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Developer Diary #321 - Discussion


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Jason_Williams
Posted
Quote

321

 

Dear Pilots,

 

Today’s DD brings us images of the ME 410 A-1 in the engine finally, showing off some of its paint-schemes and beautiful lines. This beautiful bird has been in development for a long time, but the wait has been worth it. The cockpit was an especially challenging piece of work and we’ll have pics of it in the next Developer Diary, but today feast your eyes on its external beauty. Our 410 an A-1 model, but with various modifications that are included it can also become a B-2 variant. We think you will really enjoy the ME 410 A-1 ‘Hornisse’ as it was known. It’s another triumph for the Sturmovik modeling and engineering teams! The ME 410 will enter Beta in about a week’s time.

 

Full Text and Visuals HERE.

 

Jason

  • Like 22
  • Thanks 6
  • Upvote 4
Posted

Awesome. Can't wait for the full release of BoN and then to see what the next Great Battle will be.

  • Upvote 5
Posted

More excellent work...

Jade_Monkey
Posted

Nice! We are so so close to the release, cannot wait for the new map.

Posted

I have no objections against this DD

  • Haha 2
tattywelshie
Posted

What a lovely lovely DD. Words cannot explain how much I can’t wait to fly in the 410. I used to watch a 410 have its engines run up at my local airfield when I was a kid, and have been obsessed with the plane ever since. Tis a thing of beauty! 

  • Like 7
Posted

What a beautiful aircraft and scenery. This game has come a long way indeed. Impressive.

  • Upvote 2
Posted
13 minutes ago, Enigma89 said:

Awesome. Can't wait for the full release of BoN and then to see what the next Great Battle will be.

 

Relax. There will be months of bug fixes after BON is released.

  • Confused 2
  • Upvote 4
=EXPEND=CG_Justin
Posted (edited)

The 410 is BEAUTIFUL!!! BRAVO ? ? ?

Edited by =EXPEND=CG_Justin
Posted

410 looks incredible, and so the map! Good things to come soon!

Posted

Looking good for both 410 and the airfields.

 

If airfields are to be populated with static aircraft as standard (?) will be a good improvement for this map. Nothing worse than huge yet totally empty and uninhabited airfields.

  • Upvote 3
Posted
5 minutes ago, LF_Gallahad said:

410 looks incredible, and so the map! Good things to come soon!

need to wait one more week, then it's showtime!!!

Posted

You've done it again team!

Motherbrain
Posted

That night fighter skin is sexy AF on that bird!

  • Like 1
III./SG77S_Falke
Posted

Can't wait to try the Me410.  Looks like a beautiful aircraft.  I have already checked out on the Ar234, which is simply beautiful to fly.  However, it is not recommended to land it on grass strips as it will be somewhat bumpy...,

Posted (edited)

Awesome 410. The airfieelds look reeally good.

 

In before Asgar!   :tease:

 

 

Woops. Too late.:P

Edited by Jaws2002
[CPT]Crunch
Posted

I'm starting to think the real thing the 410 has going for it is an incredibly good visibility field out of the cockpit, for a twin. 

  • 1CGS
Posted

Very nice. :good:

 

For those wondering, several of the pics depict Dreux, which will be a big part of career mode:

 

BON_Field_09.pngimage.thumb.jpeg.f28d36b19b951ccca92a1209cac31947.jpeg

  • Like 6
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  • Upvote 3
Posted

The 410 is not a plane that I paid much attention to in the past but close up its well modelled and interesting , it will be a fun learning experience.

The map of Normandy too looks well done , particularly the coastline and the  amount  of different airbase designs, not to mention a decent level

of detail for them is most welcome.

Ala13_UnopaUno_VR
Posted

A little more wear on the terrain of the aerodrome runways would not be bad, it cannot be that we have worn brakes on planes and clean runways xd GJ devs

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  • Upvote 3
Posted

I too, am really looking forward to this German bird. I do wonder how the rear gunner position will be modeled and guns aimed & fired.I have wondered how thr Geraman gunners flet about it's operation during arial fights back in the day ( those who lived through them that is...?) It strikes me that they may have been a bit "cluky " in operation and have had their fair share of blind spots...? Of course with Great battle's super human AI gunners these apparent faults will probably present no problems at all!

( I have always imagined the gunner's position of the 410 to sort of inspired the gunners in the Millennium Falcon...well , or maybe the B-29?)

1732_id01_022.jpg

TIE-fighters.jpg

  • Like 1
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  • Upvote 1
Posted

The 410 is a great package a long favorite of mine. Its going to be a great addition to iL2.

