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Posted (edited)

Hi friends,

 

I am trying to build two types of missions- possibly into a single scenario. I would like to create:

 

  • A multiplayer scenario along the lines of players being able to pick one side (A) and choose from a list of aircraft that I specify. Players should be able to respawn on that airfield + refuel and rearm

  • Spawn AI planes on both the friendly and opponent side (A, B) that keep respawning upon the destruction of the previous wave. 

    • Ability to specify a maximum number of respawns

    • Ability to specify buildings that if destroyed will immediately set the number of additional available respawns to 0 for a specific respawn point

    • Spawn of a convoy periodically that upon arrival in set location will refuel the respawns available in specified spawn location

  • Victory conditions:

    • No more respawns available

    • Special buildings destroyed

 

I would really appreciate it if someone could point me to either existing examples or specific triggers, objects, MCUs that I should be looking at.

Edited by p78nutz

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