p78nutz Posted April 4, 2022 Posted April 4, 2022 (edited) Hi friends, I am trying to build two types of missions- possibly into a single scenario. I would like to create: A multiplayer scenario along the lines of players being able to pick one side (A) and choose from a list of aircraft that I specify. Players should be able to respawn on that airfield + refuel and rearm Spawn AI planes on both the friendly and opponent side (A, B) that keep respawning upon the destruction of the previous wave. Ability to specify a maximum number of respawns Ability to specify buildings that if destroyed will immediately set the number of additional available respawns to 0 for a specific respawn point Spawn of a convoy periodically that upon arrival in set location will refuel the respawns available in specified spawn location Victory conditions: No more respawns available Special buildings destroyed I would really appreciate it if someone could point me to either existing examples or specific triggers, objects, MCUs that I should be looking at. Edited April 4, 2022 by p78nutz
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