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Next Great Battles Module #2


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Jackfraser24
Posted (edited)
On 6/4/2022 at 11:03 PM, CountZero said:

Hell will freeze over before you see anything like 1946 here LOL

Even in original IL-2 it was added when they run out of things to add, and they had faster production of stuff, BoN is almost 3 years in making, at that snail pace compared to original, we would be geting "new" game engine and all would be started to be made again for that (ala RoF to FCI,II,III...) before they run out of historical stuff to add, and start to do "what if" scenarious.

 

Players who wont "what if" have WT to play, planty of airplanes there for all kined of stuff.

True, but War Thunder doesn’t have all the prototype/experimental/concept planes. Examples being:

  • Bachem Ba 349
  • Blohm & Voss BV 155
  • Dornier Do 317
  • Hütter Hü 211
  • Kawasaki Ki 60 
  • Lavochkin La 160
  • MiG I 250
  • Tachikawa Ki 77
  • Yokosuka Tenga 

Though most of these would be un-researchable in terms of finding out their performance specifications, what armament they could carry, etc...

I wouldn't expect them to research planes with little to no information on them whatsoever.

 

Edited by Jackfraser24
Jackfraser24
Posted (edited)
On 6/4/2022 at 11:03 PM, CountZero said:

Hell will freeze over before you see anything like 1946 here LOL

Even in original IL-2 it was added when they run out of things to add, and they had faster production of stuff, BoN is almost 3 years in making, at that snail pace compared to original, we would be geting "new" game engine and all would be started to be made again for that (ala RoF to FCI,II,III...) before they run out of historical stuff to add, and start to do "what if" scenarious.

 

Players who wont "what if" have WT to play, planty of airplanes there for all kined of stuff.

Each subsequent module keeps taking longer than the last to make.

Edited by Jackfraser24
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Posted (edited)
57 minutes ago, Jackfraser24 said:

Each subsequent module keeps taking longer than the last to make.

 

Yes, and that's been due to glaringly obvious world and current events. 

Edited by LukeFF
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  • 2 weeks later...
Jackfraser24
Posted

Modern Military Aircraft 1970-2010

Here's a thought. What if Jason Williams's team decided to do like a sub-series about modern/semi-modern air warfare? DCS, on one hand has a lot of aircraft dedicated for modern day missions on offer, but on the other hand they can be quite complicated for someone who just wants something more simple and not full on. I know that there are DCS downloadable content that are simple and don't have a complex clickable cockpit, but the modeled flight physics and how the plane handles maybe too advanced and challenging for someone who is a novice. Where as in IL-2 I have found that it is more simplified and easier to fly, but by no means less realistic.

 

This is my idea of how this would work in terms of missions, campaigns and pilot career mode. Either historically accurate or fictional. Since there has been no Third World War between then and now, there have not been a lot of wars since WWII where aircraft use even compares to it's magnitude. I mean there's Korea, Vietnam, the Arab-Israeli conflicts, Iran-Iraq War, Gulf War and the War in Iraq (forgive me if I am missing any conflict worth mentioning since WWII) but WWII aircraft losses were far more than all later conflicts put together. Downloadable content would be centered around areas where there has been conflict, since 1970, like Iraq, The Levant and the Falkland Islands, and a choice would be given to the player if he/she wants to play historic or a fictional escalated version of of the war. Or It could center around areas where there could have been conflict like the Taiwanese Strait, the skies over the Chukchi Peninsula and Alaska, or East/West Germany.

 

On to aircraft. A selection of planes and helicopters made in the USSR/Russia, China, Pakistan, USA, UK, France, India and South Africa would be available to fly in combat/patrol/rescue missions. For example (but not limited to)

 

USSR/Russia

  • Kamov 50/52
  • Mikoyan 29
  • Mil 17
  • Mil 24
  • Sukhoi 27
  • Sukhoi 30

China

  • Chengdu J-7
  • Chengdu J-10
  • CAIC Z-11
  • Shenyang J-8
  • Shenyang J-11
  • Xian JH-7

Pakistan

  • PAC JF-17

USA

  • Bell OH-58 Kiowa
  • Boeing AH-64
  • General Dynamic F-16
  • Grumman F-14
  • McDonnell Douglas F-15
  • McDonnell Douglas F/A-18

UK

  • English Electric Lightning
  • Eurofighter Typhoon
  • Hawker Siddeley Harrier
  • SEPCAT Jaguar
  • Westland Lynx
  • Westland Sea King

