F19_Haddock Posted April 19, 2022 Posted April 19, 2022 Mouse-clickable radio/orders menu (like in DCS) Night-friendly colours for the mission map (I think it's called the briefing map, the big one) Smaller plane/tank icons. It's almost impossible to see anything far away in VR so I toggle the icons on and off all the time, but the current square icons are massive. Being able to rotate the camera on the main menu hangar (like we can do on the aircraft setup menu) 1 3
NattyDreadNought Posted April 25, 2022 Posted April 25, 2022 Similar to DCS, the ability to move (and then hold) the pilots head position more accurately. This is distinct from the Keypad 5 re-centre view. Secondly, the ability to alter the brightness of the gunsight reticule. 3
Jade_Monkey Posted April 25, 2022 Posted April 25, 2022 3 hours ago, 453=Jihadi_Daddy said: Secondly, the ability to alter the brightness of the gunsight reticule. +1 for this. Right now the VR reticule is very dim. 3
[CPT]Crunch Posted April 25, 2022 Posted April 25, 2022 Is it possible to do in game brightness and color saturation adjuster sliders, just a little bit of ability to boost would go miles for VR. The colors are washed out on some headsets with no ability to tune them, gama bleaches colors badly if you try brighten with it. These settings are all available and open for all monitor users. In VR one gets the impression of flying in a rather dark colorized film of an original black and white WWII flick. OpenXR with its toolkit allows full control over these adjustments in supported games, and they're the ticket, a huge evolution forward for the eyes and eye candy in VR, longing for the day something similar works in this title. 1
ACG_Cass Posted April 26, 2022 Posted April 26, 2022 On 4/25/2022 at 7:35 AM, 453=Jihadi_Daddy said: Secondly, the ability to alter the brightness of the gunsight reticule. Please!! Or at the very least increasing the angled at which the sight is bright. There seems to be a disparity here between Axis and Allied planes here but I have a hunch it's due to the Allied planes tending to have larger cockpits and are sat further back.
F19_Haddock Posted April 26, 2022 Author Posted April 26, 2022 On 4/25/2022 at 7:35 AM, 453=Jihadi_Daddy said: Similar to DCS, the ability to move (and then hold) the pilots head position more accurately. This is distinct from the Keypad 5 re-centre view. Good point. Flight Simulator also do this really well. You can easily slide the camera, and move to the co-pilot's seat for example, without having to re-centre the view. 1
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