fi  and virtual Desktop at best as per advices found in this thread  and in Il2 FPS  are in the 60/70 range with good clarity in my rig (12900 at 5,2 Ghz and RTX 3080) definately a nice improvement over my old Rift-S. Trade off ,in my experience, is i have some artifacts here and there due to compression but i can live with it.

Last but not least, i can play all my Oculus, Steam and others PCVR games flawlessy and wireless. 
Now i’m a happy camper with my new PICO 4.

  • Upvote 1
Posted
On 1/31/2023 at 10:06 AM, Addict said:

why is the Pico Neo 3 Link with display port a worse option ?

 

This is a very good question. I have tested the Pico Neo4 but not the Pico Neo3 Link.

 

We talked about the Pico Neo 3 Link here but I don´t know why I was not interested enough to test this device. Pico was less known before Pico4.

 

You can find my feelings about the Pico4 here.

 

The main advantage of the Pico4 is the pancake lenses (versus fresnel). They give you:

 

- Very good edge-to-edge clarity (the Pico 3 link seems to be good here, but I doubt it will be better than Pico4)

- Better FOV, the Pico4 is like Index but Pico 3 Link is like Quest2

- More compact and light device

- No glare at all.

 

Also, there is a difference in resolution, the Pico4 is same than G2 (2160x2160--> 9.3 million pixels) whereas the Pico3 is like Quest2 (1832x1920--> 7 million pixels).

 

But the Pico4 adds all the "complexity" of compression, wifi, batery, etc.

 

The ideal thing would be a Pico4 with Display port. But Bytedance and Meta took the non-DP cable thinking to grab the people to their stores.

 

You made me think to try the Pico 3 Link, just for curiosity. Currently I use the Index, and on paper the Pico3 offers better resolution and it doesn´t require base stations.

 

 

Posted (edited)

Purchased the Pico 4, and expecting it to arrive tomorrow. Also got prescription inserts from HonsVR in China. Crazy fast shipping to the U.S. (3 days) for cheap, hope they work out well. Also purchased a AMVR faceplate, Ethernet to USB-C adapter and have a 13' USB 3.0 cable. Anything else possibly needed to get this thing running besides I guess virtual desktop?

Edited by DBCOOPER011
102nd-YU-cmirko
Posted (edited)

you have two options to stream the game to your headset

virtual desktop - buy it directly from Pico4 Store inside your headset

streaming assistant - which is in my experience lower quality than VD (free, download from Pico4 website)

 

you will need a "usb-c TO ethernet" powered hub/adapter and then as much cat5e or cat6 networking cable to the same router which is ethernet connected to the computer that runs the game IF you go VD route. (same wifi router should be able to hold 800+ Mbps connection to Pico4 if you want it wireless - still the computer always has to be connected to the router with ethernet if you go VD) 

 

I feel like you either bought a wrong type of adapter or you have expressed yourself wrong ? Pico4 has usb-c adapter to charge it, so you will either use your 13" usb-c cable to stream via streaming assistant or you will jump through some hoops to use it with VD 

 

more info here and my recommendation for an ethernet adapter

 

if I was to go tethered way with Pico4, I would get high quality cabling and look for coiled cables if possible to get them, to minimize the feeling of being tethered...

something like this  and this  but in reality you will only gain a few miliseconds of latency on network side of VD, if you live in a very congested wifi environment it makes more sense to have a physical network connection imho

 

 

p.s. I encourage you to try this after initial setup with SteamVR works well - opencomposite and openxr toolkit run with identical results in my tests with Pico4 compared to SteamVR  - and at the same time give all possible options of manipulating your il2 visual experience :) 

 

 

 

Edited by 102nd-YU-cmirko
p.s edited grammar and added some links
  • Upvote 3
Posted

Much appreciated information!  I did get the same ethernet adapter you described, so I should be good..

