saldy Posted June 4, 2022 Posted June 4, 2022 (edited) Silent hunter -non historical campaign Unit: No. 100 Group RAF Plane: Mosquito F.B. Mk.VI Date: November 1944 - Januar 1945 Base: Antwerpen (Rheinland map) Number of missions: 10 Version: 0.9.1 Language: English Silent hunter 2 -non historical campaign Unit: No. 100 Group RAF Plane: Typhoon Mk.Ib Date: November 1944 - Januar 1945 Base: Antwerpen (Rheinland map) Number of missions: 10 Version: 0.9 Language: English DOWNLOAD-Silent hunter DOWNLOAD-Silent hunter 2 (Typhoon) Notice: -Campaign is not historical. You're flying alone or flight leader in bad weather/visibility. Long distances to the target-instrumental flights. -Missions: Intruder attack-ground target deep behind enemy line. Night fight against enemy aircraft... -To complete the mission is not necessary to meet the objective. It is necessary to land back on the main base. -Do not hide the entire GUI when flying a mission. Doing so will disable the messages you receive during flight! Instrumental flights in corridors in bad visibility-Mossie/Typhoon doesn't have radio compass, use "Direction Indicator" for navigation between checkpoints from mission briefing. Little update v0.9.1 for Silent hunter Flight leader orders... Spoiler Screen Spoiler Edited June 14, 2022 by saldy 8 9
taffy2jeffmorgan Posted July 15, 2022 Posted July 15, 2022 Is this for the mission or campaign folder Cheers
Irishratticus72 Posted July 15, 2022 Posted July 15, 2022 5 hours ago, taffy2jeffmorgan said: Is this for the mission or campaign folder Cheers I put it in the campaign folder, s'all good. The first mission is a bitch on takeoff, wouldn't send my dog out in that weather. An RAF pilot, sure, a pooch, no.
saldy Posted July 15, 2022 Author Posted July 15, 2022 For random BoX player it is terrible weather...for real ww2 pilot it is very favorable weather ? 2
Irishratticus72 Posted July 15, 2022 Posted July 15, 2022 (edited) 5 hours ago, saldy said: For random BoX player it is terrible weather...for real ww2 pilot it is very favorable weather ? You'd know, you're old enough.? Edited July 15, 2022 by Irishratticus72 1
FoxbatRU Posted May 1, 2023 Posted May 1, 2023 04.06.2022 в 12:24, saldy сказал: Plane: Mosquito F.B. Mk.VI Thanks for the campaign! A great chance to enjoy Mosquito and flying in difficult weather conditions! And then in the career of this aircraft was of little use. For myself, he translated into Russian and assigned tail numbers. 1 2
KodiakJac Posted May 15, 2024 Posted May 15, 2024 (edited) I just failed the Silent Hunter - Mosquito Mission #4. I completed the raid on the train station and got that indication on the map and in a message on my HUD. But I crashed on landing because there is no landing marker and one of my wingmen dove down at the last moment and crashed in front of me on the runway, and there was no way to avoid crashing into him. This is the second time on different campaigns that my wingmen have killed me because there is no landing marker at my home airfield and they crash into me. If you're not going to place a landing marker at the home airfield, then it should only be on missions with no wingmen, or tell me how I can ditch wingmen at my home airfield so I can land without them crashing into me? Do I need to shoot them down? They follow me around like lap dogs holding formation with me and then crash into me when I'm on final. And why wasn't there a landing marker? This is a great campaign, but I'm not going to try again until I understand how to avoid my wingmen while trying to land. Thanks! Edited May 15, 2024 by KodiakJac 1
Flying_Anchor Posted May 15, 2024 Posted May 15, 2024 7 часов назад, KodiakJac сказал: This is a great campaign, but I'm not going to try again until I understand how to avoid my wingmen while trying to land. Did you try to order him "return to base"? F7 command.
KodiakJac Posted May 15, 2024 Posted May 15, 2024 8 hours ago, Flying_Anchor said: Did you try to order him "return to base"? F7 command. That has never worked for me. I've tried F7 many times over the years, and nothing happens. Does it work for you?
Flying_Anchor Posted May 15, 2024 Posted May 15, 2024 12 минут назад, KodiakJac сказал: That has never worked for me. I've tried F7 many times over the years, and nothing happens. Does it work for you? Yes. Your wing will go RTB and stop receiving any orders.
