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Posted

Still under development?  Seriously?  It's been 2 years and 5 months since it was announced (well, almost).  Whats the word?  How close are we to full release?

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Posted

BoN's EA kicked off almost exactly a year and a half ago with the release of the P-47D-22, in that time they have cranked out a myriad of quality salt-mining equipment for your online enjoyment.  The ponies are fantastic, the Typhoon is apparently so hot that it's a trigger-word for the Hartmann Hordlings out there, what do we have left that matters?  The Ar-234 MemeBomber is well in hand, we just got good shots of the cockpit, the 410 looks like it's ready to hit disappoint fanboys any time now, and the B-26 and the Mossie are so sexy that they almost had to upgrade the ESRB rating.

 

Apply some lotion to those hooties and go take a P-51B with 150 octane and the Malcom hood for a spin on FVP, it's apex entertainment for WW2 nerds.  No one has ever had it as good as we do in the warbirds sim realm.  Wallow in it.

 

 

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Posted

Um, the map, the dates, the campaign.  The career continuity.  Sorry, I love what I have so far, but I hunger for so much more.  I flew the original IL-2 1946.  It had the entire war.  Pick your theater, pick your plane.

 

I hunger for a pacific theater, landing on and taking off from Aircraft carriers.  Being able to start at the beginning of the war in 1939 and play to the end (provided I can survive) in 1946.  Yes, this game offers a lot.  It's amazing.  The graphics, the flight and damage models are awesome.  I just want more, and until they finish Battle of Normandy and move on, we can't have more in WWII.  They did WWI in Rise of Flight, did it really well.  It is still very playable and very current and relevant.  They didn't need to do Flying Circus I or II, or Tank Crew.  I just think that if they had focused on WWII, we'd have had Battle of Normandy already, and probably another expansion well on it's way if not complete.  Or did you miss the fact that Tank Crew and Flying Circus II were both announced AFTER Battle of Normandy?  Tank Crew announced AFTER, but released first?  WTF?

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PatrickAWlson
Posted

FC is building off of the old RoF plane set.  While the 3d models were remade the flight model at least existed in an older version.  Probably more important, the research had long since been completed and was in house.  With Normandy we have new planes that have to be researched from the ground up.  I am less sure about TC, but I can see the possibility that tanks are easier to model.  After all the flight model for a tank is very simple :) 

 

Anyhow, Normandy seems to be taking about as long or just a bit longer than Bodenplatte.  

Posted (edited)
18 minutes ago, Lupus said:

 Or did you miss the fact that Tank Crew and Flying Circus II were both announced AFTER Battle of Normandy?  Tank Crew announced AFTER, but released first?  WTF?

Tank Crew was announced on November 17, 2017 and was released in November 2020.

Battle of Normandy was announced on November 24, 2019.

 

Edited by Skycat1969
Posted
2 hours ago, Lupus said:

I flew the original IL-2 1946.  It had the entire war.  Pick your theater, pick your plane.

You do realise that IL-2 1946 wasn't just released as a major pack don't you?

IL-2 1946 was the ultimate package deal of what began years earlier.

IL-2 Great Battles series is no different.

Quality takes time.
 

IL-2 Sturmovik 2001 1.0, 1.1a, 1.2 Windows Ubisoft 91/100 Standalone game
IL-2 Sturmovik: Forgotten Battles 2003 1.1, 1.2b, 1.21, 1.22 Windows Ubisoft 86/100 Standalone game
IL-2 Sturmovik: Forgotten Battles - Ace Expansion Pack 2004 2.01, 2.04 Windows Ubisoft 85/100 Add-on
IL-2 Sturmovik: Forgotten Battles - Gold Pack 2004 2.01, 2.04 Windows Ubisoft   Standalone game
Pacific Fighters 2004 3.0, 3.03, 4.01, 4.02, 4.03, 4.04 Windows Ubisoft 76/100 Standalone game
Pe-2 Peshka 2006 4.05 Windows Ubisoft   Add-on
Sturmoviks over Manchuria 2006 4.06 Windows Ubisoft   Add-on
IL-2 Sturmovik: 1946 2006 4.07 Windows Ubisoft 86/100 Add-on
IL-2 Sturmovik: 1946 - Complete Edition 2006 4.07, 4.08, 4.09, 4.10, 4.101 Windows Ubisoft   Standalone game
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Posted (edited)
3 hours ago, Lupus said:

Um, the map, the dates, the campaign.  The career continuity.  Sorry, I love what I have so far, but I hunger for so much more.  I flew the original IL-2 1946.  It had the entire war.  Pick your theater, pick your plane.

