=KG76=flyus747 Posted May 9, 2022 Posted May 9, 2022 Is this possible? I first experienced this in DCS multiplayer and figured it would be cool if IL2 had some cool intro and outro music when you spawn in.
Zooropa_Fly Posted May 9, 2022 Posted May 9, 2022 Yes it is ! 'Translator : Media' MCU is what to use. Simply control when it starts / stops with timers. The track isn't itself stored in the mission - it's a link to wherever it is on your computer. So if running an MP map live, other participants would be able to hear the music, whereas if you emailed me the map - there'd be no music since I don't posess the music files. S!
DD_Friar Posted May 9, 2022 Posted May 9, 2022 (edited) The mp4 (for example) will be downloaded when the player downloads the mission etc (it will be included in the .list file). It will be stored in the same directory as the mission file on the players machine. I would shy away from large files as it will impact on the mission download / loading times. I have used this feature for playing an old fashioned car horn sound to signify the start of a mission. Edited May 9, 2022 by DD_Friar
=KG76=flyus747 Posted May 10, 2022 Author Posted May 10, 2022 18 hours ago, Zooropa_Fly said: Yes it is ! 'Translator : Media' MCU is what to use. Simply control when it starts / stops with timers. The track isn't itself stored in the mission - it's a link to wherever it is on your computer. So if running an MP map live, other participants would be able to hear the music, whereas if you emailed me the map - there'd be no music since I don't posess the music files. S! thank you. is there a specific type of audio file i need to use? is there a size limit?
Zooropa_Fly Posted May 10, 2022 Posted May 10, 2022 5 hours ago, Heilenbecker said: thank you. is there a specific type of audio file i need to use? is there a size limit? I used mp3's. Don't think there's a size limit (since the file isn't embeded), but don't quote me on that ! The minimum sample rate would have been 128 - that's the smallest I use for anything. S!
=KG76=flyus747 Posted May 10, 2022 Author Posted May 10, 2022 7 hours ago, Zooropa_Fly said: I used mp3's. Don't think there's a size limit (since the file isn't embeded), but don't quote me on that ! The minimum sample rate would have been 128 - that's the smallest I use for anything. S! Hmm, inside the Media Translator, when I tried attaching the music file, the line remained blank instead of displaying the file, what do you think is going on?
JimTM Posted May 10, 2022 Posted May 10, 2022 (edited) 3 hours ago, Heilenbecker said: Hmm, inside the Media Translator, when I tried attaching the music file, the line remained blank instead of displaying the file, what do you think is going on? Is your music file outside the game /data folder? It's probably best to place it under the /mission or /dogfight folder, or a subfolder of one of those. Also, don't forget to click the Set button once you select the music file. Edited May 10, 2022 by JimTM 1
=KG76=flyus747 Posted May 10, 2022 Author Posted May 10, 2022 47 minutes ago, JimTM said: Is your music file outside the game /data folder? It's probably best to place it under the /mission or /dogfight folder, or a subfolder of one of those. Also, don't forget to click the Set button once your select the music file. Ah it was not. Hopefully that fixes it, many thanks ?
JimTM Posted May 10, 2022 Posted May 10, 2022 12 minutes ago, Heilenbecker said: Ah it was not. Hopefully that fixes it, many thanks ? You're welcome Heilenbecker.
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