Stray Posted October 27, 2013 Posted October 27, 2013 (edited) Well, we have to be happy to see new pilots come here after their first experience with flight in Warthunder due to the fact there is interest in flight games. But BoS, RoF, DCS and 1946 are not flight games. Those are flight simulations, so expect the following, to name the few: - complex engine management, including recognizing and understanding the meaning of gauges; - take off and landing procedures; - the use of flaps and trimming in combat/flight; - the importance of prop pitch and basic understanding of physics on high school level; - G factor and the stress you can apply to your aircraft by turning/diving; - avoiding the stall and recovery from it; - combat manouveres; - mainly old farts playing it to name a few. For different type of aircraft, those values are different. I played WT for a while, stopped by the time I got 18 air kills in one mission with my P-39. Never got back to it since. And before you say "there is full realism mode there now" - when I played it, maybe 5 people on my time zone flew "real". And it was far from it anyway. 1946 is fantastic, complex, enjoyable and rewarding. Flying a mission for 45 minutes and shooting just one "breather" before landing in one piece is truly rewarding. I trust BoS will be the same, but better in terms of effects, physics, and the look of it. Check six! Edited October 27, 2013 by 9./JG54_Stray
Cybermat47 Posted November 1, 2013 Posted November 1, 2013 http://forum.warthunder.com/index.php?/topic/74806-the-n1k-and-why-it-is-far-better-than-it-should-be/ They're not much different from us after all...
Wolger Posted November 1, 2013 Posted November 1, 2013 Well, we have to be happy to see new pilots come here after their first experience with flight in Warthunder due to the fact there is interest in flight games. But BoS, RoF, DCS and 1946 are not flight games. Those are flight simulations, so expect the following, to name the few: - complex engine management, including recognizing and understanding the meaning of gauges; - take off and landing procedures; - the use of flaps and trimming in combat/flight; - the importance of prop pitch and basic understanding of physics on high school level; - G factor and the stress you can apply to your aircraft by turning/diving; - avoiding the stall and recovery from it; - combat manouveres; - mainly old farts playing it to name a few. For different type of aircraft, those values are different. I played WT for a while, stopped by the time I got 18 air kills in one mission with my P-39. Never got back to it since. And before you say "there is full realism mode there now" - when I played it, maybe 5 people on my time zone flew "real". And it was far from it anyway. 1946 is fantastic, complex, enjoyable and rewarding. Flying a mission for 45 minutes and shooting just one "breather" before landing in one piece is truly rewarding. I trust BoS will be the same, but better in terms of effects, physics, and the look of it. Check six! WT FRB with full aircraft control has all that - maybe not as complete as DCS or Il2 cos it's still beta. FRB is full of human players at midnight my timezone which I believe is peak hours in Europe, Events FRB mode with correct types of plane flown in the same period also has 16x16 players all the time, not sure why'd you say that. http://forum.warthunder.com/index.php?/topic/74806-the-n1k-and-why-it-is-far-better-than-it-should-be/ They're not much different from us after all... Indeed. That's how I learnt CEM and got the nice il2 46 manual from this page. http://forum.warthunder.com/index.php?/topic/56604-pitchmixtureradiatorsupercharger-settings/
Heliosiah Posted November 1, 2013 Posted November 1, 2013 Plenty of things in WT are still in development and aren't completely modeled. Certain aspects of compression and stall characteristics are still being worked out, more planes are added, new parameters are updated, and all of the 200+ flight models are constantly tweaked as those new parameters are created. Is it simish? Of course not. But I feel it's too early to judge very harshly. 2
Cybermat47 Posted November 1, 2013 Posted November 1, 2013 Plenty of things in WT are still in development and aren't completely modeled. Certain aspects of compression and stall characteristics are still being worked out, more planes are added, new parameters are updated, and all of the 200+ flight models are constantly tweaked as those new parameters are created. Is it simish? Of course not. But I feel it's too early to judge very harshly. Okay, thanks for the info. And welcome!