 

I hunger for a pacific theater, landing on and taking off from Aircraft carriers.  Being able to start at the beginning of the war in 1939 and play to the end (provided I can survive) in 1946.  Yes, this game offers a lot.  It's amazing.  The graphics, the flight and damage models are awesome.  I just want more, and until they finish Battle of Normandy and move on, we can't have more in WWII.  They did WWI in Rise of Flight, did it really well.  It is still very playable and very current and relevant.  They didn't need to do Flying Circus I or II, or Tank Crew.  I just think that if they had focused on WWII, we'd have had Battle of Normandy already, and probably another expansion well on it's way if not complete.  Or did you miss the fact that Tank Crew and Flying Circus II were both announced AFTER Battle of Normandy?  Tank Crew announced AFTER, but released first?  WTF?

 

They had to deal with small  inconviniance of 100 year pandemic and CW 2.0 in process of development and its still on track to be done when they said it would be done... even in other DLCs map and campaigns always come last. Wold be nice to know what DLC is next do.

Edited by CountZero
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Posted
4 hours ago, [TWB]80hd said:

BoN's EA kicked off almost exactly a year and a half ago with the release of the P-47D-22, in that time they have cranked out a myriad of quality salt-mining equipment for your online enjoyment.  The ponies are fantastic, the Typhoon is apparently so hot that it's a trigger-word for the Hartmann Hordlings out there, what do we have left that matters?  The Ar-234 MemeBomber is well in hand, we just got good shots of the cockpit, the 410 looks like it's ready to hit disappoint fanboys any time now, and the B-26 and the Mossie are so sexy that they almost had to upgrade the ESRB rating.

 

Apply some lotion to those hooties and go take a P-51B with 150 octane and the Malcom hood for a spin on FVP, it's apex entertainment for WW2 nerds.  No one has ever had it as good as we do in the warbirds sim realm.  Wallow in it.

 

 

Hehe. For the non WWII nerds like me, how does the 150 Octane improve the plane? Speed? Dogfighting? 

About OP I think maybe the COVID19 had to do something with slower release schedule. 

Posted
1 hour ago, CountZero said:

 

They had to deal with small  inconviniance of 100 year pandemic and CW 2.0 in process of development and its still on track to be done when they said it would be done... even in other DLCs map and campaigns always come last. Wold be nice to know what DLC is next do.

So far for maps it took them up to 18months for EA release.....now they're almost a year late, give it a possible pandemic delays, criticism of Rheinland map got upon release and the size of the map (plus other projects) i can justify it....if it turns out to be wow!

I jist hope map release is aroind the corner!?

Raptorattacker
Posted

Soounds to me like some people just can't wait to open their presents...

Patience is a virtue... annnnd breeaathe...

 

:happy:

 

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Posted
3 hours ago, Zeev said:

Hehe. For the non WWII nerds like me, how does the 150 Octane improve the plane? Speed? Dogfighting? 

About OP I think maybe the COVID19 had to do something with slower release schedule. 

150 octane will alow you to get mo powa from your engine, so you get better speed, climb, turn = better dogfighter.

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354thFG_Panda_
Posted

"The fact is that we have until June 2022 to complete Battle of Normandy or our ability to make any further products will be jeopardized."

Unless there's been any update on the situation I haven't seen, some time in June 

8 hours ago, Lupus said:

Still under development?  Seriously?  It's been 2 years and 5 months since it was announced (well, almost).  Whats the word?  How close are we to full release?

 

Posted
4 minutes ago, ThunderboltPanda said:

"The fact is that we have until June 2022 to complete Battle of Normandy or our ability to make any further products will be jeopardized."

Unless there's been any update on the situation I haven't seen, some time in June 

 

Well that makes it clear, its June 22 then. 2 more months.

ShamrockOneFive
Posted
7 hours ago, Lupus said:

Um, the map, the dates, the campaign.  The career continuity.  Sorry, I love what I have so far, but I hunger for so much more.  I flew the original IL-2 1946.  It had the entire war.  Pick your theater, pick your plane.

When did you get into IL-2 1946?

 

Because it didn't all just wink into existence. There was the original Sturmovik, Forgotten Battles, Ace Expansion Pack, Pacific Fighters, Pe-2, IL-10, and then ultimately IL-2 1946 and then 1946 continued on for a bit longer before it then continued even more development under Team Daidalos - an official mod team.

 

That took several years with quality levels that were far below what is now expected now.

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Raptorattacker
Posted

... and Shamorock KNOWS!!☝️:thank_you:

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Posted (edited)
4 hours ago, ShamrockOneFive said:

When did you get into IL-2 1946?

