kestrel79 Posted May 5, 2023 Posted May 5, 2023 Good to know! Maybe I'll recheck my stick settings. Might have some built in filter or joystick curve on. But for the fighter planes my stick feels normal. It's only for the bombers so that's why I felt like it was a game thing.
kraut1 Posted May 7, 2023 Posted May 7, 2023 (edited) Today over Berlin: BF109-G6 vs B24 single player mission created with CDK Mission Editor. The B24 gunners are again dangerous, my cooling system was hit and I had to glide to the airfield. Mission flown with simulator settings, only cockpit view, no HUD, no pad lock, no icons. Interesting the AI behaviour: without orders my Schwarm takes part in the frontal attack. Edited May 7, 2023 by kraut1
RossMarBow Posted May 26, 2023 Posted May 26, 2023 I used to say bad things about WT without having played it. I then spent about 2 months playing it. It is an ok game but I feel like it has a lot of wasted potential. The game modes are boring and very limited. If they came out with a 64v64 player map with more or unlimited respawns it would be nice. But the game just feels so tired and bloated, and very limiting. Also it feels very empty, the entire time I was playing it seemed like their were about the same number of people playing WT as playing IL2. Because WT spreads the players out very thinly and you spend a lot of time waiting for a game to start. It feels like they are just trying to milk you of your money rather than actually make fun game play. I think its a better game than DCS though.
simfan2015 Posted May 26, 2023 Posted May 26, 2023 3 hours ago, RossMarBow said: It feels like they are just trying to milk you of your money rather than actually make fun game play. Indeed, IMHO it is not a game (to have fun with), only a scheme to milk customers to the bone. Compared to this WT abomination sims like IL-2 and DCS are a relief, an investment. (I don't doubt there a lot a good things to discover about WT, but the way of this PayToPlaY scheme -or- grind is a joke)
Trooper117 Posted May 26, 2023 Posted May 26, 2023 15 hours ago, RossMarBow said: I think its a better game than DCS though. Right, you can't get away by just saying that... let's have your reasons why an arcade game is better than DCS. 1
DD_fruitbat Posted May 26, 2023 Posted May 26, 2023 5 minutes ago, Trooper117 said: Right, you can't get away by just saying that... let's have your reasons why an arcade game is better than DCS. He prefers arcade games obviously ? 1
kraut1 Posted May 27, 2023 Posted May 27, 2023 14 hours ago, DD_fruitbat said: He prefers arcade games obviously ? 14 hours ago, Trooper117 said: Right, you can't get away by just saying that... let's have your reasons why an arcade game is better than DCS. On 5/26/2023 at 5:35 AM, RossMarBow said: I used to say bad things about WT without having played it. I then spent about 2 months playing it. It is an ok game but I feel like it has a lot of wasted potential. The game modes are boring and very limited. If they came out with a 64v64 player map with more or unlimited respawns it would be nice. But the game just feels so tired and bloated, and very limiting. Also it feels very empty, the entire time I was playing it seemed like their were about the same number of people playing WT as playing IL2. Because WT spreads the players out very thinly and you spend a lot of time waiting for a game to start. It feels like they are just trying to milk you of your money rather than actually make fun game play. I think its a better game than DCS though. From my point of view: -Because I am absolutely not interested in arcade games and Multiplayer Gaming I try since 2 years to fly War Thunder in single player missions with realistic settings. -I would say with realistic (simulator) settings it is a 80% flight sim if DCS / IL2-GB / CLOD are 100% -Interesting for me are the available plane types, aircraft carriers and maps of theatres of war that are not available in the other flight sims. -Yes, the available Single Player missions are Arcade and boring and much potential is wasted. -The "Full Mission Editor" is complex / difficult to use. -But with this editor you can design some interesting missions that are currently not possible with IL2-GB. (see my replys from 7th May and before) -It runs well with VR on older hardware. -I will continue trying to create sp missions of theatres of war that are not available in the other flight sims. 2
simfan2015 Posted May 27, 2023 Posted May 27, 2023 kraut, yes, you are right I guess. But those sp missions... if you could use any resource possibly available in WT then that would be inviting. But when you start out playing!??? ...