France

  • Aerospatiale AS350 Gazelle
  • Dassault Mirage F-1
  • Dassault Mirage III
  • Dassault Mirage 5
  • Dassault Rafale
  • SA Gazelle

India

  • HF 24 Marut
  • Mikoyan 21
  • Mikoyan 27M
  • Sukhoi 30 MKI

South Africa

  • Atlas Cheetah
  • Atlas Oryx
  • Denel Rooivalk

I'm not saying that this should be done. I also understand that IL-2 missions are mainly about historical accuracy, not alternate history. And I'm not trying to dis DCS. All I am saying is that I think it would be a good idea if there was a modern flight combat sim available where aircraft are not overly complicated to fly in.

  • 5 weeks later...
Jackfraser24
Posted (edited)
On 6/18/2022 at 4:58 PM, Jackfraser24 said:

Modern Military Aircraft 1970-2010

Here's a thought. What if Jason Williams's team decided to do like a sub-series about modern/semi-modern air warfare? DCS, on one hand has a lot of aircraft dedicated for modern day missions on offer, but on the other hand they can be quite complicated for someone who just wants something more simple and not full on. I know that there are DCS downloadable content that are simple and don't have a complex clickable cockpit, but the modeled flight physics and how the plane handles maybe too advanced and challenging for someone who is a novice. Where as in IL-2 I have found that it is more simplified and easier to fly, but by no means less realistic.

 

This is my idea of how this would work in terms of missions, campaigns and pilot career mode. Either historically accurate or fictional. Since there has been no Third World War between then and now, there have not been a lot of wars since WWII where aircraft use even compares to it's magnitude. I mean there's Korea, Vietnam, the Arab-Israeli conflicts, Iran-Iraq War, Gulf War and the War in Iraq (forgive me if I am missing any conflict worth mentioning since WWII) but WWII aircraft losses were far more than all later conflicts put together. Downloadable content would be centered around areas where there has been conflict, since 1970, like Iraq, The Levant and the Falkland Islands, and a choice would be given to the player if he/she wants to play historic or a fictional escalated version of of the war. Or It could center around areas where there could have been conflict like the Taiwanese Strait, the skies over the Chukchi Peninsula and Alaska, or East/West Germany.

 

On to aircraft. A selection of planes and helicopters made in the USSR/Russia, China, Pakistan, USA, UK, France, India and South Africa would be available to fly in combat/patrol/rescue missions. For example (but not limited to)

 

USSR/Russia

  • Kamov 50/52
  • Mikoyan 29
  • Mil 17
  • Mil 24
  • Sukhoi 27
  • Sukhoi 30

China

  • Chengdu J-7
  • Chengdu J-10
  • CAIC Z-11
  • Shenyang J-8
  • Shenyang J-11
  • Xian JH-7

Pakistan

  • PAC JF-17

USA

  • Bell OH-58 Kiowa
  • Boeing AH-64
  • General Dynamic F-16
  • Grumman F-14
  • McDonnell Douglas F-15
  • McDonnell Douglas F/A-18

UK

  • English Electric Lightning
  • Eurofighter Typhoon
  • Hawker Siddeley Harrier
  • SEPCAT Jaguar
  • Westland Lynx
  • Westland Sea King

France

  • Aerospatiale AS350 Gazelle
  • Dassault Mirage F-1
  • Dassault Mirage III
  • Dassault Mirage 5
  • Dassault Rafale
  • SA Gazelle

India

  • HF 24 Marut
  • Mikoyan 21
  • Mikoyan 27M
  • Sukhoi 30 MKI

South Africa

  • Atlas Cheetah
  • Atlas Oryx
  • Denel Rooivalk

I'm not saying that this should be done. I also understand that IL-2 missions are mainly about historical accuracy, not alternate history. And I'm not trying to dis DCS. All I am saying is that I think it would be a good idea if there was a modern flight combat sim available where aircraft are not overly complicated to fly in.

On second thoughts probably not.