 

I'm quite curious about how the future complaints of pilot snipes issues will be in the iL2 community. As in other games featuring the 410 always seem to bring up pilot sniping as issue. Maybe people will once more realize a plane featuring a cockpit of glass does not make for the best choice in direct fire tactics against a heavyily gunned target. So seeing people adapt to a new style of combat is going to be interesting for me as the community goes through the growing pains of learning.

354thFG_Panda_
Posted

410 looks great. Good job as always :salute:

 

Jade_Monkey
Posted
58 minutes ago, Ala13_UnopaUno_VR said:

A little more wear on the terrain of the aerodrome runways would not be bad, it cannot be that we have worn brakes on planes and clean runways xd GJ devs

 

 

Lol good point.

 

The brakes are long overdue and more wear on the ground would be a nice touch.

Posted (edited)
1 hour ago, LukeFF said:

Very nice. :good:

 

For those wondering, several of the pics depict Dreux, which will be a big part of career mode:

 

image.thumb.jpeg.f28d36b19b951ccca92a1209cac31947.jpeg

 

Looked it up in Google Maps to see where it is situated. If you look carefully, you can still see the outlines of the old airfield in the current landscape :)

image.thumb.png.a3690b2c2e11ec784f52561628387b8f.png

Edited by SYN_Vander
  • Like 11
  • Upvote 2
Guest deleted@134347
Posted (edited)

I hope those side gun-pods can be disabled by direct and/or the explosive near hits, and not just by killing the gunner.

Edited by omicron_21
Posted (edited)
2 hours ago, LukeFF said:

Very nice. :good:

 

For those wondering, several of the pics depict Dreux, which will be a big part of career mode:

 

 

 

The historically accurate custom airfields are actually a very pretty addition. Should help with navigation and add a lot of dramatic 'sense of place'.

 

A lot of things I wondered about whether they were worth the effort - and almost every time the developers complete something I'm pleasantly surprised to find out it was!

 

  

1 hour ago, Ala13_UnopaUno_VR said:

A little more wear on the terrain of the aerodrome runways would not be bad, it cannot be that we have worn brakes on planes and clean runways xd GJ devs

 

Should be doable as a mod (for those who want it).

 

The one thing I wish as an option is that blue tinted winter we used to have. Alas, I haven't figured out any way to mod it back in. I did feel it captured that sense of deep cold though... where the ice crystals reflect the blue of an open sky (FYI FWIW - the coldest days have clear skies which tint the snow blue, this is because the water vapour has all condensed - overcast days and snow days are warmer). On the other hand, it might also be neat to have semi-open rivers (or ones where planes fall through the ice) like in the original Il-2... maybe if we get an East '45 or Leningrad scenario they'll consider?

 

Anyway, you can see from me getting all dreamy that I'm hyped for the new map (which apparently causes me to also get hyped for everything, including things which aren't in the works).

 

 

 

  

33 minutes ago, SYN_Vander said:

 

Looked it up in Google Maps to see where it is situated. If you look carefully, you can still see the outlines of the old airfield in the current landscape :)

image.thumb.png.a3690b2c2e11ec784f52561628387b8f.png

 

Interesting.

 

I remember using the OLS of England - one can use the 25" to the mile on one side, and select LiDAR on the other - it often causes old features (e.g. rail-beds, old foundations) to become visible which aren't visible in the normal sat maps. It is fun finding things people don't know are beneath their feet:

Side by side georeferenced maps viewer - Map images - National Library of Scotland (nls.uk)

Edited by Avimimus
  • Thanks 1
Posted (edited)
2 hours ago, LukeFF said:

Very nice. :good:

 

For those wondering, several of the pics depict Dreux, which will be a big part of career mode:

 

 

Indeed! However the many revetements shown have blast walls of the wrong shape (such shape was more often found with basic earthen work, and usually had no shelter inside; they were quite common on temporary fields, or relatively primitive ones like in Russia, Italy Tunisia etc.; they are easy to spot on photos).

In the case of Dreux, the blast walls were square, and many of them had a blister hangar inside, some large (33m) some smaller (25m). The 2x6 concrete blocks used for tie down the larger hangars are still visible on the photo for some locations, and this was a sure indication of a blister hangar. Those hangars were used extensively on german airfields in France since 1940; first as Werkhallen then as after 1941 aircraft hangars (Abbeville had more than 30!).

 

The issue is the same with Caen airfield as shown in a former DD), with or without a rear shack. The two large hangars to the north were 1937 french hangars, whose type has been used (quite haphazardly!!!) in CoD. The other large hangars may be rather correct. The Luftwaffe hangars were extremely varied and did not seem to follow a very rigid set of rules like the Heer bunkers for instance.

