jcole Posted June 25, 2022 Posted June 25, 2022 I’ve checked about on the site for how to save ammo load out for any aircraft in Single Player Mode. I haven’t been able to find any help with this, but am under the impression that it can’t be done in single play mode. I can change the convergence distance but not he ammo loading - I’m stuck with the programmed ammo loading. Is this correct? Thanks in advance…….
Dagwoodyt Posted June 25, 2022 Posted June 25, 2022 47 minutes ago, jcole said: I’ve checked about on the site for how to save ammo load out for any aircraft in Single Player Mode. I haven’t been able to find any help with this, but am under the impression that it can’t be done in single play mode. I can change the convergence distance but not he ammo loading - I’m stuck with the programmed ammo loading. Is this correct? Thanks in advance……. Yes it's possible to save a custom ammo load and convergence in SP mode. Once given custom name and saved it can be called up in the FMB. Easiest way to document is to set a custom loadout that has no tracer ammo and make a 1v1 mission with it in the FMB. This topic has been discussed previously.
jcole Posted June 26, 2022 Author Posted June 26, 2022 (edited) Thanks. However, I’m still a little confused. Perhaps I’m doing this incorrectly. For example, on the “Plane” screen I call up a Spit Mk Vb and make changes to the call sign, squadron, fuel load, convergence and/or ammo load. I name the file and do a “save as”. I then enter the Quick Mission or Mission SP mode and choose a mission, then select the aircraft and an option in the pull down menu is “Empty “, “Default”, “Custom “ or my new file name. I select the new file name. When I fly that mission, the aircraft camouflage, call letter and even the gun convergence looks right. However, the custom ammo load doesn’t - example - I still have white traces even though I changed them to Red, or Yellow or none. Sorry that I raised a topic that may have been already discussed . I could not find my answers. Thanks again. Edited June 26, 2022 by jcole
Dagwoodyt Posted June 26, 2022 Posted June 26, 2022 28 minutes ago, jcole said: Thanks. However, I’m still a little confused. Perhaps I’m doing this incorrectly. For example, on the “Plane” screen I call up a Spit Mk Vb and make changes to the call sign, squadron, fuel load, convergence and/or ammo load. I name the file and do a “save as”. I then enter the Quick Mission or Mission SP mode and choose a mission, then select the aircraft and an option in the pull down menu is “Empty “, “Default”, “Custom “ or my new file name. I select the new file name. When I fly that mission, the aircraft camouflage, call letter and even the gun convergence looks right. However, the custom ammo load doesn’t - example - I still have white traces even though I changed them to Red, or Yellow or none. Sorry that I raised a topic that may have been already discussed . I could not find my answers. I'm pretty sure you will eventually will find a few threads on this topic. Thanks again. Options/Plane tab is where the custom loadouts get saved. Once saved they can be seen in the "user" file. I'm pretty sure you will eventually find previous threads on this subject.
Josp Posted June 26, 2022 Posted June 26, 2022 (edited) Hi jcole, I think it is not possible to change the default ammo setup in single missions. As Dagwoodyt said, you have to go to the Full Mission Builder, load the desired mission, and change the ammo setup there. I think the easiest way how to change the ammo setup is going to multiplayer, selecting the desired plane, and changing its ammo setup according to your preferences. This will become your default setup for that plane and the game should use it also in the single player mode. Josef Edited June 26, 2022 by Josp
jcole Posted June 26, 2022 Author Posted June 26, 2022 Thanks again. I was under the impression that in Single Mission, the load out could not be easily changed. If this issue has been discussed before, might it be time to address it in a upcoming change? 1
Dagwoodyt Posted June 26, 2022 Posted June 26, 2022 (edited) 5 hours ago, Josp said: Hi jcole, I think it is not possible to change the default ammo setup in single missions. As Dagwoodyt said, you have to go to the Full Mission Builder, load the desired mission, and change the ammo setup there. I think the easiest way how to change the ammo setup is going to multiplayer, selecting the desired plane, and changing its ammo setup according to your preferences. This will become your default setup for that plane and the game should use it also in the single player mode. Josef Options/Plane tab is where the custom loadout is saved in SP mode for use in FMB. No matter which method you choose I think it does not carry over into stock "Quick" missions. AFAIK stock QM's will always use the game's default loadout and convergence not your custom loadout/convergence. Maybe a forum search for "convergence" could yield additional info. Edited June 26, 2022 by Dagwoodyt
jcole Posted June 26, 2022 Author Posted June 26, 2022 Thanks once again, particularly for your patience. I’ve been searching the forum and there is some chatter previously on this topic. My question now is, in light of the discussions, is there a possibility of some future patch that will make it easier to change and save custom loads/convergence in SP mode? It seems there would be enough support for it.