kraut1 Posted May 27, 2023 Posted May 27, 2023 4 hours ago, simfan2015 said: kraut, yes, you are right I guess. But those sp missions... if you could use any resource possibly available in WT then that would be inviting. But when you start out playing!??? ... I have created and published only few missions, but I have played all and added the results to my current IL2-GB german "Excel Logbook" career. The mission are not perfect, but you can fly from take off to landing and realistic head on/frontal attacks against big bomber formations in altitudes of 6000m to 8000m
simfan2015 Posted May 27, 2023 Posted May 27, 2023 (edited) Thanks for the information kraut1. But I am confused about "you can fly". I knew we could use the WT Editor. But if you don't 'own (bought/grinded...)' the (WT-) planes, tanks etc yet then this is not an option, or is it then !??? Edited May 27, 2023 by simfan2015
kraut1 Posted May 27, 2023 Posted May 27, 2023 16 minutes ago, simfan2015 said: Thanks for the information kraut1. But I am confused about "you can fly". I knew we could use the WT Editor. But if you don't 'own (bought/grinded...)' the (WT-) planes, tanks etc yet then this is not an option, or is it then !??? Yes, you have to own the plane that you fly. All other AI planes and AI tanks you don't have to own. If you are new in War Thunder and you don't own many planes you can fly with the basic planes interesting Spanish Civil War missions or maybe chinese vs japanese missions.
simfan2015 Posted May 27, 2023 Posted May 27, 2023 Ok thank you kraut1, that is what I expected. I don't personally plan to grind for months or years before I can fly meaningfull missions in WT! I like the way I can simply create missions and fly everything immediately in a. o. Il-2 and dcs. 1
kraut1 Posted June 8, 2023 Posted June 8, 2023 (edited) 1.) How to fly a Single Player / Offline Combat Mission with the Test Flight / Mission Editor This mission editor ist not the complex Mission Editor of the CDK. It is something like an advanced quick mission editor. From my point of view it has a huge potential that is wasted by restricted settings. But despite of this you can fly some interesting mission, sometimes in a realistic style. You select one of the available battles, a sector and a front line location. If you want to play a realistic mission with take off, progress to mission object and landing, you have to consider some disadvantages: -The option for a complete flight (Take-off and proceed to the target) is not for all combinations of mission parameters available: For Battle of Port Moresby, Sector Port Moresby Harbour, Front Line At friendly Rear it is available for Combat Air PAtrol and Bomber intercept Missions. You have to consider that for many mission types the mission ends when the defined mission objective is done succesful or failed. If you want to fly a mission from take off to landing e.g. for a bomber intercept mission you have a limited time for combat and you have to land before the bombers reach the target. Good, without time limitation: Mission Type Combat Air Patrol For a "realistic" mission: -define manual engine controls e.g. Air Cooler, Oil Cooler, Propeller pitch, mixtur control... -The unrealistic Head Up Display can be reduced in the settings and today I found an additional "main switch" to deactivate the whole HUD: Here for example a video of this mission type flown as realistic as possible: https://forum.il2sturmovik.com/topic/78916-war-thunder/?do=findComment&comment=1273988 Edited June 8, 2023 by kraut1
kraut1 Posted June 8, 2023 Posted June 8, 2023 War Thunder Single Player Mission with realistic (simulation) settings. RAAF P40s defend 1942 Port Moresby against Japanese Carrier Air Strike. 1 1
Rei-sen Posted June 8, 2023 Posted June 8, 2023 This looks amazing! Obviously Dagor engine has a great potential, the devs are quite talented. It's such a shame that it's plagued by it's MMOness. Just add a decent AI like in 1946 post 4.12, tweak FM and DM and boom, you've got a decent combat flight sim. 1 1
kraut1 Posted June 9, 2023 Posted June 9, 2023 21 hours ago, Rei-sen said: This looks amazing! Obviously Dagor engine has a great potential, the devs are quite talented. It's such a shame that it's plagued by it's MMOness. Just add a decent AI like in 1946 post 4.12, tweak FM and DM and boom, you've got a decent combat flight sim. AI is not so bad: Bomber gunners are always dangerous and during my bomber intercept missions over Ruhr / Berlin my AI flight took part in my frontal / head on attack against the B17 bomber formations, which is very unusual for most ww2 flight sims. And in the full mission editor (very complex, I am still a novice) it is possible to adjust the AI as required e.g. the overall gunner accuracy. 1
kraut1 Posted June 20, 2023 Posted June 20, 2023 (edited) A Video of my first single player Spanish Civil War mission, created with the Testflight / Mission Editor . Flown with realistic settings To make nationalist (german) and republican (russian) planes available in this special Mission Editor, I selected the Kuban battle. Edited June 20, 2023 by kraut1 1
Missionbug Posted June 20, 2023 Posted June 20, 2023 I have never tried Warthunder but have to say the models and the scenery look really good from the above video. Take care and be safe. Wishing you all the very best, Pete. 1
