JG4_Deciman Posted May 12, 2022 Posted May 12, 2022 Hi there Does anybody know how much percentage of any object is damaged/repaired by using Command_Damage with the different settings? I've tried to get the percentage from the logfiles, but there it gets even stranger.... Created a mission (1 Block placed with entity NOT neutral) Added a 'Mission Begin' trigger fireing up 4 timers (45 seconds delay between) in a row Timer Actions are: Damage (Minor) Damage (Major) Repair (Minor) Repair (Major) And in the logfiles I see only the first action (damage minor) All further actions generate NO entry Deci PS: And YES, all 'Damage/Repair' related things are object-linked AND triggered So are the 4 timers
IckyATLAS Posted May 16, 2022 Posted May 16, 2022 All object do not have a minor, major or complete damage model. Maybe when the graphic model does not exist there is nothing to trigger.
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