OG__Iceman_VR Posted August 22, 2022 Posted August 22, 2022 [KEY = graphics] 3dhud = 0 adapter = 0 bloom_enable = 0 canopy_ref = 0 desktop_center = 1 detail_rt_res = 2160 draw_distance = 1.00000 far_blocks = 1 fps_counter = 1 fps_limit = 0 full_height = 6184 full_width = 6328 fullscreen = 0 gamma = 0.80000 grass_distance = 100.00000 hdr_enable = 1 land_anisotropy = 1 land_detail = 3 land_tex_lods = 3 max_cache_res = 1 max_clouds_quality = 0 mgpu_compatible = 0 mirrors = 1 msaa = 0 multisampling = 2 or_ca = 0.00394 or_dummy = 0 or_enable = 1 or_height = 3092 or_hud_rad = 1.50000 or_hud_size = 0.75000 or_ipd = 0.06401 or_render_eye = 1 or_sipdc = 0.00000 or_width = 3164 post_sharpen = 1 preset = 3 prop_blur_max_rpm_for_vr = 155 rescale_target = 1.00000 shadows_quality = 3 ssao_enable = 0 stereo_dof = 5.00000 vsync = 0 win_height = 720 win_width = 1280 [END] 1
Youtch Posted August 23, 2022 Posted August 23, 2022 Thanks for spotting this. Are you using any upscaling FSR/NIS and any sharpening through OpenXR toolkit?
EMS_Kurtis_VR Posted August 24, 2022 Posted August 24, 2022 For FSR/NIS, I think the answer is included in the settings of startup.cfg and it's seems to me, that is not the case.
OG__Iceman_VR Posted August 27, 2022 Author Posted August 27, 2022 Watch one of my older videos it explains it this video was just to help people who had steam and didn't know how to get the open XR toolkit running.
OG__Iceman_VR Posted August 27, 2022 Author Posted August 27, 2022 (edited) primarily use this if you have open XR running. If you're using steam use the video I posted earlier because we found there were some issues with steam installation players versus standalone. The graphic settings I have posted in the latest video for updated of the driver and game updates since this video is made a month ago. But the open XR tool kit functions are still the same. They did change motion reprojection which I tested but it has issues when you are shooting but is great if you just want to fly around. Also I have noticed since the latest open XR update you can set the pre-render frame rate from one or two. I have noticed with one it has cleared up many of the issues but if you have a slower system with a lower-end GPU you may want to have the pre-render still on. I am still testing this Edited August 27, 2022 by OG__Iceman_VR 2
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