Trooper117 Posted June 20, 2023 Posted June 20, 2023 20 minutes ago, Missionbug said: I have never tried Warthunder but have to say the models and the scenery look really good from the above video. Honestly, I wouldn't bother... if someone was new to flight games I'd say give it a bash, but if you have experienced decent flight sim games before, you'll be pulling your hair out wondering why you bothered. It's like a pay to win, run and gun game but set in the air... I tried it for a while years ago but ended up hating it... mind you the Tank warfare version I did have a lot of fun with. 1 3
kraut1 Posted June 20, 2023 Posted June 20, 2023 1 hour ago, Trooper117 said: Honestly, I wouldn't bother... if someone was new to flight games I'd say give it a bash, but if you have experienced decent flight sim games before, you'll be pulling your hair out wondering why you bothered. It's like a pay to win, run and gun game but set in the air... I tried it for a while years ago but ended up hating it... mind you the Tank warfare version I did have a lot of fun with. Well,yes, when I started testing WT some years ago, with default settings it was pure arcade, the joystick worked in a way that had absolutely nothing in common with a flight sim. The so called dynamic campaign and the single player missions were and are primitive arcade action. In Multiplayer I was and I am absolutely not interested. But after some hours working on the joystick settings the flight with simulator settings was not so bad and some single player modes are hidden in other menus, e.g. in the test flight menu. I searched for hours for settings to disable all icons and all hud symbols (last week I found the hotkey to disable all with one click). What I always liked were the landscapes and the towns of the maps. Concerning other flight sims: I think I have flown since 1990 most WW2 combat flight sims and always with realistic or close to realistic settings. I loved them despite of all of them had and have major disadvantages. Our IL2-GB for example, that I really like very much has for example after 10 years still no working WW2 radio communication with AI wingmen and tower (I use since 6 years selfmade groups with checkzones and proximity triggers to simulate this). With VR, my control and view settings War Thunder is at least a 75% flight sim with from my point of view very interesting plane types and beautyful maps. And it is a challenge for me to use it as realistic as possible for flying single player missions, that are currently not possible in the other flight sims. 1 1
HazMatt Posted August 26, 2024 Posted August 26, 2024 (edited) Now I've done it. Years ago I set up a WT account to check it out and was turned off by the gamey aspects of it but decided I'd check it out to see what was new. I figured I'd give it a try again and I've been pleasantly surprised. In my limited experience since I've been back, the simulator battles seem comparable to to IL2. The real battles are a little gamey but I like that you can get into a dogfight vs many really quick. The IL2 normal server is comparable when it has 20 or 30 people on, however most of the time it is dead these days. What is really amazing is the number of players. Wow! Room after room of player configured maps with 50+ players! I wish we could get some of those numbers in IL2. I really enjoy flying those early early war planes for some reason. I have a BF-109B with 2 .30 cal mgs that I really like to fly. The Ba.65 is a blast too. It's heavily gunned for early war with 2 .50 call and 3 .30 cal. I mostly fly it like a fighter.I haven't progressed past level 3 because I haven't spent any money and I have so much fun in the 1.3 planes that I'm not sure I want to lol. I don't have the P-51 in WT but I do have a maxed out A-36. (I haven't flown this one at high alt where I think the differences between it and the P-51 would become obvious) I flew the P-51 in IL2 to compare the two and the flight model doesn't seem to be a whole lot different other then the A-36 seeming to be a little more forgiving. It overheats the same as the P-51 in Il2 however it takes much longer to have a catastrophic engine failure. I guess I don't understand how it gets such a bad rap. I've flown the P-51 in DCS, IL2, Aces High 3 and the A-36 in WT. From my experience the flight model and engine management in AH3 and WT seem very close, however, I don't think you can burn up the motor in AH3 at all so in the regard it might be a little more gamy then WT. Obviously the P-51 in DCS and IL2 are more complex but they don't seem that far apart in the basic flight model to me. I do like how it models things like gun jams. I don't think any of the other sims do that? Figured I'd share my experiences Edited August 26, 2024 by HazMatt
JMax Posted August 26, 2024 Posted August 26, 2024 Interesting. I also tried War Thunder years ago,but it wasnt close enough to IL2 for authenticity and historical accuracy for me,and I also felt it was "gamey" or "arcade like" in comparison. But this was before VR was practical. I am curious- how is WarThunder VR compared to IL2 and DCS in VR??