TyphoonOneB Posted November 8, 2013 Posted November 8, 2013 One of the only things that the Il2 games have always lacked was the pilot models in the first person perspective. It would look absolutely stunning in BoS, but other than that everything in the game isn't as good quality as sims like IL2 or RoF. (Apart from pretty graphics which were modelled/upgraded from IL2 BIRDS OF PREY)
Maico Posted December 5, 2013 Posted December 5, 2013 Hi Fellas: I don't think it is right to say War Thunder is crap or does not qualify as a Sim. I am tired of this so, its time for me to put my two cents in. First off, let me say that I absolutely love BOS and there is no doubt this will be a great success. I also fly regularly Clod and ROF. I have 4 different installs of IL2 1946 and I still like to fly it offline. I don't play anything but flight sims unless my nephew comes to visit then we play Call of Duty on the PS3. WT is a game some say its not a Sim. I say to them.... GET IN THE RING! FRB is a sim. NO the dynamics are not realistic as say Clod and You will not be messing about with Superchargers and Fuel Mixes. Instead you will be immersed in a true Slugfest. Want to fight? Then you need to learn the rules of air combat. 90% of my flying is done in a 109F4 or the G-10. Both are well modeled beautiful planes. When you fly against Spits, Typhoons and Kingcobras you really have to earn your keep and hustle. The La and Yak pilots will hang your but to dry so you better hustle. Try to out turn these with a competent pilot against you and you are done. I had one of my most memorable flights against a fella in a I-16 type 24. The unspoiled, uncorrupted track (a great feature to see view your strengths and failures) is something I love to watch. I had problems with IL2 1946 always spoiling my tracks. Don't watch six and you are done. Fly into the enemy base... Done! Play the hero... You die. It is as hard as IL2 1946 was and as immersive as any true sim out there. On top of this there is a goal to win the match. Match wins are what count, not individual kills. There are a lot of qualities that attract me to WT. 1. The thrill of the fight. You really get that "in The Bowl" feeling like IL2 1946 did in QMB. No looking for the enemy for 40 minutes. 2. The rules apply. Live by the rules of aerial warfare i.e. Dicta Boelcke or die. 3. Aircraft have to be flown by their strengths against the enemies weaknesses. Rookies fly Spits and La5s 4. Terrain: I have never ever felt so "in" the terrain as with this sim. The trees look real. You duck down valleys and gorges to evade the enemy. Fly next to trees and around mountains. The terrain can be your savior or your enemy. Terrain has not been rendered so well in a sim. How many mountains in CloD? 5. Runs like a Deer. Never have I had a problem running this sim in full beauty. I turned all the sliders up and left it like that. No herky jerky, and No problems at all. Here is what I don't like. 1. Single player. There are missions but I did not like them much. Not much immersion. 2. No Full Mission Builder. I used to spend hours on it in IL2 and CloD 3. It is PLAY TO WIN. No doubt. They basically sell you the Aircraft Specs. Tssssk. That's BS. 4. You are down in the mud and you will get dirty. There is a lot of immature players. Some I think are old immature players. But I have also met a lot of mature good pilots there. Its like anything attractive, it attracts all kinds. 5. The bomber trolls. This allows people with no skill to kill you in your fighter. No this is not a good factor but, its made me a better bomber killer. Now this is not a My Sim is better than your sim post. I will be extensively active in BOS. This is a post to say, Do not discount WT as a great sim. I hated Gaijins other efforts. But this sim, game whatever you call it is Great! Get In The Ring! Maico 1
ImPeRaToR Posted December 5, 2013 Posted December 5, 2013 Plenty of things in WT are still in development and aren't completely modeled. Certain aspects of compression and stall characteristics are still being worked out, more planes are added, new parameters are updated, and all of the 200+ flight models are constantly tweaked as those new parameters are created. Is it simish? Of course not. But I feel it's too early to judge very harshly. It has been in "beta" for something like two years now, at some point they have to stop hiding behind the word and just confess that their approach of constantly "tweaking" the physics and screwing up all the planes at the same time might not be the best approach.
