Vendigo Posted September 11, 2022 Posted September 11, 2022 (edited) In the FMB there are two options for the winter skin: gaz-mm_win#1 and gaz-mm_win#1#1 - although only one (gaz-mm_win#1#1) is possible to select. Anyway, if assign the official winter skin via the FMB to the AI's then the game displays it in a distorted way: Spoiler But assigning the skin to the Player's vehicle from within the game works fine: Spoiler Any feedback, thanks a lot! Edited September 11, 2022 by Vendigo 1
Vendigo Posted October 15, 2022 Author Posted October 15, 2022 (edited) The issue hasn't been addressed in the latest patch; currently the only way to correctly apply the official skins ("winter camo" and "summer camo") to GAZ-MM 72K is from the in-game lobby - to the Player's vehicle. The official skins assigned via the Full Mission Editor are distorted (pictures are in the previous post)! Is it indeed a complicated issue to figure out the official skins of a Collector's vehicle? Edited October 15, 2022 by Vendigo
Vendigo Posted October 15, 2022 Author Posted October 15, 2022 (edited) Here's a bunch of AI-controlled GAZ showing the official winter skin Is too late to apply for the screenshot competition? Spoiler An update.. There is another bug - in full mission builder I assign the official winter skin to the player's vehicle but when I play this mission, the game shows standrad summer skin Spoiler Edited October 15, 2022 by Vendigo
1CGS Regingrave- Posted October 15, 2022 1CGS Posted October 15, 2022 The skin consists of two textures, you're trying to apply the second one as a skin, thus having it wrong in the game. This is not a bug, this is a minor issue with the editor, that allows such choice. 1
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