KodiakJac Posted May 15, 2024 Posted May 15, 2024 (edited) 3 hours ago, Flying_Anchor said: Yes. Your wing will go RTB and stop receiving any orders. Just tried F7 again, and it didn't work. Pressing F7 won't even close the "Orders" window. Return to base has always worked in IL-2 1946, but it has never worked in IL-2 Great Battles for me. What did work was using "Hold This Position." That gave me time to separate from my wingmen long enough to land and complete Mission #4 successfully. If you're getting F7 to work in Great Battles, please tell me under what conditions you have been successful with it. What I need to do, is learn how to add a landing marker to missions that don't have them. I can do some basic things in the mission editor, but I've never looked into how to add a landing marker. Then I will be able to fix missions where the mission creator forgot to add them 🙂 Edited May 15, 2024 by KodiakJac
Tanntilyn Posted July 16, 2024 Posted July 16, 2024 (edited) On 5/15/2024 at 6:21 AM, KodiakJac said: I just failed the Silent Hunter - Mosquito Mission #4. I completed the raid on the train station and got that indication on the map and in a message on my HUD. But I crashed on landing because there is no landing marker and one of my wingmen dove down at the last moment and crashed in front of me on the runway, and there was no way to avoid crashing into him. This is the second time on different campaigns that my wingmen have killed me because there is no landing marker at my home airfield and they crash into me. If you're not going to place a landing marker at the home airfield, then it should only be on missions with no wingmen, or tell me how I can ditch wingmen at my home airfield so I can land without them crashing into me? Do I need to shoot them down? They follow me around like lap dogs holding formation with me and then crash into me when I'm on final. And why wasn't there a landing marker? This is a great campaign, but I'm not going to try again until I understand how to avoid my wingmen while trying to land. resource Thanks! I can't get rid of my wingmen either no matter how hard I try. No command seems to work Edited July 18, 2024 by Tanntilyn 1
Ulricus Posted January 12 Posted January 12 On 6/4/2022 at 11:24 AM, saldy said: Plane: Mosquito F.B. Mk.VI Saldy, Your campaign missions are very different with immersive moments - my favorites are the last 4 missions. Some targets were hard to find, especially under worse weather conditions, what challenged my pilot skills (and adds to the immersion)! But what me impressed much, is your way of navigation! No WPs but a well prepared map with "beacons" and main headings and often receiving final instructions only in flight. This contributes to the realism of your missions. Even that you describe your campaign as semi-historical, IMHO the Mosquito tasks herein are quite historical for the Winter 1944/45 over Belgium and the Netherlands. Your campaign sucessfully concludes my campaign list of the Mosquito FM. Playing it was pure fun!!! Thx for this fine campaign. 3
JG4_Moltke1871 Posted August 29 Posted August 29 On 6/4/2022 at 11:24 AM, saldy said: Instrumental flights in corridors in bad visibility-Mossie/Typhoon doesn't have radio compass, use "Direction Indicator" for navigation between checkpoints from mission briefing. What means „Direction Indicator“? Simply the compass or is there a tool in the game I didn’t know? 🤔 First mission I managed with compass and visual navigation 😅 Well made mission, btw 🙂 1
YR-AndreiTomescu Posted Tuesday at 11:00 AM Posted Tuesday at 11:00 AM Stimulated by the "633 squadron" movie, i came back to the Mossie. Since Gestapo Hunters and Wooden Wonder were already done, before i redo them, i finally started this campaign. My thoughts so far (mission 6): - very well written, gives you a sense of loneliness and that the weather, despite being your ally, also wants to kill you - very CPU friendly, if switched to 8x time compression it goes there, despite my oldish rig - the missions are diverse, navigation is difficult but entertaining, the only down is that en route/back to/from target there is just barren land, no activity. (or so i've seen) - despite very austere briefing, your orders are clear and the target is challenging and rewarding - being less difficult (less danger) than Gestapo Hunters, for ex, i had a real chanse of finishing each mission from one try, and even scoring some goals. It's highly recommend for guys with less Mossie experience (but still hard to navigate and find target) - the flak at the target is quite good, but limping back to base is quite challenging and immersive (the Mossie is not so forgiving as the Bf-110 in landing on one engine) - From the scripting wise view, it's quite historical Some game-wise observatio0ns: - mr Navigator has different clothes beneath his jacket, like scarf/sweater, depending on the outside temperature, i guess. - the snow it's like an visual over layer : even if you pause, it keeps on snowing ! So far, i enjoyed a lot this great campaign. I think it's a must do. Thank you, saldy ! 1
