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Clouds stil a problem


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LVA_Picard
Posted

Don,t get it , no matter what settings i use clouds are in my VR not what you see on those update screenshots .

 

Low medium , high , ultra ....the only thing that i see is a drop in FPS .

 

Amy idears ? 

 

System I7 with 3060TI oc and 32 GB ram 

 

VR : Reverb G2 

Settings

General 100%

SS 115% 

 

Motion settings of 

 

Robin

 

Zooropa_Fly
Posted

Things could be worse..

 

 

image.thumb.jpeg.ee5d2775f5916eb012bdd47ed5eefa71.jpeg

RNAS10_Mitchell
Posted

Maybe you have other programs running in the background eating up CPU resources?

Posted

Here I thought by the title he was talking about the AI being able to see through them... ;)

=IRFC=Gascan
Posted

Have you asked in the VR sub-forum, in the Hardware and Peripherals area? There are a lot of very knowledgeable people there, and I'm sure your problems aren't specific to the Flying Circus planes.

The more pixels you try to render, the more your machine will struggle. Depending on the resolution of the headset, some people actually run less than 100% supersampling to maintain the framerate, especially the Reverb G2 and others with very high resolution. I run 100% with a Valve Index, a 3080, and a I7-9700K running at 5.0GHz, and I can maintain 80hz with only occasional dips into reprojection with clouds set to high. Take a look at some of the other settings as well. There are a few threads in the VR forum about which settings have the biggest effect on performance.

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