=LD=Hethwill Posted December 5, 2013 Posted December 5, 2013 There are very few planes left in WT that are somewhat flying as they should. Last of the 109 line was the G-6. Has been broken good as well. Behaves like a dream plane - no stalls, no snaps,... Yes, FRB demands situational awareness but that's it. Most plane's strengths and weaknesses are lost in aerodynamics coding and the way the engines work. It is a soft sim. This being said there are still some planes that have not been touched by the "arcade aerodynamics" coding. P-40 is somewhat acceptable. The pony, even with the odd high wing snap roll.... affecting....the opposite low wind... ( it has been in game forever...) still flies acceptable. Typhoon is also in the bag of the acceptable. Don't get me wrong, FRB might be close to a sim and "was" entertaining. As soon as planes started to be "polished" and essential SIM LIKE features in aerodynamics got erased ... what is the point ? One can dive 5000m without suffering compression... high loads short of 14G while maneuvering... no engine climbs with no stalls... high bank turns with full flaps down and speed keeps increasing !?
VR-DriftaholiC Posted December 5, 2013 Posted December 5, 2013 (edited) If you are pulling 14G in warthunder it isn't in Full Real Battles and yes compression isn't modeled. in Arcade and Historical modes the physics are far from realistic. FRB gets it much closer. It's still got it's issues but far from a bad sim and much better the clod imho. Edited December 5, 2013 by driftaholic
-MG-Cacti4-6 Posted December 5, 2013 Posted December 5, 2013 I can't really even confess to having given WT much thought, but if I was to, come out, as it were, I have looked at a couple of videos. If anyone can bring themselves to even admit that they've dabbled with the dark side what I'd like to know is: What, if any, cool features, animations, sounds, graphics effects made you go "WOW, that's neat "I hope they have something like that in BoS" ? I'm not interested in what people think of the overall authenticity or feel of the game, just what little details might have caught your attention. I expect this might be the BoS worlds shortest topic however, as nobody will probably admit to playing the game in the first place, but then again you never know. Honestly, i cant think of a single thing in WT that i would like to see here
Cybermat47 Posted December 5, 2013 Posted December 5, 2013 Honestly, i cant think of a single thing in WT that i would like to see here Not even infantry?
Maico Posted December 5, 2013 Posted December 5, 2013 Hey some good points here. I forgot to mention the most important thing about WT.... ITS FUN! And I only fly FRB. Here are some things I would like to see in BoS I would like to see the ability to record tracks that don't spoil. I would like to see 45 frames per second full eye candy while flying in a flak storm. I would like to see a good selection of aircraft. No, I don't want to play infantry or tanks.... There are other games for that. Quote: 9./JG54_Stray "I played WT for a while, stopped by the time I got 18 air kills in one mission with my P-39. Never got back to it since. And before you say "there is full realism mode there now" - when I played it, maybe 5 people on my time zone flew "real". And it was far from it anyway." Wow buddy, how the game has changed. Flying 109 I rarely wait more than 4 minutes for a match in FRB. Got to fly, later Maico
VR-DriftaholiC Posted December 6, 2013 Posted December 6, 2013 Gun Cam in WT is awesome. But please don't bring the terrible clouds over
IIN8II Posted December 6, 2013 Posted December 6, 2013 War Thunder is a great game, and you should not be ashamed to enjoy playing it. To me its just like and fps with airplanes instead of soldiers. It's pretty much like playing bf4 or call of duty. Their historical battles are really great but far from being a true sim, its really just hardcore arcade. The Full real battles cant be considered a sim until the flight characteristics are fixed. All in all its very fun and pretty damn good for a free to play game.
