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Developer Diary #312 - Discussion


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Posted

Looking good. Hope the distinctive sound of those twin Merlins can be captured. I saw a Mosquito many years ago at a local airshow and realised just how well its name matched the sound.

 

I seem to be living in a constant state of anticipation lately with this sim - something new and great always just round the corner. Have barely come down from having my anticipation for the much-awaited new sky+lighting finally salved...and now this. Damn you all! ?

 

Nice on the propeller too. 

Posted

The wooden wonder looks as crisp as ever. Will be lovely to take a ride on a great British weather once the map arrives too

  • Like 1
Posted (edited)
2 hours ago, Nake said:

On a side note on propellers...How come we never see prop damage from enemy gunfire? Did this never happen? I mean even when our planes are peppered with bullet holes the prop is never damaged? ?

 

If it was possible to shoot off your own prop in the event of synchronization gear malfunction, then it should be possible for enemy fire to do the same; or so you would assume.

 

I have a long history of observing 30-37mm HE prop strikes, due to my extensive testing of said rounds. While I have older recordings that show strikes further towards the prop tips (thus making evidence of a prop strike unequivocal), this is all I could manage to record today:

 

Spoiler

 

 

It's a Typhoon, so the lack of a DVD marker indicating a hit, as well as the flash impact location, make it a fairly good chance that this was a prop strike (from a 37mm HE).

 

I have never witnessed a prop destroyed mid-air by gunfire. As in, having it bend or break as if you did a belly landing or a collision. I have witnessed prop strikes (from 30-37mm) that have seemingly no effect on the plane at all. So I've concluded that props are invincible* in IL-2 GB.

 

I guess to be more thorough, I should try shooting HE at a wooden prop like the Hurricane's.

 

*to gunfire

Edited by oc2209
  • Like 1
Posted

Hurricane, as promised:

 

Spoiler

 

 

If a 37mm shell impact doesn't break a wooden prop, I can't think that much else would. Even if the shell didn't detonate optimally, the weight and velocity of an inert HE shell should damage a prop regardless.

 

After all, even birds can be lethal to a plane.

  • Like 1
Posted

Great Mossie pics. This one next please?

 

Cookie bomb being loaded into a Mosquito Mk B XVI

  • Like 4
  • Upvote 4
Posted (edited)
26 minutes ago, sevenless said:

Great Mossie pics. This one next please?

 

Cookie bomb being loaded into a Mosquito Mk B XVI

Yes. A Mosquito up high is a surviver. I can't believe they miss this chance to build the best medium bomber ever.

Down low it is like a little faster C6

Edited by LuseKofte
  • Like 2
Posted
16 hours ago, Mm1ut1 said:

What can the observer/navigator do in the Mossie ? Just curious…

I meant in the game….

Posted
3 minutes ago, Mm1ut1 said:

I meant in the game….

 

Good question. I think the way things are implemented now, the navigator can't do anything. Perhaps provide a better view to the back?? So use it as observer.

BlitzPig_EL
Posted

We have had CBI skins on other aircraft for some time now.

 

We'll know it's actually happening when we see RAF Hawk 75s, P40Ns, Ki43s, Ki44s, and Ki61s being shown in dev diaries.

ROCKET_KNUT
Posted (edited)
5 hours ago, sevenless said:

Great Mossie pics. This one next please?

 

Cookie bomb being loaded into a Mosquito Mk B XVI

I just fainted... again... ?

Edited by ROCKET_KNUT
Irishratticus72
Posted
7 minutes ago, ROCKET_KNUT said:

I just fainted... again... ?

Take some glucose tablets, you may have Diabeetus. 

Posted

Oh my Mosquito!

 

 

I can't wait. 

 

 

 

 

Posted
6 hours ago, ROCKET_KNUT said:

I just fainted... again... ?

 

6 hours ago, Irishratticus72 said:

Take some glucose tablets, you may have Diabeetus. 


Could be malaria, if he was bitten by a "mosquito"???

Quinine (or gin and tonic) may help.

Posted
On 3/25/2022 at 1:59 PM, BlitzPig_EL said:

The BlitzPigs keenly await the Mosquito.  Ground pounding is our thing, and a fast, agile ground pounder will be heaven for us.

 

Oink oink!

 

?

Hopefully Amiens makes it into the Normandy map. I might not leave the house for a week when it releases. :salute:

[JGzbV]Phenom
Posted (edited)

I agree Its PORN,Love it!         is our Me-410 next?

 

 

Quote

pSbYiXs.png

 

 

Edited by [JG2]Phenom
354thFG_Drewm3i-VR
Posted
On 3/25/2022 at 2:17 PM, Jade_Monkey said:

Great news! Propellers effect update is another nice surprise this year!

And a needed one at that.

SvAF/F16_Goblin
Posted

Eagerly awaits the 410 on my part ?

  • Like 3
Posted
On 3/27/2022 at 9:14 AM, SvAF/F16_Goblin said:

Eagerly awaits the 410 on my part ?

I hope we're getting a patch with both of them in Q2. Would be nice!

Posted

These twins are very popular ?

Posted

It is good to workout the propeller disc simulation. This is a difficult exercise to visually well simulate, because when we look at pictures of propeller discs none really convey the exact visual of the human eye in the cockpit or outside the plane looking at the rotating propeller disc. The photographic camera depending at what speed it works it creates images with a lot of artifacts or visual effects on the propeller. You see three large blades, or four large blades or variations of this. Or you see a disk but with two three or four more dark zones. With video it is even worse, sometimes you see distorted propeller blades like scimitars etc.

In the real world it is much smoother as the eye is limited to more or less 50 hz to 60 Hz and with motion blur all this will smooth out the disk. And when the engine rotation speed changes you see variations in the disk surface, and the disk thickness changes nearby the propeller nose cone and becomes thicker or thinner depending on the pitch variations. 

A 4 blade propeller rotating at 3000 rpm makes the blades pass in front of your eye at 200 Hz. But a two blade propeller at 1000 rpm makes 33 Hz and a three blade 50Hz. So here in strong sunlight at a right angle you will see blinking effects. So the propellers will be very distinguishable at lower speed or idle speed.

The most visual effects will be when taxiing when the engine revs are continuously varied. 

  • Jason_Williams unpinned this topic
Panther88th
Posted

Since this last update my career just ether freezes or stays on the loading screen. But I can play everything else. Anywho I can't wait to see the 410. 

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