 

Because it didn't all just wink into existence. There was the original Sturmovik, Forgotten Battles, Ace Expansion Pack, Pacific Fighters, Pe-2, IL-10, and then ultimately IL-2 1946 and then 1946 continued on for a bit longer before it then continued even more development under Team Daidalos - an official mod team.

 

That took several years with quality levels that were far below what is now expected now.

 

First, yes.  I am very aware the IL-2 1946 didn't pop out fully formed.  That it was a compilation of a number of games and expansion packs.  However, from first game release until "IL-2 1946 was 5 years (2001 to 2006).  When did I buy IL-2 1946?  When it was released in Europe but not yet available in the US.  So, Either December 2006 or January 2007, at the time I didn't see any sense in waiting 2 months for the game I wanted when I could import it from a European game store.

 

Yes, I'm impatient for my toys.  I've been waiting 9 years since IL-2 Strumovik was released for a new pacific theater game, and I still don't even have it announced. or even know if it's on the scope for the next 10 years.  To add to my frustrations, because of the way IL-2 CoD was done and improved (god was it a holy mess at release) I doubt we will ever be able to incorporate it into IL-2 GB so that we have one cohesive game.

Edited by Lupus
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ShamrockOneFive
Posted (edited)
3 minutes ago, Lupus said:

 

First, yes.  I am very aware the IL-2 1946 didn't pop out fully formed.  That it was a compilation of a number of games and expansion packs.  However, from first game release until "IL-2 1946 was 5 years (2001 to 2006).  When did I buy IL-2 1946?  When it was released in Europe but not yet available in the US.  So, Either December 2006 or January 2007, at the time I didn't see any sense in waiting 2 months for the game I wanted when I could import it from a European game store.

 

Development took less time because there was less to do. Less sophisticated physics, damage models, art assets, and so forth. The original IL-2 for all of its great points has a mess of aircraft. Some that never even received finished textures during their development (ahem... the P-47).

 

Our expectations and standards are higher and that means development is slower. It's true industry wide... not just 1CGS and this series.

 

3 minutes ago, Lupus said:

 

Yes, I'm impatient for my toys.  I've been waiting 9 years for a new pacific theater game, and I still don't even have it announced. or even know if it's on the scope for the next 10 years.  To add to my frustrations, because of the way IL-2 CoD was done and improved (god was it a holy mess at release) I doubt we will ever be able to incorporate it into IL-2 GB so that we have one cohesive game.

 

Cliffs of Dover and Great Battles are running on two completely different engines. We won't ever see them incorporated together.

 

And yes I'd love a Pacific theatre sim at some point too.

Edited by ShamrockOneFive
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Posted
1 minute ago, ShamrockOneFive said:

 

Cliffs of Dover and Great Battles are running on two completely different engines. We won't ever see them incorporated together.

 

And yes I'd love a Pacific theatre sim at some point too.

 

I'm aware the CoD and GB are using two different engines.  That's part of my woe.  Rather than 're-writing CoD' on the GB engine (since they clearly own the game and rights to it) so it can all fit together, with the Dessert Wings, they seem to be expanding both engines.  Not an attractive option in my opinion.

Posted

"They" aren't doing anything with CoD. Different Team made the game and a different (mod) team is working on it now. They have nothing to do with 1CGS. They just gave them the license to continue work under the IL-2 banner

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Posted
8 minutes ago, Asgar said:

"They" aren't doing anything with CoD. Different Team made the game and a different (mod) team is working on it now. They have nothing to do with 1CGS. They just gave them the license to continue work under the IL-2 banner

 

That's funny, cause this video:

 

Seems to present it as a 1C entertainment product.

Posted

How is this funny? 1C Entertainment =/= 1C Game Studios

Posted
21 minutes ago, Asgar said:

"They have nothing to do with 1CGS.

 

Funny being ironic.  It is obviously 1C.  The same people.  I'm quite sure that if they wanted to port IL-2 CoD over to the GB game engine, they could make that happen or could direct the 'mod team' to make it happen.  Instead of releasing new products under the IL-2 CoD engine.

Posted
2 minutes ago, Lupus said:

 

Funny being ironic.  It is obviously 1C.  The same people.  I'm quite sure that if they wanted to port IL-2 CoD over to the GB game engine, they could make that happen or could direct the 'mod team' to make it happen.  Instead of releasing new products under the IL-2 CoD engine.

okay... i'm gonna repeat myself 1C Entertainment =/= 1C Game Studios

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Posted

Ok, go to the video, time index 1:32 and see the logo's presented at the bottom.  Tell me then that 1CGS is not involved with this project at some level.