HazMatt Posted August 27, 2024 Posted August 27, 2024 The vr is better in my opinion. The only thing is I haven't seen something like VR neck safer for it so I end up turning my head to the left, re-centering the VR and then turning back where I can see over my right shoulder. It's the same thing I did in IL2 before I had VR neck safer. When I put down my vr headset it switches to the screen so I can do stuff on the screen without having the vr on. The arcade battles is as gamey as it gets. I only fly the simulated and if it gets slow the "real" air battles. I did an escort mission where I was flying a 110 escorting 111s to England. That was fun. I really like the obscure planes. I saw this huge thing off in the distance one time and flew up to it. It was the one and only Blohm & Voss BV 238. The pilot was attempting a water landing and was a little two fast and a little to close to the tree lined hilly shore. He tried to abort at the last minute but he ran in to that age old problem with aircraft. Power required exceeded power available.
Lusekofte Posted August 27, 2024 Posted August 27, 2024 I tested WT for an afternoon. But got lost in a arcade dogfight server in a obsolete double decker From what I seen here you might get a decent gameplay out of it. But I been too long in flight sims , finally came to a conclusion on what I need to do to fully enjoy one. Online flying no matter in what sim is a arcadish, it simply do not work other than in coop oriented servers or coop with friends. AI is then normally the headache, so you need a ingame easy understandable ME. I am not saying anything else is sh*t. I say it is the best for me. So currently I have only 1 sim installed. That install is huge and grows. Together with frustration caused by other things. You won’t find a perfect game/sim. I think that you never will. You need to cherrypick what you like in each and every sim and do what you like wether it’s called wt or Gb or my damned curse DCS 1
=MERCS=JenkemJunkie Posted August 27, 2024 Posted August 27, 2024 (edited) Perfects asking too much, but this games not par, or we wouldn't be getting a new sim. Edited August 27, 2024 by =MERCS=JenkemJunkie
kraut1 Posted August 27, 2024 Posted August 27, 2024 3 hours ago, Lusekofte said: I tested WT for an afternoon. But got lost in a arcade dogfight server in a obsolete double decker From what I seen here you might get a decent gameplay out of it. But I been too long in flight sims , finally came to a conclusion on what I need to do to fully enjoy one. Online flying no matter in what sim is a arcadish, it simply do not work other than in coop oriented servers or coop with friends. AI is then normally the headache, so you need a ingame easy understandable ME. I am not saying anything else is sh*t. I say it is the best for me. So currently I have only 1 sim installed. That install is huge and grows. Together with frustration caused by other things. You won’t find a perfect game/sim. I think that you never will. You need to cherrypick what you like in each and every sim and do what you like wether it’s called wt or Gb or my damned curse DCS 1.) How to fly a Single Player / Offline Combat Mission with the Test Flight / Mission Editor This mission editor ist not the complex Mission Editor of the CDK. It is something like an advanced quick mission editor. From my point of view it has a huge potential that is wasted by restricted settings. But despite of this you can fly some interesting mission, sometimes in a realistic style. You select one of the available battles, a sector and a front line location. If you want to play a realistic mission with take off, progress to mission object and landing, you have to consider some disadvantages: -The option for a complete flight (Take-off and proceed to the target) is not for all combinations of mission parameters available: For Battle of Port Moresby, Sector Port Moresby Harbour, Front Line At friendly Rear it is available for Combat Air PAtrol and Bomber intercept Missions. You have to consider that for many mission types the mission ends when the defined mission objective is done succesful or failed. If you want to fly a mission from take off to landing e.g. for a bomber intercept mission you have a limited time for combat and you have to land before the bombers reach the target. Good, without time limitation: Mission Type Combat Air Patrol For a "realistic" mission: -define manual engine controls e.g. Air Cooler, Oil Cooler, Propeller pitch, mixtur control... -The unrealistic Head Up Display can be reduced in the settings and today I found an additional "main switch" to deactivate the whole HUD: 1
HazMatt Posted August 28, 2024 Posted August 28, 2024 I have been really enjoying the simulator battles with full realistic flight controls. With auto trim off and all the settings at the most realistic, the flight model feels decent to me. There are no icons until you are within shooting range and then a small icon pops up telling you if it's friendly. It disappears again as soon as you are out of gun range. Even with this there are still "friendly fire" incidents but not as bad as IL2. I recall playing IL2 online and there were 3 "friendly fire" incidents in under 2 minutes. I really wish that IL2 had the numbers of WT. I think in games like these that the numbers really make a big difference and during the times of day that I'm usually able to play IL2 the numbers are low.