  • Upvote 1
Posted

I am thinking about upgrading to the pico 4 and was hoping for some advice. I current have a rift s, 5600x, Rx 6700, 32gb 3200 RAM. I get 80Hz most the time with single player and high settings. Does anyone know if a pico 4 would run OK with this setup. 

102nd-YU-cmirko
Posted

minimum refresh of Pico4 is 72Hz, it may run well but I can't remember a report here with Pico4 and your GPU type....

 

  • 3 weeks later...
102nd-YU-cmirko
Posted

got this replacement backpad after some reports on reddit, clip attachment for the backrest and softer and wider top "handle"

Pico4 is even more comfortable to wear now :)

 

 

 

 

20230303_094824.jpg

SR-F_Winger
Posted

Hello Guys,
I also bought a Pico 4 and am pretty happy so far.
Problem is that I am obviously too stupid to get IL2 running with VRNS or XRNS.
I have Virtual desktop.
Could anyone be so nice an guide me through the process so i can get this working?

I would greatly apprechiate any help.

 

Winger

chiliwili69
Posted

For Pico4 owners the path should be:

 

1. Prepare and configure dedicated router:

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1222645

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1224848

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1225001

 

2. Acquire Virtual Desktop (Pico software is worse) and install VD streamer in the PC. And test a normal game like Alyx and verify VD latencies are OK.

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1226156

 

3. For IL-2, and depending on your GPU, select in VD High, Ultra or Godlike. This will set the internal Supersampling of the Pico4

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/page/6/#elControls_1226517_menu

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1229222

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1229855

 

You can use a Infrared Emitting Light to play in darkness (I have not used it, but Fenris did it):

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1230199

 

  • Thanks 1
SR-F_Winger
Posted (edited)
12 hours ago, chiliwili69 said:

For Pico4 owners the path should be:

 

1. Prepare and configure dedicated router:

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1222645

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1224848

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1225001

 

2. Acquire Virtual Desktop (Pico software is worse) and install VD streamer in the PC. And test a normal game like Alyx and verify VD latencies are OK.

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1226156

 

3. For IL-2, and depending on your GPU, select in VD High, Ultra or Godlike. This will set the internal Supersampling of the Pico4

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/page/6/#elControls_1226517_menu

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1229222

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1229855

 

You can use a Infrared Emitting Light to play in darkness (I have not used it, but Fenris did it):

https://forum.il2sturmovik.com/topic/80560-new-pico-neo4-standalone-device-pancake-lenses-2160x2160-per-eye-and-429€/?do=findComment&comment=1230199

 

Oh thanks so much. Ill follow your guide later and report back.
THANKS!!!!
David aka Winger

 

EDIT: Ill follow the guide. Roputer has been ordered.
I hope i get my non functional VRNS workign this way.

Edited by Winger
SR-F_Winger
Posted (edited)

So i got vrns working now.

Have ni clue what exactly i did but it works.

 

Problem i habe now ist with openxr. I Like to use IT to increase Performance.

Sadly systemwide Installation doesnt Work.

I have to manually replace the DLL.

Then the Game, xrns and openxr toolkit works. But only as Long as i stay in Lobby.

As soon as i try to load a Mission the Game Crashes with an Error Message.

Any one any clue what the Problem could be?

error.jpg

Edited by Winger
SR-F_Winger
Posted

Strange thing. I have openvr now also running for DCS. Only in IL2 i cannot seem to get it to work further in that to the lobby.
Still as soon as the game tries to load into the cockpit the game crashes.
Are there any pico 4 Users that use open composite without trouble and would be willing to help me getting it to work?
I would apprechiate if anyone could help.

Posted
On 3/14/2023 at 8:54 AM, Winger said:

So i got vrns working now.

Have ni clue what exactly i did but it works.

 

Problem i habe now ist with openxr. I Like to use IT to increase Performance.

Sadly systemwide Installation doesnt Work.

I have to manually replace the DLL.

Then the Game, xrns and openxr toolkit works. But only as Long as i stay in Lobby.

As soon as i try to load a Mission the Game Crashes with an Error Message.