Bearcat Posted December 6, 2013 Posted December 6, 2013 I look at that Berlin trailer and I have to admit that I just go "WOW". Given some of the comments posted here about WT being a good jumping off point to explore flight sims more fully maybe the logical conclusion is a sim light game such as WT, with it's reletively large numbers of players and therefore big bank roll, is actually the base for a more involved and complex sim within, that benifits not only from the cash flow of the larger game but a jumping off point into taking simming more seriously. Maybe, we serious simmers have it wrong. Maybe the financial model shouldn't be a serious game with easy piloting aspects but instead an easy entry game that supports a serious sim within. Oh! and I have to say I did like the pilot in the cockpit, maybe not for everyone, but I liked it all the same. No I don't think we have it wrong. If this was a new thing then yeah.. maybe that would fly (no pun intended) but some of us have been swimming for well over a decade and WT will not feed us properly at this stage in it's development or ours and probably not at least for another year or two... if ever, so a sim as opposed to a flying game is what we need.
sialo Posted August 16, 2014 Posted August 16, 2014 (edited) Hi , thought it might be good to hear players experiences and reasons for leaving war thunder , and how they are findinding BOS . for me the straw that broke the camels back was players jumping from arcade mode into simulator getting a mitchell bomber turning on smoke and dogfighting with fighters and coming away with 5 kills .long queues and only being able to squad up with 4 . im loving bos ive bought a new pc so running this maxed out , graphics are out of this world . the feeling of flying seems more realistic to me . definately will be staying with this for a long time . just need to find a squadron and a way of saving different settings for my joystick , i have a x55 rhino and some commands dont seem to register so i have to do half in game , half on my joystick . In game i see no way of saving commands.thats my only grumble at the moment im sure this will change with later updates . Edited April 6, 2020 by LukeFF
Skid Posted August 16, 2014 Posted August 16, 2014 What I didn't like about WT was having to grind to get better aircraft. And the planes had the same "feel"... I mean, the Chaika and FW-190 A8 differed in speed and turnrate but had the same weird "floaty" feeling.... I just never got the right feeling while driving.... something that all IL-2-named sims had was that correct feeling... hard to explain actually...
flying_sorcerer Posted August 16, 2014 Posted August 16, 2014 The main reason for me was the imbalance between mouse players and joystick players, putting joystick players at an unfair disadvantage, where mouse users have the computer doing most of the flying for them, not being hampered by damage (until completely destroyed), canon recoil, and generally having a much easier time aiming. It becomes a 3rd person view click/shooting game. If I'm going to play from an outside view with a mouse, I won't feel like I'm flying. Sticking with a stick with the (obviously more limiting) cockpit view is much better for immersion, but not competitive. And the grind, and the grind, and the grind... Too bad though, it had good things going for it, like quick action in Arcade mode, nice maps, nice graphics. 4
Skid Posted August 16, 2014 Posted August 16, 2014 Whoa... I didn't even know that you could fly that way in WT... Explains a lot actually...
sialo Posted August 16, 2014 Posted August 16, 2014 also the graphics settings , i dont think i ever had the graphics set right as everyone around me seem to spot planes that i just couldnt see , so in the end i turned everything off ran the game on the lowest graphics settings just so i could spot ..very annoying
Conveen Posted August 16, 2014 Posted August 16, 2014 LEAVING WAR THUNDER AND MOVING TO BOS >>> no more word needed, this say everything
CreepiJim Posted August 16, 2014 Posted August 16, 2014 I left War Thunder because of all-caps thread titles and because I hoped the Ju-87 was fully modelled in BoS. Well, not much changed in that regard, eh? The match maker in WT was utterly broken, in BoS you can pick a limited number of planes and not fight off planes from a wrong era in Sim battles.