Lusekofte Posted August 29, 2024 Posted August 29, 2024 22 hours ago, HazMatt said: Even with this there are still "friendly fire" incidents but not as bad as IL2. I recall playing IL2 online and there were 3 "friendly fire" incidents in under 2 minutes Online every game are similar. No one take their time identifying their targets and bet on a sorry in chat set things right again. I spent hours , many hours combined climbing and flying detours with bombers to avoid enemy fighters just to get blown to smithereens by friendly. On both sides. A sorry simply don’t cut it after wasting that time. And you become the a**ole when you answer him. It is damned frustrating
HazMatt Posted August 30, 2024 Posted August 30, 2024 I agree. I bet if the penalties were harsher they would stop. In Aces High if you shot a friendly you took the damage. I don't think that's a great solution but if your guns stopped working for the rest of the sortie or something like that it might discourage people from shooting at stuff that they weren't sure of. It seems that the people that do it are repeat offenders. I had it happen a couple times when I first started but I figured it out pretty quick and it usually only happens to me now when a friendly that I didn't see comes from under my nose into my line of fire while shooting at an enemy. 1
=BLW=Pablo Posted September 22, 2024 Posted September 22, 2024 I researched the Chinese tree, just to have the American planes that the USAAC did not adopt. 1
kestrel79 Posted September 23, 2024 Posted September 23, 2024 That is one of War Thunder's strongest things, is the amount of aircraft and cockpits. Some pretty cool rarer stuff.
kraut1 Posted April 6 Posted April 6 War Thunder seems to be extended to WW1 too (not only the not released "Aces of Thunder") And as far as I understood with infantry. https://warthunder.com/en/news/9438-event-war-thunder-the-great-war-en
kraut1 Posted April 6 Posted April 6 5 minutes ago, Trooper117 said: That was posted on April 1st... I know! But for your info: There is until tomorrow an Event "The Great War" available. You have to start with tanks (AV7, British Tanks), I have tried this, it is really existing. But the tanks are too difficult for me. But I think if someone is experienced with War Thunder TAnks he could earn some Spawn Points and with these spawn point you can test some WW1 planes. e.g. Fokker DVII, but I was not able to get get the required 480 spawn points. 1
AndyJWest Posted April 6 Posted April 6 13 minutes ago, Trooper117 said: That was posted on April 1st... Seems to be genuine. A short term event, and by the look of it, crap, for anything beyond a hour or two's messing around. It says something about Gaijin's profitability that they can afford to do things like this, I suppose. 2
kraut1 Posted April 6 Posted April 6 1 hour ago, AndyJWest said: Seems to be genuine. A short term event, and by the look of it, crap, for anything beyond a hour or two's messing around. It says something about Gaijin's profitability that they can afford to do things like this, I suppose. Thanks for the video: -tanks are looking nice but the way they are simulated in WT is not interesting for me. -I thinks the WW1 planes could be interesting, either in War Thunder or in the not released "Aces of the Thunder". -In War Thunder I know how to define the controls and the realistic settings as realistic as possible and this could be later interesting for me: Custom battles flown as SP missions vs bots or coop missions vs bots) or with the "Mission Generator" that is hidden in the "Test Flight" function. With this "Mission Editor" you can define in theory absolutely great single player missions, but this function has never been really optimized. In the Mission Editor you can define a great variety of of missions of historical battles. Which WW1 batlles will they add for this function?
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