I now think a late Eastern Front battle would actually not be a bad idea. Reasons being - 

  • A lot of the German planes that fought on the Eastern Front between 1944-45 are already in the game, like the later Bf 109 G's and K's, later Fw 190 A's and D's, etc. It would give the developers an edge when it comes to putting together a Pilot Career Mode, because a lot of the planes have already been made. Plus, a late war Eastern Front would give planes such as the ones I listed before another map to have a Pilot Career, Campaigns or a series of missions for AQMB. 
  • The terrain, environment and buildings in Eastern Germany are not drastically different from Western Germany, therefore it shouldn't be overly hard or time consuming.
  • The Soviet aircraft used in 1944-45 should be easy enough to research their structural data, performance data, and their historical operational records. The museums and archive's would be close to home for the team. 
  • Getting data for German aircraft might be a little harder now because travel between Russia and Germany would be harder and more expensive, but I am sure that they will find a way to research them. 

Soviet Aircraft

  • IL-2 AM-38F Model 1944
  • La-7
  • Tu-2
  • Yak-3
  • Yak-9 U/UT

German Aircraft

  • Bf-109 G-10
  • Fw-190 A-9
  • He-111 H-20/H-22
  • Ju-188 A-2
  • Ta-152 H-0/H-1

 

Future Soviet Collectable Aircraft

  • Bell P-39 Q-10
  • Bell P-63 C-5
  • IL-4 Model 1944
  • IL-10
  • Pe-2 Model 1943 Series 206
  • Pe-2 Model 1944 Series 359
  • Pe-8
  • Tu-2 S
  • Yak-9 K

Future German Collectable Aircraft

  • Bf-109 G-10 Erla
  • Bf-109 G-10AS
  • Bf-109 G-14AS
  • Do-335 A-0/A-1
  • He-111 H-21
  • He-177 A-5
  • He-162 A-2
  • Hs-129 B-3
  • Ju-388 J
  • Me-163 B-1a

 

Edited by Jackfraser24
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Posted
On 4/20/2022 at 1:55 AM, Beebop said:

As for the Continuation War I'd really like to see that but I'm having some doubts based on what I've been reading that the devs want to go back to that early of a time. 

 

I think you might be confusing the Continuation War with the Winter War. The Continuation War was fought from june 1941 to september 1944 as a "continuation" to the Winter War fought in the winter of 1939-1940.

 

I'd also imagine the devs would want to make an all new plane set regardless, since that's their model. The added benefit of the Continuation War however would still be that we already have a good number of very relevant aircraft in the game for it, so we'd be well covered for the entire (continuation) war. Theres also the Finland/Leningrad map that has already been in the works by a separate team for some years, though we don't really know the status on that due to NDA - still the existing work would be a benefit.

 

For these reasons the Continuation War would imho be a very logical and sensible choice if we're still gonna go eastern front. Compared to Berlin it would also offer additional variety by including Finland as the faction opposing the soviets, instead of being yet another scenario featuring Germany (with yet more 109s) that I imagine a lot of people are getting tired of by now.

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Jackfraser24
Posted (edited)

Why Finland should be done 

  • Very popular as a first generation IL-2 dlc instalment - probable profitable success 
  • Be awesome to fly fighters like the Hurricane Mk.I, Fokker D.XXI, MS 406/410 and I-152s
  • Be awesome to fly bombers like the Blenheim Mk.I/IV, Tu SB and IL-4
  • Wide timespan between November 1939 - September 1944 (with an interwar period between March 1940 and June 1941)
  • Covers 2 different conflicts - Winter War and Continuation War
  • Very overlooked part of WWII
  • Hasn’t been covered by other flight combat simulators to the extent to how IL-2 or even DCS would do it
  • Would include several maps for different sections along the Soviet-Finnish Front - even more profitable 
  • Stunning map environments - taiga forests, seas, 100,000+ lakes
  • Collector planes like the VL Myrsky would be available
  • Forgotten Battles needs to be modernised 

You could call it Forgotten Battles II.

Edited by Jackfraser24
  • Upvote 4
Posted (edited)
3 hours ago, Jackfraser24 said:

Why Finland should be done 

  • Very popular as a first generation IL-2 dlc instalment - probable profitable success 
  • Be awesome to fly fighters like the Hurricane Mk.I, Fokker D.XXI, MS 406/410 and I-152s
  • Be awesome to fly bombers like the Blenheim Mk.I/IV, Tu SB and IL-4
  • Wide timespan between November 1939 - September 1944 (with an interwar period between March 1940 and June 1941)
  • Covers 2 different conflicts - Winter War and Continuation War
  • Very overlooked part of WWII
  • Hasn’t been covered by other flight combat simulators to the extent to how IL-2 or even DCS would do it
  • Would include several maps for different sections along the Soviet-Finnish Front - even more profitable 
  • Stunning map environments - taiga forests, seas, 100,000+ lakes
  • Collector planes like the VL Myrsky would be available
  • Forgotten Battles needs to be modernised 

You could call it Forgotten Battles II.