Posted

Maybe it was back then, but not anymore it seems:

All irrelevant, though:

a) Publishing co. is one thing, developer is another. Even if cource code for CloD was in Jason's guys' hands, converting models and materials from one engine to the other would still take tons of time. I'm not a game dev, but I'm looking at a not-far-off example - in my engineering company, converting Autodesk-Inventor made parts and asemblies to Solidworks proved to be a mess - it was better to build new ones from scratch actually;

b) even more important fact is that there are things CloD engine can do which are beyond the capabilties of GB engine - big scale bomber formations are related multiplayer code are the most obvious things. Such a port would be a downgrade then...

Posted
49 minutes ago, Lupus said:

Ok, go to the video, time index 1:32 and see the logo's presented at the bottom.  Tell me then that 1CGS is not involved with this project at some level.

 

?

Jade_Monkey
Posted
52 minutes ago, Lupus said:

Ok, go to the video, time index 1:32 and see the logo's presented at the bottom.  Tell me then that 1CGS is not involved with this project at some level.

 

1CGS owned the Source code to Cliffs and was given to TF to continue. That's it, the two teams are independent and for this discussion's purposes you are wrong.

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Posted
58 minutes ago, Lupus said:

Ok, go to the video, time index 1:32 and see the logo's presented at the bottom.  Tell me then that 1CGS is not involved with this project at some level.


? Try again.

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Posted

...just adding too, without delving much than a cursory into the political (please keep it that way), given the "situation" in the world today, do you honestly think it is optimal circumstances for a big portion of the team to even be able to output at normal levels? (this seems to be lost on some too).

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ShamrockOneFive
Posted
17 minutes ago, Redwo1f said:

...just adding too, without delving much than a cursory into the political (please keep it that way), given the "situation" in the world today, do you honestly think it is optimal circumstances for a big portion of the team to even be able to output at normal levels? (this seems to be lost on some too).

 

That has constantly been running through my head. Not just the very recent but the over the last couple of years has been highly disruptive to everything that I do professionally and we know from dev updates that 1CGS has had things been disrupted as well.

  • Upvote 4
Posted

It’s worth keeping in mind that BoBp took right about 2 years from announcement to completion.  If BoN lands by the end of Q2, it’s only going to have taken 7 months longer.  Given Covid and everything else, that’s hard to complain about.

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Posted
1 hour ago, VBF-12_KW said:

It’s worth keeping in mind that BoBp took right about 2 years from announcement to completion.  If BoN lands by the end of Q2, it’s only going to have taken 7 months longer.  Given Covid and everything else, that’s hard to complain about.

 

Frankly it would be a miracle given all that's happened lately for them to only land 7 months behind. The previous 2 years of Fu$%#ery already messed up the schedule by 6 months. There's no way the bosses are not taking this into account, so I'm not worried. My hope is that ALL of the team is safe first and foremost, second priority after that I hope they can continue to work without undue stress of a no longer plausible deadline.

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Jason_Williams
Posted

Guys,

 

Although certain models have been behind schedule, the overall plan is on schedule and if it slips, it won't be very long. We always planned for 2.5 years for Normandy. It's our most ambitious and potentially troublesome product we've ever taken on. COVID slowed us down, delays with contractors which are out of our control and now the damn war has lost us two people. We're trying to hire more people and regroup for the next one. And we're not just working on Normandy, we're also working on FC2.

 

Jason

16 hours ago, Lupus said:

Um, the map, the dates, the campaign.  The career continuity.  Sorry, I love what I have so far, but I hunger for so much more.  I flew the original IL-2 1946.  It had the entire war.  Pick your theater, pick your plane.

 

I hunger for a pacific theater, landing on and taking off from Aircraft carriers.  Being able to start at the beginning of the war in 1939 and play to the end (provided I can survive) in 1946.  Yes, this game offers a lot.  It's amazing.  The graphics, the flight and damage models are awesome.  I just want more, and until they finish Battle of Normandy and move on, we can't have more in WWII.  They did WWI in Rise of Flight, did it really well.  It is still very playable and very current and relevant.  They didn't need to do Flying Circus I or II, or Tank Crew.  I just think that if they had focused on WWII, we'd have had Battle of Normandy already, and probably another expansion well on it's way if not complete.  Or did you miss the fact that Tank Crew and Flying Circus II were both announced AFTER Battle of Normandy?  Tank Crew announced AFTER, but released first?  WTF?

 

You're simply wrong and trolling. Closed.

 

Jason

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