AceRevo Posted August 16, 2014 Posted August 16, 2014 (edited) The WT community is a good enough reason.. Most players will bail out as soon as youre on their 6 (F2P model that attracks kids with no self esteem, and no brains..). Then you got this ''report'' function which works great, if you know how to abuse it. You can simply teamkill a player, watch him rage back at you or whatever, now you can report him and there you go, player just got banned from chat. Im banned from chat now for 11500 days and I never TK I never KS or I never rage at ppl without any good reasons, Ive had my history of foul language and thats just me speaking the truth which some weaker ppl may not handle.. And yes, I got some kind of line and if that line beeing crossed you will hear it or you will tase my cannons. Little to no respect within the WT community, heaps of kids with nothing but anime on their minds. Then you got the simulator part. BoS is on such a level that you cannot even compare these two games. Where BoS go for quality, WT goes for quantity. I do love the ammont of planes that WT got to offer, and WT is the only game I know of where I can enjoy my beloved Corsair (my favorite prop plane of all times) at a high level of detail. WT do have various gameplay to enjoy, and it is a great game (if youre not all that crazy about simulation) and their vision is also something to get inspired by. But in the end, somewhere on the road, they got lost.. Ive spent money on WT and when Im getting my x55 joystick I might not go back! Havent yet got to try a singly flyout with BoS which is something I really look forward. Edited August 16, 2014 by AceRevo 2
KodiakJac Posted August 16, 2014 Posted August 16, 2014 BoS is a combat flight simulator. WarThunder is an airplane game 3
6./ZG26_5tuka Posted August 16, 2014 Posted August 16, 2014 (edited) I'd like to propose to change the title into "One reason to not leave War Thunder and moving to BoS". This could give us all a more intersting and enjoyable discussion / trollthread. Edited August 16, 2014 by [Jg26]5tuka 1
MiG21bisFishbedL Posted August 16, 2014 Posted August 16, 2014 (edited) There's no knocking WT's roster of aircraft, that's to be sure. Edited August 16, 2014 by MiG21bisFishbedL
MilAvHistory Posted August 16, 2014 Posted August 16, 2014 (edited) I'd like to propose to change the title into "One reason to not leave War Thunder and moving to BoS". This could give us all a more intersting and enjoyable discussion / trollthread. Are we allowed to cite unrealized/ wasted potential? Edited August 16, 2014 by Bis18marck70 1
Panzerlang Posted August 16, 2014 Posted August 16, 2014 Why is this thread still in general discussion? If it was titled "Reasons to stay with WT (or CloD) vs moving to BoS" it would be gone.
Leaf Posted August 16, 2014 Posted August 16, 2014 In game i see no way of saving commands.thats my only grumble at the moment im sure this will change with later updates . Have you tried pressing "accept" twice? Once when you hit the key and once and the bottom right of the settings menu? Seems silly to tell you this, but the amount of times I've forgotten is...way too many.
wtornado Posted August 16, 2014 Posted August 16, 2014 (edited) From what I played War thunder is no worse than IL-2 1946 on an arcade server. Full real is ok to for an online free game that doesn't cost a single red penny. I play it mostly for the new tanks beta as a new replacement for World of tanks. The game is free . Let us see what this game will end up costing you with the new system in place for the next five years. Edited August 16, 2014 by WTornado
1PL-Banzai-1Esk Posted August 16, 2014 Posted August 16, 2014 Main reason for me would be no waiting times at all. Choose a dedicated server , join and play for hours. No more Wait Thunder , waiting for couple of minutes watching some stupid charts of how many players are also waiting to join a game. I played WT for hours and when BoS early access started I just could not go back , I launched it couple of times since but every time I get into a WT plane cockpit i just laugh how poor it looks , like made out of cardboard box.