There was already project to make map https://www.ler3.fi/karelia.html

 

Still nothing come out of it, like with projects to make Murmansk and Odessa maps for game... doubt devs are interested in making full 5v5 DLC for any of them if they alowed maps only to be made first.

There is planty interesting areas that we had in old il2 that will never be made for this game because 5v5 system and decision to not make "collectable" maps only. Only realistic east front area you can expect is Poland 45, nothing els fits system we have now, atleast nothing that could sell fit, i doubt early early east war front DLC would sell, BoM is good enought, they can just try add some collector airplanes like SB or I-153...but TAW is done, so thats also not so demanding any more for dynamic early war.

 

Edited by CountZero
  • Like 1
Jackfraser24
Posted

Why Battle of Hungary should be done (Oct 1944 - Feb 1945)

  • Last major German offensive (Operation Spring Awakening)
  • Hungary was Germany’s last ally in Europe to fall
  • Sped up the ending of WWII in Europe
  • One of the most difficult and complicated offensives in Central Europe for the Soviets - challenge for us
  • Virtual destruction of Army Group South and created an easy passage into Southern Germany
  • Second and final defeat of the Sixth Army (first at Stalingrad)
  • Would cover approximately three and a half months, and include two seasonal maps - Autumn and Winter
  • Would include a German attempt to help those trapped in the Siege of Budapest
  • Map large enough to cover much of Hungary, South Slovakia, and parts of Western Romania and Eastern Austria
  • The Bf-109 G-10AS, G-14AS, Fw-190 D-9 Late, He-111 H-20, or the Ju-88 S could represent the Axis (they’d be scraping the barrel though)
  • The IL-10, Pe-2 series 359, P-39 Q-10, Yak 9K or the Yak 9U could be used to represent the Soviets
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Posted
6 hours ago, Jackfraser24 said:

The Bf-109 G-10AS, G-14AS, Fw-190 D-9 Late, He-111 H-20, or the Ju-88 S could represent the Axis (they’d be scraping the barrel though)

There were no Fw-190 D-9 and Ju-88 S in Hungary.

 

Possible Axis planes would be:

- Bf-109 G-14AS

- Bf-109 G-10 (no AS)

- Fw-190 A-9/F-9 (ground attack only)

- Ju-87 D-5/G-2

- Me-210 Ca-1 (Hungarian Air Force)

- He-111 H-20 (mainly used for supply missions to Budapest, the number of bombing missions was rather small)

- Fw-189 (used in small numbers by Nagr. 16)

- Hs-123 (surprisingly still used in small numbers by II./SG 2 in December 1944 and January 1945)

 

 

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Jackfraser24
Posted
7 hours ago, Juri_JS said:

There were no Fw-190 D-9 and Ju-88 S in Hungary.

 

Possible Axis planes would be:

- Bf-109 G-14AS

- Bf-109 G-10 (no AS)

- Fw-190 A-9/F-9 (ground attack only)

- Ju-87 D-5/G-2

- Me-210 Ca-1 (Hungarian Air Force)

- He-111 H-20 (mainly used for supply missions to Budapest, the number of bombing missions was rather small)

- Fw-189 (used in small numbers by Nagr. 16)

- Hs-123 (surprisingly still used in small numbers by II./SG 2 in December 1944 and January 1945)

 

 

Thanks. I’m genuinely curious to know where you got this info from? Was it from a book or was it from a website? Either or, could you tell me which book or which website?

 

Thanks

Posted (edited)
32 minutes ago, Jackfraser24 said:

Thanks. I’m genuinely curious to know where you got this info from? Was it from a book or was it from a website? Either or, could you tell me which book or which website?

 

Thanks

I have no books on this topic. I've gathered the information from all around the web years ago when I build a Hungarian fighter campaign for Il-2 1946. Some of the websites I used back then no longer exist. A very useful site that still exists is http://www.ww2.dk/

Edited by Juri_JS
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Jackfraser24
Posted (edited)

Why the East African Theatre of 1940-41 should be passed for consideration.