Mysticpuma Posted June 29, 2022 Posted June 29, 2022 On 6/26/2022 at 5:15 PM, jcole said: Thanks once again, particularly for your patience. I’ve been searching the forum and there is some chatter previously on this topic. My question now is, in light of the discussions, is there a possibility of some future patch that will make it easier to change and save custom loads/convergence in SP mode? It seems there would be enough support for it. Sadly, Single Player options have never been the focus of TFS. I think this has been one of the longest running requests, even before TFS were involved (for the offline players), and while there are tricks and workarounds to get a custom payload to work, sadly there is still no simple way of choosing a load out and having it available for any mission you want to play. TFS are working hard on their graphics and VR update so likely this request won't be in their focus but they have added a lot of new missions and the Ai was (is?) still being updated. Their was a beta testing forum for the Ai testing but it isn't clear if this is still active or being actively worked on? When the VR and Graphics update finally arrives it will be interesting to read the "changelog" and see what changes have been made to the Single Player/Offline experience and having a simple way to use the load out the player chooses without having to jump through multiple hoops to 'fix it'. Time will tell ?
jcole Posted June 29, 2022 Author Posted June 29, 2022 Well, while I can understand their focus, it seems ashamed that a fix that might be so beneficial to SP enjoyment of this great FS gets such little priority.
Team Fusion Buzzsaw Posted June 30, 2022 Team Fusion Posted June 30, 2022 22 hours ago, Mysticpuma said: Sadly, Single Player options have never been the focus of TFS. I think this has been one of the longest running requests, even before TFS were involved (for the offline players), and while there are tricks and workarounds to get a custom payload to work, sadly there is still no simple way of choosing a load out and having it available for any mission you want to play. TFS are working hard on their graphics and VR update so likely this request won't be in their focus but they have added a lot of new missions and the Ai was (is?) still being updated. Their was a beta testing forum for the Ai testing but it isn't clear if this is still active or being actively worked on? When the VR and Graphics update finally arrives it will be interesting to read the "changelog" and see what changes have been made to the Single Player/Offline experience and having a simple way to use the load out the player chooses without having to jump through multiple hoops to 'fix it'. Time will tell ? Not the case. We have created dozens of single player campaigns and encouraged the community to build their own by providing guides. Edit: I would add, anyone who is interested in creating single player campaigns, and needs advice, please contact ATAG_Oskar on the ATAG forums 2
Mysticpuma Posted June 30, 2022 Posted June 30, 2022 9 hours ago, Buzzsaw said: Not the case. We have created dozens of single player campaigns and encouraged the community to build their own by providing guides. Edit: I would add, anyone who is interested in creating single player campaigns, and needs advice, please contact ATAG_Oskar on the ATAG forums And completely ignoring the point raised about the loadout issue..........? So having all the campaigns and Single player missions, what is the "Quick and easy way" that players choose their own custom loadouts in Single Player and make them stick?
Dagwoodyt Posted June 30, 2022 Posted June 30, 2022 I think a QMB would be an ideal place to create persistent loadouts for each aircraft. The WIP QMB menu item has never been described AFAIK. Maybe some hope there? 1
jcole Posted June 30, 2022 Author Posted June 30, 2022 Well, that’s all well and good, but why not just save the custom load for your chosen aircraft in the PLANE option as a Save As file under a new name? That really seems the easiest. The new custom load is saved under that name for that aircraft to be used in any SP mission. You go to your Quick Mission or Single Mission , pull up the mission you wish to fly, change aircraft from the Default, pull up your new Save As file and Bobs your uncle.