Any one any clue what the Problem could be?

error.jpg

Did you manage to solve this issue? I am having the same problem. 

102nd-YU-cmirko
Posted

https://discord.com/channels/564087419918483486/1010148190948970556/1089837420603781160 originaly found on VD discord ^^

 

 

https://github.com/Genymobile/gnirehtet

 

It uses ADB to Tunnel the network through USB to the Pico 4. No need for usb tethering and no BSODs. It also works flawlessly with Virtual Desktop. Basically Virtual Desktop via USB cable.
(Tested on the Pico 4 but Quest 2 should also work)

Steps to install it:
1.  Make sure USB Debugging is enabled on your headset via Developer Options
2. IT IS IMPORTANT TO DOWNLOAD THE JAVA VERSION of gnirehtet because there have been issues in the past where the rust version would randomly disconnect leading to an unstable experience. Extract the zip file to your desktop
3.  Download a recent version of adb in https://developer.android.com/studio/releases/platform-tools.html
4. Extract the files of the downloaded adb to your desktop and move everything in that file to your gnirehtet-java file you downloaded in step 2
5. Run gnirehtet-run.cmd while your headset is active and enjoy the internet via usb cable which works with Virtual Desktop

 

EDIT: USB 2.0 works too but it may cause some disconnections when there is a lot of data to transfer but use USB 3.0 for a stable experience

If you have issues with it disconnecting (Client #0 Disconnected) try creating a .bat file in your gnirehtet file containing gnirehtet run -d 1.1.1.1 and run it from there.

Posted

Does anyone have any comparisons of using a pico 4 with virtual desktop using standalone IL-2 versus Steam? I only have the stand alone version but am considering buying Stalingrad from Steam when next on sale. 

 

VD recommends launching from the games tab, which only supports Steam and Oculus. In theory (according to VD) IL-2 should run better from Steam but I wanted to know if there was any real difference. I know it is possible to "inject" a game, but I have not noticed any difference to just launching from the desktop. 

 

To be honest, I am very impressed with the pico 4 with IL-2. I have a very modest system (5600x, rx6700, 64Gb 3200) but I am getting 45 smooth fps, even using "godlike" (no openxr toolkit as I can't get it to work yet). I don't play MP and have not yet tested with a serious furball (max of 10 aircraft so far) but even the Normandy map is playable. 

Posted (edited)
On 4/2/2023 at 4:48 AM, Qcumber said:

Does anyone have any comparisons of using a pico 4 with virtual desktop using standalone IL-2 versus Steam? I only have the stand alone version but am considering buying Stalingrad from Steam when next on sale. 

 

VD recommends launching from the games tab, which only supports Steam and Oculus. In theory (according to VD) IL-2 should run better from Steam but I wanted to know if there was any real difference. I know it is possible to "inject" a game, but I have not noticed any difference to just launching from the desktop. 

 

To be honest, I am very impressed with the pico 4 with IL-2. I have a very modest system (5600x, rx6700, 64Gb 3200) but I am getting 45 smooth fps, even using "godlike" (no openxr toolkit as I can't get it to work yet). I don't play MP and have not yet tested with a serious furball (max of 10 aircraft so far) but even the Normandy map is playable. 


I'm confused to keep hearing of this "Godlike" setting. I see only Smooth, SD, HD and Ultra. And Ultra is for "3090", no mention of 4090.

Edited by Hetzer-JG51
Posted

The Godlike setting is in Virtual Desktop. It is the highest pixel resolution for the Pico 4. 

Potato: 1488x1488

Low: 1776x1776

Medium: 2064x2064

High: 2544x2544

Ultra: 2736x2736

Godlike: 3120x3120

  • Thanks 1
  • 2 weeks later...
DBCOOPER011
Posted

I had a mixed opinion about the Pico 4 due to the visuals looking grainy. But, I recently turned off video buffering in the virtual desktop settings as per what the guy said in the video below, and it was a night and day difference for me. This thing really looks and performs good now...