NuclearPenguin Posted August 16, 2014 Posted August 16, 2014 (edited) Warthunder is trash now and has no hope. Devs too greedy and doing unnecessary investments such as an obscure tablet support, a VR system that I never heard of (I thought they made the game more grindy because lack of funds? lol!) They do changes that make literally no sense what so ever and haven't fixed bugs in years that have been massed submitted. The community is god awful ESPECIALLY the moderators, they literally dont know how to moderate a forum well and are all power abusers who like to feel powerful locking unnecessary threads, censoring and what not (And on top of that I couldnt even report 2 of them for abuse when they trolled a legit bug claim ect, just played telephone with the higher ups until the highest up just ignored me but asked me what was wrong without reading my PM. Thanks for wasting my time writing a big well written post) And ill end here by saying the game is terribly unbalanced that isn't even historical. If you are going to make a unbalanced make it ATLEAST historical! Instead you just have a game thats just not balanced nor make any sense why it isnt balanced. So those are some of my reasoning from a longtime WT player lol. I seriously can't believe I found IL2:BOS though! I was just looking around and finally heard about it and quickly did some research and bought it. No regrets, this game is just what I wanted! cant wait for it to be finished and I recommended it to all my WT buddys as well who like realism and history Edited August 16, 2014 by NuclearPenguin 1
kongxinga Posted August 16, 2014 Posted August 16, 2014 (edited) BoS is a combat flight simulator. WarThunder is an airplane game Airplane flavored game product. Like what we have in supermarkets that they call cheese product, that can't be legally called cheese. Mouse aimers, the community, idiotic pony people, firing of the EU FM team, ravishing of history with their super secret Stalin Stash of Super Confidential flight documents that oh so conveniently made LA-5ns like UFO and also conveniently cannot be shown to you because you are not Russian. All the nice simmer mods apparently got demoted to be replaced by mouse aimer idiots. Edited August 16, 2014 by kongxinga 1
MiG21bisFishbedL Posted August 16, 2014 Posted August 16, 2014 Airplane flavored game product. Like what we have in supermarkets that they call cheese product, that can't be legally called cheese. Mouse aimers, the community, idiotic pony people, firing of the EU FM team, ravishing of history with their super secret Stalin Stash of Super Confidential flight documents that oh so conveniently made LA-5ns like UFO and also conveniently cannot be shown to you because you are not Russian. All the nice simmer mods apparently got demoted to be replaced by mouse aimer idiots. It begs the question: What if a kit builder in Europe or North America made a full-scale replica of the Lavochkin, even matching engine power output? Then what would they do? 1
GOAT-ACEOFACES Posted August 17, 2014 Posted August 17, 2014 Hi , thought it might be good to hear players experiences and reasons for leaving war thunder , and how they are findinding BOS . Because WT is crap and BoS is not.. nuff said?
wtornado Posted August 17, 2014 Posted August 17, 2014 You will be getting my 2 cents about comparing IL-2 1946,Cliffs of Dover,War Thunder,and now this game. I have been flying for a very very long time 1c products. Tried and couldn't get into Rise of flight. WWI wasn't my thing. I like the armored version of WT it is a shame there are no serious non arcade versions the best i have tried on WWII was T-34 vs Tiger but it was bugged to death.
malcheus Posted August 17, 2014 Posted August 17, 2014 My biggest dissapointment was, like many others, the mouse aiming. The game acts like the player is the pilot, and the game is the instructor, but in fact the player is the instructor, and the game flies the plane. What the player does has nothing to do with flying. Players only have to point where they want to go, and the game does the rest. This wouldn't be a big problem if there was a choice to play joystick only games, but it is not an option, so you can choose between flying with a joystick and getting murdered every game by someone who only has to click ahead of you to kill you, or play like a kid and point where you want the little plane to go. 1
kongxinga Posted August 18, 2014 Posted August 18, 2014 It begs the question: What if a kit builder in Europe or North America made a full-scale replica of the Lavochkin, even matching engine power output? Then what would they do? I will answer that for you. Some guy managed to get original Luftwaffe tests of captured LA-5n (in german no less) that showed the vast, vast questionable modelling decisions. The WT implementation was simply fantasy. The fanboys and mouseaimer "mods" defense was that Germans did not know how to fly planes and were flying it incorrectly. Then more excuses popped up, plane was damaged yadda yadda. I mean, some guy spent a lot of his own time to find you information, and all he got was belittlement. That was mouseaimer community for you, who did not care anything for FMs or modelling, as long as they could buy super ammo and point their mice.
IIN8II Posted August 19, 2014 Posted August 19, 2014 WT is a great game, tons of aircraft and lots of action. However, it sits more in the realm of a FPS rather than a sim. It does have a simulator game mode, but with the large number of placeholder/broken flight models its only so useful. Also I have found that when flying in Sim mode It really doesn't feel like you are actually flying your plane like in BoS. The sim mode also makes up a tiny fraction of the WT community so it gets little attention from the dev team. Maybe years down the road it will become more flushed out, but who knows.
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