Dagwoodyt Posted June 30, 2022 Posted June 30, 2022 17 minutes ago, jcole said: Well, that’s all well and good, but why not just save the custom load for your chosen aircraft in the PLANE option as a Save As file under a new name? That really seems the easiest. The new custom load is saved under that name for that aircraft to be used in any SP mission. You go to your Quick Mission or Single Mission , pull up the mission you wish to fly, change aircraft from the Default, pull up your new Save As file and Bobs your uncle. Agreed, so saved loadouts would then be available in QMB, SP missions and campaigns. A QMB would represent a welcome feature upgrade if done well. Hope it’s progressing!
jcole Posted June 30, 2022 Author Posted June 30, 2022 (edited) ? Seems logical that you would now have that customized load out for that A/C regardless of where you choose to use it. That would certainly enhance the game and your enjoyment level as well as increased realism. Edited June 30, 2022 by jcole
Team Fusion Buzzsaw Posted June 30, 2022 Team Fusion Posted June 30, 2022 We are looking at changing the loadout programming... probably for TF 6.0.
jcole Posted July 1, 2022 Author Posted July 1, 2022 Buzzsaw, thanks. Not sure where TF 6.0 is in relation to time. Does that mean this year? That would be good………
Sokol1 Posted July 1, 2022 Posted July 1, 2022 (edited) 10 hours ago, jcole said: Well, that’s all well and good, but why not just save the custom load for your chosen aircraft in the PLANE option as a Save As file under a new name? That really seems the easiest. The new custom load is saved under that name for that aircraft to be used in any SP mission. You go to your Quick Mission or Single Mission , pull up the mission you wish to fly, change aircraft from the Default, pull up your new Save As file and Bobs your uncle. The thing is that actually you can't select loadout in Single Missions, the GUI is locked, seems that need change something in game code. Can select in Quick Mission, but has some quirks, for some planes the loadout created in Plane is not available. Is typical "It's CloD!", may work, may not. ? Edited July 1, 2022 by Sokol1
jcole Posted July 1, 2022 Author Posted July 1, 2022 (edited) As I said in my above post, I can go into the PLANE option screen and change/customize the load out , fuel quality/weight, call sign , squadron and skin/camouflage. I can “save as” under a new file name , hit APPLY and should be good to go in SP mode but………….. for QM and SM I’m not sure. of all those saved changes above, the only one I can visually confirm that changed is the skin/camouflage- that I can see. Fuel load I’m not sure changed as the fuel gauge seems to register full load. Call signs never change, and custom load out…… don’t think anything changed from the default setting. Edited July 1, 2022 by jcole
Team Fusion Buzzsaw Posted July 1, 2022 Team Fusion Posted July 1, 2022 21 hours ago, jcole said: As I said in my above post, I can go into the PLANE option screen and change/customize the load out , fuel quality/weight, call sign , squadron and skin/camouflage. I can “save as” under a new file name , hit APPLY and should be good to go in SP mode but………….. for QM and SM I’m not sure. of all those saved changes above, the only one I can visually confirm that changed is the skin/camouflage- that I can see. Fuel load I’m not sure changed as the fuel gauge seems to register full load. Call signs never change, and custom load out…… don’t think anything changed from the default setting. You can change your call sign in Multiplayer, (Squadron ID's) in your preferences to whatever Squadron/Staffel/Squadriglia is available for programming. In Singleplayer, you are limited to the Squadron ID which the mission builder programmed into the mission. In many cases these are historically based missions, with historical Squadrons. If you really want to change the ID, then you need to go into the Mission file and manually edit the ID's.
jcole Posted July 2, 2022 Author Posted July 2, 2022 Thanks again. You indicated the load out would be reprogrammed to allow customization and saved possibly TF 6.0. Would that be this year?