 

https://www.youtube.com/watch?v=9OyJ9uA-BSU

 

Posted (edited)

AFAIK simply turning off video buffering could not possibly get rid of grainy visuals... are you sure you did not also change e. g. other settings as well such as Godlike instead of High ??? 

Edited by simfan2015
Posted
7 hours ago, DBCOOPER011 said:

I had a mixed opinion about the Pico 4 due to the visuals looking grainy. But, I recently turned off video buffering in the virtual desktop settings as per what the guy said in the video below, and it was a night and day difference for me. This thing really looks and performs good now...

 

https://www.youtube.com/watch?v=9OyJ9uA-BSU

 

 

I'd be interested to know why/how buffering causes graininess on some peoples PCs. I have buffering on and zero graininess. 

I guess now I have to try with buffering off. Lol.                                                                                                 

DBCOOPER011
Posted
3 hours ago, simfan2015 said:

AFAIK simply turning off video buffering could not possibly get rid of grainy visuals... are you sure you did not also change e. g. other settings as well such as Godlike instead of High ??? 

 

Yes, I did turn on "increase video nominal range" as well, so that may have made the image better. Trying to get this tuned in ms2020 is turning into a chore...

Posted (edited)
3 hours ago, DBCOOPER011 said:

I did turn on "increase video nominal range" as well

Then you can't be 100% sure that is not the sole reason.

If you would find some time to spare it might be worth it to both set 'increase nominal range' to ON as well as buffering. 

My guess is that this might further improve your visual experience !?

 

BTW ... IMHO (!) the above mentioned "VR + MSFS settings video" looks to be a mere "My settings are" video, with little to no reason for why he set it that way.

He may simply be telling people what he read/saw elsewhere without bothering to test many other (setting-)combinations himself !?

 

 

Edited by simfan2015
Posted

I tested VD with buffering on and off.

Latency decreases with buffering off.

Visually I personally can't really see any difference !

Other differences, settings, even different hardware may be the reason too ... like AMD vs Nvidia and those drivers settings !?

I would wellcome testing from VR experts here to weigh in on this.

I do know that ggodin himself (VD creator) warns not to disable buffering to prevent stutter.

He never mentioned "grain".   

Posted

Ok.  Got my new pico up and running using wired USB-C to router option with VD.   After a bit of fiddling around ive almost matched the graphics of the G2.... however, theres some annoyances I cant seems to iron out.  Was wondering if anyone else has encountered similar?

  • Tracking seems much more sensitive than the G2. When i zoom in, enemy aircraft/targets seem to jiggle and vibrate loads, making it difficult to ID.  Graphics are on ultra without reprojection.  VD sharpness about 90%
  • Long distance and close spotting seems ok, but mid-range is pretty blocky with wings suffering disappearing pixels etc... is this common?

Overall im pretty impressed with it, the graphics seem a lot smoother compared to the G2 with my 3080ti.  If i could just resolve the above then it'll be bang on.

  • Upvote 1
102nd-YU-cmirko
Posted

I use openXR with CAS sharpening and VD is at 0%  - zoomed in targets are very jittery yes, Pico4 firmware is supposedly gonna support openXR completely soon and VD is being rewritten for it also at the moment (their discord pinned development messages) - as soon as both these upper conditions are delivered then openXR toolkit has a feature which will help with the jitter 

 

I'm not sure that I understand this disappearing pixels in middle distances ? I remember HDR option in game sometimes produces visibility issues with SSAO turned on, what are your il2 graphic settings ? 

 

Posted
7 hours ago, ACG_Orb said:

Ok.  Got my new pico up and running using wired USB-C to router option with VD.   After a bit of fiddling around ive almost matched the graphics of the G2.... however, theres some annoyances I cant seems to iron out.  Was wondering if anyone else has encountered similar?

  • Tracking seems much more sensitive than the G2. When i zoom in, enemy aircraft/targets seem to jiggle and vibrate loads, making it difficult to ID.  Graphics are on ultra without reprojection.  VD sharpness about 90%
  • Long distance and close spotting seems ok, but mid-range is pretty blocky with wings suffering disappearing pixels etc... is this common?

