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Posted (edited)

... which I kinda blame on the game, I guess?

 

Pretty rarely, the game will stop accepting input from Opentrack. Just now I had to get out of a pretty hairy furball in a career mission and try a "I need a third hand" landing since only the mouse was still controlling the pilot's head. I alt-TABed out and saw that tracking was working completely normally in Opentrack (octopus was moving around merrily), went back into the game and it still didn't work. Stopped and re-started tracking, quit Opentrack and re-started it, nothing worked.

 

I also had lost the ability to zoom/change FOV, which I have mapped to the radio dial on my TM throttle. Just to see if there was a problem with any of my gear and while the mission was still running, I went into the keymapper and there the game did recognize the dial's axis when I tried to re-map it. I did manage to land ... barely, then left career-mode, didn't restart the game and went into a QM, just to find that head-tracking was working again as if nothing had happened.

 

I don't think I hit any keys to cause this (but that's what it felt like, as if I had hit the "start/stop Opentrack"-control or switched into a view-mode that doesn't allow head-tracking), but I can't be 100% certain of that.

 

Any ideas?

 

S.

Edited by 1Sascha

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