 

  • No Flight Combat Simulator has done a map around there before. Not even War Thunder.
  • Would be a perfect opportunity to add late interwar aircraft like Italian: Ca.133, SM.79, SM.81, Fiat CR.32 and CR.42; and the British: Gladiator, Hurricane Mk.I, Fairy Battle, Hawker Fury, and the South African Ju-86.
  • Would appeal for interwar/early war military aircraft fans.
  • Would appeal to Italian aircraft fans.
  • Since North Africa cannot be done, this would be the closest thing we could have to it - hot arid climate, desert terrain and ocean (Red Sea or Arabian Sea).
  • Would show players what it was like to fly aircraft or drive tanks in East Africa, being in outdated equipment.

 

 

 

Edited by Jackfraser24
Jackfraser24
Posted (edited)

Why Operation Dragoon in Southern France should be passed for consideration.

  • Overlooked, compared to Operation Neptune (Invasion of Normandy). A forgotten battle.
  • Never been done before in combat flight simulators.
  • There were airborne landings in Southern France during Operation Dragoon.
  • About 2,000 allied planes, 900 ships and 21,000 vehicles (tanks, jeeps, trucks, etc) took part in the invasion.
  • Germany had less than 200 planes (at least at the start).
  • A lot of allied recon missions took place.
  • With the C-47 coming in, it could be very useful in this invasion with all the airborne landing that occurred.
  • Aircraft like the A-20G, and other variants of the P-38, P-47 and P-51 can be included. The Germans would have the Bf-109 G-6AS or G-8, later versions of the Ju-88 A’s or He-111 H’s or the Ju 188.
  • Tank battles?
  • Hilly terrain yet there are a lot of villages spread out in the area. Would make an interesting map.
Edited by Jackfraser24
Posted

I am sure that Jason is considering his next release and has been for some time.

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  • Jackfraser24 changed the title to Next Great Battles Module #2
Posted

Here are all my suggestions for the future

 

Eastern Front

  • Battle of Berlin
  • Battle of Kursk

Western Front

  • Battle of France
  • Battle of Britain (not going to happen)
  • Battle of Southern France 1944

North Africa Front

  • Battle of Tobruk (not going to happen)
  • Battle of El Alamein (not going to happen)
  • Battle of Tunisia (not going to happen)
  • Battle of Malta (who knows)

Italian Front

  • Battle of Sicily
  • Battle of Monte Cassino

Pacific Theatre

  • Battle of Midway
  • Battle of The Coral Sea
  • Battle of The Solomons
  • Battle of New Guinea
  • Battle of The Marshal Islands
  • Battle of The Marianas
  • Battle of Iwo Jima
  • Battle of Okinawa 

Chinese Theatre

  • Battle of Henan
  • Battle of Hubei 
  • Battle of Jiangxi
  • Battle of Shanxi 
  • Battle of Guangxi 

Manchurian Front

  • Battle of Mutanchiang

South East Asia Theatre

  • Battle of Burma 

Finnish Front

  • Battle of Helsinki 
  • Battle of Karelia 
  • Battle of Murmansk 

Atlantic Campaign 

  • Battle of the Atlantic 

 

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Posted

Why Battle of Britain should be passed for consideration by 2030.

  • Cliffs of Dover Blitz would likely be obsolete by 2030, being 13 years old, and other game studios other than 1CGS might beat them to it.
  • It would be great to have Great Battles finally cover practically every air battle by 2030 from 1914 to 1975, from the beginning of WWI to the end of the Vietnam War.
  • People have long wanted there to be an IL-2 Battle of Britain, even though there’s no foreseeable chance of it every happening. 
  • If it is released by 2030, it would be a way of commemorating the 90th anniversary of the Battle of Britain, which would sell very well in Britain in that year to come. 

Axis Planes

  • Bf-109 E-3
  • Bf-110 C-4
  • He-111 H-2
  • Ju-87 B-1
  • Ju-88 A-1

Allies Planes

  • Beaufighter Mk.I
  • Bolton Paul Defiant Mk.I
  • Hurricane Mk.I
  • Spitfire Mk.I
  • Spitfire Mk.II
Guest deleted@83466
Posted

Is there such thing as a list fetish?

Posted
1 hour ago, Jackfraser24 said:

Why Battle of Britain should be passed for consideration by 2030.

  • Cliffs of Dover Blitz would likely be obsolete by 2030, being 13 years old, and other game studios other than 1CGS might beat them to it.

