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Tanks with less than 100% fuel do not trigger logic! - PLEASE DELETE THIS POST - MY ERROR DOH!


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Posted (edited)

Please ignore/delete this post - my assumption was caused by the mini-map not being refreshed. When I checked the full map - all was good.

Humble pie for DD_Friar please....

 

 

Salute,

....I know, the title does seem quite strange, but let me explain.

I am currently working on a mission where I want to limit the fuel tanks start with to make them seek out fuel supplies. I have many capture points on my map.

In testing I have not set the tanks to a low fuel level but as I am now getting to the end of my development I am starting to do some real scenario testing.

Suddenly my logic for a tank taking a control point has stopped working. The only thing I had changed was to set the low fuel, it couldn't be could it?

 

To test I have two tanks a Panzer 3 on 10% fuel and a Panzer 4 on 100% fuel (pictures from ME below)

I drive the P3 to the control point (monument) and the spawn point is not activated. It stays at a disabled state.

I ended the mission to load it fresh and then selected the P4

I drive this to the CP and the spawn kicks in.

SpawnError1-P310pcFuel.JPG

SpawnError2-P4100pcFuel.JPG

SpawnCapture Logic.JPG

P3Trigger.JPG

P4Trigger.JPG

CorrectResult.JPG

Edited by DD_Friar
  • DD_Friar changed the title to Tanks with less than 100% fuel do not trigger logic! - PLEASE DELETE THIS POST - MY ERROR DOH!

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