Mysticpuma Posted July 2, 2022 Posted July 2, 2022 8 hours ago, jcole said: Thanks again. You indicated the load out would be reprogrammed to allow customization and saved possibly TF 6.0. Would that be this year? Nope. v6.0 hasn't been announced yet and v5's VR and Graphics update have to be released first. TFS hope for that to be by the end of August but currently no further update is available. V6.0 is most likely not going to appear before the end of 2023
jcole Posted July 2, 2022 Author Posted July 2, 2022 Ahh……… well, that’s disappointing, not that it makes any difference,……….
Enceladus828 Posted July 3, 2022 Posted July 3, 2022 50 minutes ago, Mysticpuma said: Intriguing! I find it quite intriguing that whenever something related to IL-2 GBs misses its deadline with no revised ETA, the devs remain silent about issues that people have been bringing up many times (belly landings and ground looping almost always fatal nowadays), or there is no news by the devs on things like Air Marshall, Drop Tanks/Fuel Management and the FC2 map (have yet to see any WIP images of it), nobody seems to be mentioning it nor making a fuss about it. They just understand that the devs are a small team with limited resources who are struggling due to limitations and situations going on in the world right now, and technical issues can get in the way which adds to delays. However, whenever something related to CloD/IL-2 Dover series misses its deadline with no revised ETA or there's a lack of WIP images to be presented, and many things I mentioned above, people are quite vocal about this. ? 2
Mysticpuma Posted July 4, 2022 Posted July 4, 2022 (edited) 14 hours ago, Enceladus said: However, whenever something related to CloD/IL-2 Dover series misses its deadline with no revised ETA or there's a lack of WIP images to be presented, and many things I mentioned above, people are quite vocal about this. ? As a long time offline player, I really was saying, simply as I had missed that screenshot...it's intriguing! I am really interested in this as it's one area I have always felt CloD could do better at. To see a screenshot offering a Quick Mission Builder is something that I really hope comes to the game in the next release. So literally 'intriguing', is something that text in the screenshot really is. No drama, just really happy to see a QMB being worked on. No requests for deadlines anywhere...just happy to see this may actually be a thing! Edited July 4, 2022 by Mysticpuma 1
Team Fusion Buzzsaw Posted July 7, 2022 Team Fusion Posted July 7, 2022 We are working on a Quick Mission Builder. We hope it will be ready for TF 6.0. That is all I can say at this point. The announcement for TF 6.0 will be made by 1C. 3 1 1
Enceladus828 Posted July 8, 2022 Posted July 8, 2022 2 hours ago, Buzzsaw said: The announcement for TF 6.0 will be made by 1C. Any ETA on this announcement?
jcole Posted July 8, 2022 Author Posted July 8, 2022 And will the custom load out only be within the QMB, or will it also be included in PLANE OPTIONS so as to be saved and used everywhere?
Dagwoodyt Posted July 9, 2022 Posted July 9, 2022 Incremental feature upgrades are the "bridge" that helps get to TF6.0. Many SP will likely not buy TF6.0 merely hoping that it might provide some unspecified feature improvements, but more likely because incremental upgrades have provided incentive to buy ?
kraut1 Posted July 12, 2022 Posted July 12, 2022 I am using CLOD, CLOD Blitz (and later Tobruk) since 2015 only for offline gaming / single player campaigns. At first I used mostly the TEF Campaign and since 1.5 years addionally TheOden dynamic missions (new version released 2 weeks ago). I like these campaigns. Results of course to added manually to a Excel log Book. But this is not a problem for me because CLOD covers only a limited time between 1940 and 1942. So I had always to fly fly "mixed careers" with CLOD and other sims like IL2 1946, Great Battles or sometimes even some offline War Thunder missions.
jcole Posted July 12, 2022 Author Posted July 12, 2022 On 7/9/2022 at 3:34 PM, Dagwoodyt said: Incremental feature upgrades are the "bridge" that helps get to TF6.0. Many SP will likely not buy TF6.0 merely hoping that it might provide some unspecified feature improvements, but more likely because incremental upgrades have provided incentive to buy ? Hmm….. so what I hear is not to expect any changes to custom ammo loading for a while……….. I understand but……bummer……..
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