The B&W 1947 photo proposed by LukeFF is very interesting but only if you can look at it at a proper size.

 

For those interested the download link of the digital copy is https://wxs.ign.fr/x7yv499pbcguxhhxh8syehwe/jp2/DEMAT.PVA/1914-0011/IGNF_PVA_1-0__1947-06-02__C1914-0011_1947_F1914-2115_0519.jp2

 

Luke, if you want to discuss the matter or pass messages, you know how to join me...And we did not discuss the V1 sites yet...?

 

asw22

Edited by jvm
ScotsmanFlyingscotsman
Posted

Those 410 pics are excellent, really squat on it's undercarriage, the one at Cosford cannot be seen from afar so looks quite big,tall, close up. Looking forward to jousts with the Mosquito, hmm Mossie v Hornet, what could go wrong, hope that cloud over there isn't DDT!

  • 1CGS
Posted
42 minutes ago, jvm said:

Indeed! However the many revetements shown have blast walls of the wrong shape (such shape was more often found with basic earthen work, and usually had no shelter inside; they were quite common on temporary fields, or relatively primitive ones like in Russia, Italy Tunisia etc.; they are easy to spot on photos).

In the case of Dreux, the blast walls were square, and many of them had a blister hangar inside, some large (33m) some smaller (25m). The 2x6 concrete blocks used for tie down the larger hangars are still visible on the photo for some locations, and this was a sure indication of a blister hangar. Those hangars were used extensively on german airfields in France since 1940; first as Werkhallen then as after 1941 aircraft hangars (Abbeville had more than 30!).

 

The issue is the same with Caen airfield as shown in a former DD), with or without a rear shack. The two large hangars to the north were 1937 french hangars, whose type has been used (quite haphazardly!!!) in CoD. The other large hangars may be rather correct. The Luftwaffe hangars were extremely varied and did not seem to follow a very rigid set of rules like the Heer bunkers for instance.

The B&W 1947 photo proposed by LukeFF is very interesting but only if you can look at it at a proper size.

 

For those interested the download link of the digital copy is https://wxs.ign.fr/x7yv499pbcguxhhxh8syehwe/jp2/DEMAT.PVA/1914-0011/IGNF_PVA_1-0__1947-06-02__C1914-0011_1947_F1914-2115_0519.jp2

 

Luke, if you want to discuss the matter or pass messages, you know how to join me...And we did not discuss the V1 sites yet...?

 

asw22

 

Thanks - I've passed along an email to those working on the map.

dannytherat
Posted
3 hours ago, Motherbrain said:

That night fighter skin is sexy AF on that bird!

I may be wrong but I think that may be a schnellbomber Me-410 rather than a nightfighter.

 

Either way it's quite exciting!

Posted

Very cool looking. Can't wait for the cockpit.

Jade_Monkey
Posted
3 hours ago, LukeFF said:

Very nice. :good:

 

For those wondering, several of the pics depict Dreux, which will be a big part of career mode:

image.thumb.jpeg.f28d36b19b951ccca92a1209cac31947.jpeg

 

Is the player supposed to create their own 13 June 1944 mod? ?

 

Spoiler

media-34188.jpeg

 

 

Posted

Yay! finally!

Posted
20 minutes ago, Jade_Monkey said:

 

Is the player supposed to create their own 13 June 1944 mod? ?

 

  Hide contents

media-34188.jpeg

 

 

Interesting photo...you may notice the many blister hangars I mentioned earlier...as well as the two french hangars, not destroyed yet!

 

asw22

Aurora_Stealth
Posted (edited)

Wohoo! looks fantastic! Congrats to the team getting this complex machine together, and the Ar234! 

 

Been waiting a long time for this particular aircraft... the Me410 certainly looks the part, quite an imposing machine up close like several people have said.

 

Cant wait to see the finished cockpit and how the rear gunner barbette mechanics work for the player.

 

Looks to me a very robust and solid machine, especially with those huge DB603 engines... looking forward to some fun throwing her into high speed dives and sweeping ground attacks. 

Edited by Aurora_Stealth
FlyingNutcase
Posted
4 hours ago, Ala13_UnopaUno_VR said:

A little more wear on the terrain of the aerodrome runways would not be bad, it cannot be that we have worn brakes on planes and clean runways xd GJ devs

 

Precisely what I was about to post. It's all looking truly stellar but wear/tire marks would create a more "alive" feel. Hopefully that'll be part of the "not all textures are final" comment from Jason.

 

And very nice that the amphibious landings are getting specific attention. I love the team's commitment to a quality product.

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