Overall im pretty impressed with it, the graphics seem a lot smoother compared to the G2 with my 3080ti.  If i could just resolve the above then it'll be bang on.


Do you have the game's "head-shake" turned on? I see vibration when in full-zoom but I think it's the cockpit shaking (it's less noticeable at normal zoom).

As for blockiness (wings), I had that until I put the Steam slider up to 200% on the 3080ti (250% on the 4090 but I think the extra 50% gives no further improvement). That's with Godlike in VD and I use standard SteamVR runtime.

Posted
11 hours ago, 102nd-YU-cmirko said:

I use openXR with CAS sharpening

I can't get openxr toolkit to run. Set with "per game install" the game starts but crashes on mission load. It appears to be an open composite issue. I have logged a support request but have not had any reply. Have you had any issues running it? 

Posted
8 hours ago, Hetzer-JG51 said:

 I put the Steam slider up to 200% on the 3080ti 

is it an overall Steam slider or per game slider?

Posted
12 hours ago, 102nd-YU-cmirko said:

I use openXR with CAS sharpening and VD is at 0%  - zoomed in targets are very jittery yes, Pico4 firmware is supposedly gonna support openXR completely soon and VD is being rewritten for it also at the moment (their discord pinned development messages) - as soon as both these upper conditions are delivered then openXR toolkit has a feature which will help with the jitter 

 

I'm not sure that I understand this disappearing pixels in middle distances ? I remember HDR option in game sometimes produces visibility issues with SSAO turned on, what are your il2 graphic settings ? 

 

 

At least the jitter is something being worked on.  I didnt know if it was just me!  

These are my settings

Spoiler

    3dhud = 0
    adapter = 0
    bloom_enable = 0
    canopy_ref = 0
    desktop_center = 1
    detail_rt_res = 1024
    draw_distance = 0.54500
    far_blocks = 0
    fps_counter = 1
    fps_limit = 0
    full_height = 480
    full_width = 640
    fullscreen = 0
    gamma = 0.80000
    grass_distance = 0.00000
    hdr_enable = 1
    land_anisotropy = 2
    land_detail = 1
    land_tex_lods = 0
    max_cache_res = 1
    max_clouds_quality = 3
    mgpu_compatible = 0
    mirrors = 0
    msaa = 0
    multisampling = 2
    or_ca = 0.00000
    or_dummy = 0
    or_enable = 1
    or_height = 2494
    or_hud_rad = 1.50000
    or_hud_size = 0.75000
    or_ipd = 0.05869
    or_render_eye = 1
    or_sipdc = 0.00000
    or_width = 2494
    post_sharpen = 0
    preset = 3
    prop_blur_max_rpm_for_vr = 155
    rescale_target = 1.00000
    shadows_quality = 3
    ssao_enable = 1
    stereo_dof = 5.00000
    vsync = 0
    win_height = 480
    win_width = 640

 

8 hours ago, Hetzer-JG51 said:


Do you have the game's "head-shake" turned on? I see vibration when in full-zoom but I think it's the cockpit shaking (it's less noticeable at normal zoom).

As for blockiness (wings), I had that until I put the Steam slider up to 200% on the 3080ti (250% on the 4090 but I think the extra 50% gives no further improvement). That's with Godlike in VD and I use standard SteamVR runtime.

 

I have the same head setting as used with the G2.  I didnt notice this degree of shaking before, especially during zoom.

You've ramped the resolution up 200%.  Doesnt this wipe out long distance spotting?

Posted
1 hour ago, Koziolek said:

is it an overall Steam slider or per game slider?


The global/overall one. 

43 minutes ago, ACG_Orb said:



You've ramped the resolution up 200%.  Doesnt this wipe out long distance spotting?


I have no idea but even if it does I'll take the hugely improved IQ over that any day. :)

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