YR-AndreiTomescu Posted 3 hours ago Posted 3 hours ago Thanks to this campaign, I've reached a new personal max. It took me 15 tries to accomplish a mission. (The 5th, the one ordering to attack a supply train). I've become almost an expert on dropping bombs on a moving train.....so the real issue wasn't hitting the target, not even finding it (that's actually easy, cause the train will certainly run on tracks between the 2 towns) it was.....surviving. the train's flak was almost "laser guided" and included some caliber guns capable to drill a hole the size of a young black hole in my wing. I have lived the Ground Hog Day movie !!! 😄 Tried many approaches: - hit it near a town , bad choice, local flak also came into action - hit it from the fog: the flak gunners had no issue with that, I did..... - hit it in an area with better visibility: at least we were on parity with the eye accuracy - wait for it in an area that i considered suitable for me (outside forest, out of towns): best choice, IMHO - go along the tracks and attack on site: usually that's a bad spot - attack from abreast, attempting to soften the flak with rockets: i'm terrible at rockets aim, and all the flaks had a nice aim: you'll guess the results - attack from front along the track from tree top level, best choice For about 14 times I managed to hit the train, sometimes even hard, but got obliterated instantly after, sometimes before, or crushed enroute to an allied airport. So, the Bill Murray of me, stuck in a cycling day of a mission, finally got it right: waited for the train, armed with 4 large 500 pounds bombs. Came fast as hell, tree top, launched all, and despite at least one flak carriage being destroyed, manuvered hard to starboard and away followed by a plethora of large caliber ordinance. As I looked at the site, there were several burning platforms (got 7 destroyed). Pleased as hell, decided to head for home. All would have been nice, if not for this damn "quality" called greed. With full ammo for the guns , I came back for another go an the engine and some carriages still attached (it was a damn long train, really). As I was racing through the fog, along the line, a bit to its left, the flak gunners, hired from an Empire Star Destroyer, probably, hit me with all their might (never managed to see any train, smoke, tracers). Results: a dead navigator, a damaged starboard engine, oil and fuel leak. But that's not even half bad. (Except for the navigator) The real problem was that I've lost some part of the tail, as I had no pitch controls. None. However, the pitch/elevator TRIM was still working!!!! So I've guessed some cable got ruptured.....(note: what a game! Such fidelity in damage! wow....) So.....here comes the fun part: after such a succes, and more important, after so many failures, I was not about to quit. So: elevator trim gave me kinda slow response pitch control. Wit the plane really banked I could use the rudder as horizontal surface (knew this from before). I've headed home jumping up and down and to the sides like a drunk bunny hopping crazy rabbit. Navigation was a joke, to keep the wooden junk wonder somehow towards south and above ground, that was the issue. Hippye! Large town in site, on our side, where beacon nr 2 was. I knew south of it was a large airport, with an even larger runway displaced aprox from N to S. Very convenient, 'cause steering was engine only , or was loosing pitch ballance(kept with trimmer and banked rudder). Salvation was in sight. Bad luck (or more likely greed penalty) was still waiting, thou.....: engine 2 was max hot. Usually that happening if there's no oil.....of course. So I've put engine 2 to idle, to cool a bit, a tried to glide above town, on engine 1 at combat power. Huh, hard job. Hope no pretty ladies hung their panties on the roof, 'cause I guess those were lost on my behalf.....🙃 Nearly crashing, barely hanging, the runway was SOO close! I wasn't RED, not yet DEAD, and I wanted REDEMPTION, so: engine 2 a bit cooler (winter was good), got it on a bit of power , balanced the wooden coffin a bit, and......perfect landing! Before coming to a full stop, engine 2 died. The navigator's seat and plane's floor was red (with blood, not depicted in the game, ha). But in was worthy of my redemption. What an experience.....
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