By that measure so would GB.  That engine is no spring chicken either nor is it markedly more advanced. In some important ways it’s less capable. 
 

Flight sims are not ten a penny for good reason.  They are not cash cows and demand constant income generation. I couldn’t think of a genre of gaming that would be less appealing to a new venture given how long ED and 1CGS have had to establish themselves and how hard they have had to try to do so. 

Id also be surprised to see the masses take to wrangling the engine management of an E1 (a prominent type for the period) or E3 when they have more capable and easier to manage variants in their hangars. 
 

If 2030 is the target I hold to see what TFSs adventure brings. 

 

 

 

 

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Posted (edited)
3 hours ago, BOO said:

By that measure so would GB.  That engine is no spring chicken either nor is it markedly more advanced. In some important ways it’s less capable. 
 

Flight sims are not ten a penny for good reason.  They are not cash cows and demand constant income generation. I couldn’t think of a genre of gaming that would be less appealing to a new venture given how long ED and 1CGS have had to establish themselves and how hard they have had to try to do so. 

Id also be surprised to see the masses take to wrangling the engine management of an E1 (a prominent type for the period) or E3 when they have more capable and easier to manage variants in their hangars. 
 

If 2030 is the target I hold to see what TFSs adventure brings. 

 

 

 

 

DCS was released in 2007 and as of 2022 it still has a bright future ahead for it. IL-2 was released in 2013 and I don’t see any reason why it would  be obsolete by 2030 either. The thing with Cliffs of Dover is that it’s graphics and texturing is derived from the graphics and textures from the first generation of IL-2 Sturmovik, which dates back to as far as 2001. Great Battle’s graphics and texturing are based off Rise of Flight’s, which was released as a completely different series to IL-2 in 2011. 

Edited by Jackfraser24
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Posted
15 hours ago, Jackfraser24 said:

DCS was released in 2007 and as of 2022 it still has a bright future ahead for it. IL-2 was released in 2013 and I don’t see any reason why it would  be obsolete by 2030 either. The thing with Cliffs of Dover is that it’s graphics and texturing is derived from the graphics and textures from the first generation of IL-2 Sturmovik, which dates back to as far as 2001. Great Battle’s graphics and texturing are based off Rise of Flight’s, which was released as a completely different series to IL-2 in 2011. 

Well aware of the histories thanks - just dont agree with the baseless assessments. 

Posted
2 hours ago, BOO said:

Well aware of the histories thanks - just dont agree with the baseless assessments. 

I guess what I’m trying to say is that from what I’ve seen, with massive leaps in programming technology in just a matter of years, flight simulator games have had an extended lifespan where development teams have continued developing upon and updating them. For a short example. Cliffs of Dover was sort of based on IL-2 First Generation’s graphics, texturing and damage modelling as far back as 2001. Great Battles’s graphics, texturing and damage modelling derives from that of Rise of Flight, from 2009. So I expect IL-2 Great Battles to have a greater lifespan of constant development and updates than Cliffs of Dover Blitz. But don’t get me wrong. I think Cliffs of Dover Blitz is a very good combat flight simulator too. 
 

And I realised my history error in the last post I made. Rise of Flight was released in 2009, not 2011.

Posted
12 hours ago, Jackfraser24 said:

I guess what I’m trying to say is that from what I’ve seen, with massive leaps in programming technology in just a matter of years, flight simulator games have had an extended lifespan where development teams have continued developing upon and updating them. For a short example. Cliffs of Dover was sort of based on IL-2 First Generation’s graphics, texturing and damage modelling as far back as 2001. Great Battles’s graphics, texturing and damage modelling derives from that of Rise of Flight, from 2009. So I expect IL-2 Great Battles to have a greater lifespan of constant development and updates than Cliffs of Dover Blitz. But don’t get me wrong. I think Cliffs of Dover Blitz is a very good combat flight simulator too. 
 

And I realised my history error in the last post I made. Rise of Flight was released in 2009, not 2011.

 

A couple of examples - Clods damage and system modelling remains more advanced than GBs and probably still DCS (which has taken 10 years to even get close). Clod netcode remains more efficient that than GB and especially DCS. Grapically Clods damage representation beats GBs. Clods "backroom" ie the stuff mission and campaign makers can do to add stuff like logistics and the like is more advanced.

