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Should AI Parked Planes Be MCU Repairable?


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Posted

Salute,

I have a mission where I am making a players airfield non operational (disabled spawn point) if a number of planes are damaged at the airfield.

These are AI planes parked around the perimeter of the airfield.

I have a counter which is triggered when the correct number of planes are damaged.

This then disables the players spawn point for x minutes.

When the timer is up I have a MCU repair complete linked to the AI aircraft however they do not get repaired?

 

Should AI aircraft be repairable?

Any advice / pointers as always well received.

 

DD_Friar.

 

 

NON Ops Airfield.JPG

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