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Game version 4.705 discussion: Mosquito and some improvements


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8bitdigitaltrails
Posted
On 6/12/2022 at 5:51 PM, unit327 said:

The latest patch has broken the game for those of us on linux running via proton/wine. I know you don't offer official support for this but it seems a few windows users have also run into the same issue as well.

 

See https://github.com/ValveSoftware/Proton/issues/3106#issuecomment-1152661992

 

Thanks for posting this.  I thought I must have somehow broken my Linux Steam install and I've wasted quite a bit of time reinstalling. I'm also seeing the exact same dialog box popup:

 

Quote

D3D_ERROR
Failed to open texture 'GRAPHICS\TEXTURES\\DEFWHITE.BMP'
E_INVALIDARG (0x80070057)

 

I suppose the developers here probably don't prioritize Linux, but if it does also affect some Windows users, even some hints on a workarounds or things to try would be welcome.  

  • Like 1
Posted

Would be great if the Mosi navigator would call out contacts like the gunners do.

  • Upvote 3
  • 2 weeks later...
Posted

There's just been a minor update.

I thought it would fix the "DEFWHITE.BMP" error - it didn't.

I can't play the game - please fix soon

8bitdigitaltrails
Posted
On 6/18/2022 at 12:02 PM, 8bitdigitaltrails said:

 

Thanks for posting this.  I thought I must have somehow broken my Linux Steam install and I've wasted quite a bit of time reinstalling. I'm also seeing the exact same dialog box popup:

 

 

I suppose the developers here probably don't prioritize Linux, but if it does also affect some Windows users, even some hints on a workarounds or things to try would be welcome.  

After a message from acebone, I had a think, and tried a different approach to resolving the error.  

The DEFWHITE.BMP file is a PC bitmap, Windows 3.x format, 24 bit:
 

% file defWhile.bmp

defWhite.bmp.orig: PC bitmap, Windows 3.x format, 2 x 2 x 24, image size 16, cbSize 70, bits offset 54

 

edited the file using gimp and saving it as a PC bitmap, Windows 98/2000 and newer format and I used the export option in gimp and also set the advanced options to save as 32 bit, so now the file is:
 

% file defWhile.bmp

defWhite.bmp: PC bitmap, Windows 98/2000 and newer format, 2 x 2 x 32, cbSize 154, bits offset 138


Now the game does not complain about DEFWHITE.BMP, but it still does not run.  Now it pops up a series of dialogs complaining about textures: Failed to open texture 'GRAPHICS\GRASS\TEXTURES\DUDV.dds - if I click past that I get similar messages for MOON2.dds, SUN.BMP, SUNGLOW.dds, LENS.BMP, DEFNOISE.dds, RAINDROPEFF.dds, RAINDROPEFF2.dds, TRAIL_NORMAL.BMP, ... (about 10 files)   - I cannot DUDV.dds anywhere on my system, but defNoise.dds is in the same directory as defWhite.bmp.

 

Would anyone be able to suggest how to resolve the new messages?

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