 

Soon the maps and skins wil be 4K, it will have VR, it will have speedtree 9 and it will have Truesky.. All of which will give some parity in other areas and may potentially beat the represtantions in other titles. When it comes to simple looks, CloD already has a depth and sharpness whereas GB looks at little more "drawn". 

 

Whether the engine is 10, 15 or 20 years old is kinda moot. None of the main combat sim title engines are cutting edge but are all unquie solutions to a problem. All serve their purpose as well as they can given they are all progressive devopments and all push thier envelopes. Currently none are truly muticore, nor are any DX12 or Vulkan and all have "hard" issues that have plagued them since the get go espcially when it comes to AI and SP.  None has an overall advantage or is percepatbly more modern than the other. It less down to the game but what the devs of each can do given their resources. 

 

 

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Posted

I’ve heard of rose tinted specs but do we now have CLoD glasses?

 

If you want to talk about how wonderful CLoD is that’s fine….but not here. It simply hasn’t got anything to do with the next Great Battles module.

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Posted
1 hour ago, DD_Arthur said:

I’ve heard of rose tinted specs but do we now have CLoD glasses?

 

If you want to talk about how wonderful CLoD is that’s fine….but not here. It simply hasn’t got anything to do with the next Great Battles module.

What?  The first reason being used by the OP to justify a GB module is making out GB is somehow better simply cos its engine came out later or it does stuff better when it clearly doesnt. If you dont want Clod mentioned maybe have a word with the OP instead of throwing shade elsewhere. 

 

 

 

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Posted
1 hour ago, BOO said:

What?  The first reason being used by the OP to justify a GB module is making out GB is somehow better simply cos its engine came out later or it does stuff better when it clearly doesnt. If you dont want Clod mentioned maybe have a word with the OP instead of throwing shade elsewhere.


Hmmm…re-reads title and first post…no, nothing about CLoD.

Not sure where I’m “throwing shade”?

Shall I point out the total irrelevance of CLoD because let’s face it; it’s as dead as the Dodo. 
A quick check of Steam charts reveals it has a solid, loyal following of….24.5 users…. on the entire planet.

The rest of humanity seems to have abandoned it to oblivion for some reason….

 

 

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Posted

I don’t get that implied rivalry between CLOD and GB. 
Whatever CLOD fans rightfully love about that game - there can be no doubt that it can’t compete. The GB team does this for a living. CLOD‘s team has daytime jobs and social obligations conflicting with development. Thus GB is in many areas far more advanced. 
 

Yet as there are some aspects CLOD still does better I prefer to see these both as complementary rather competing. 

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Posted
5 hours ago, Eisenfaustus said:

I don’t get that implied rivalry between CLOD and GB. 
Whatever CLOD fans rightfully love about that game - there can be no doubt that it can’t compete. The GB team does this for a living. CLOD‘s team has daytime jobs and social obligations conflicting with development. Thus GB is in many areas far more advanced. 
 

Yet as there are some aspects CLOD still does better I prefer to see these both as complementary rather competing. 

I’ve got nothing against Cliffs of Dover Blitz or Desert Wings. There’s just two things I don’t like about it. The first is that I can’t do a pan view with the hat switch. Secondly, when your plane crashes into the ground, it just happens just like how it would in IL-2 1946. I’ll show a video of what happens soon and when I can.

Posted
19 hours ago, Jackfraser24 said:

The first is that I can’t do a pan view with the hat switch.

Yes, you can. If you go into Options --> Controls --> Category: Pan View, then you push Change or New and assign a view to the hat switch.

Posted
2 hours ago, Enceladus said:

Yes, you can. If you go into Options --> Controls --> Category: Pan View, then you push Change or New and assign a view to the hat switch.

Thanks I’ll try that.

  • 2 weeks later...
Jackfraser24
Posted

If Great Battle was going to go to Korea, what challenges are the going to have to face?

Posted
45 minutes ago, Jackfraser24 said:

If Great Battle was going to go to Korea, what challenges are the going to have to face?

There a good few threads on this already Jack. In summary:

 

Challenges  - carrier tech for some UN scenarios,  many new fixed wing airframes for the UN forces, limited appeal for the communinist pilots away from the Mig15 in mid/later scenarios in terms of types avaialble, RADAR tech.    

 

Opportunities  -  early war prop v prop/early USAF jet scenarios, land based only scenarios, screw it all and just gimme the F86 and MiG15 scenarios.

 

 

 

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