marcobona Posted September 15, 2022 Author Posted September 15, 2022 (edited) I don’t understand…in the app the standard weight for spitfire XIV is 3593 yet! Edited September 15, 2022 by marcobona
Roland_HUNter Posted September 15, 2022 Posted September 15, 2022 1 hour ago, marcobona said: I don’t understand…in the app the standard weight for spitfire XIV is 3593 yet! It should be 3862.7 kg.
marcobona Posted September 15, 2022 Author Posted September 15, 2022 1 hour ago, Roland_HUNter said: It should be 3862.7 kg. I referred to this official table for weights:
Roland_HUNter Posted September 15, 2022 Posted September 15, 2022 25 minutes ago, marcobona said: I referred to this official table for weights: That is epic, but in the game its still 3862.7 kg... This reports says 8400 LB.http://www.spitfireperformance.com/JF319_Report_P3792.pdf http://www.spitfireperformance.com/jf319.html And ingame we have Spit XIV with 50 cals, not with 303. And your report with maximum weight means: without bomb. It says: 3337 kg without PILOT, OIL, Fuel, ammuniton. You think those things are only 256 kg? Impossible.
marcobona Posted September 15, 2022 Author Posted September 15, 2022 55 minutes ago, Roland_HUNter said: but in the game its still 3862.7 kg... Ok. But what about max weight? I've searched about it in several sites and I've found 8500 lb (3855.5 kg). Spitfire Mk XIV Testing (spitfireperformance.com) Supermarine Spitfire (aviation-history.com) With max weight at 3855 kg, the standard weight (3863 kh) get from the sim is not compatible!
Roland_HUNter Posted September 15, 2022 Posted September 15, 2022 1 hour ago, marcobona said: Ok. But what about max weight? I've searched about it in several sites and I've found 8500 lb (3855.5 kg). Spitfire Mk XIV Testing (spitfireperformance.com) Supermarine Spitfire (aviation-history.com) With max weight at 3855 kg, the standard weight (3863 kh) get from the sim is not compatible! This is an excellent link:http://www.spitfireperformance.com/rb141weights.html With ammo, fuel etc: 8488 LB. With fuel drop tank or bomb: 8744-9278 LB. This is Matches the data provided in the game.
marcobona Posted September 15, 2022 Author Posted September 15, 2022 6 minutes ago, Roland_HUNter said: This is Matches the data provided in the game. No. If the data provided in the is "Standard weight: 3862.7 kg" = 8515.7 lb, with a Maximum TO weight of 8500lb (4.5 - "Maximum permissible all-up (i.e. take-off) weight for all forms of flying...........8500 lb.) this is impossible! Il the game provide this standard one, then I don't know what TO weight put in my app as valid data!
Roland_HUNter Posted September 15, 2022 Posted September 15, 2022 1 hour ago, marcobona said: No. If the data provided in the is "Standard weight: 3862.7 kg" = 8515.7 lb, with a Maximum TO weight of 8500lb (4.5 - "Maximum permissible all-up (i.e. take-off) weight for all forms of flying...........8500 lb.) this is impossible! Il the game provide this standard one, then I don't know what TO weight put in my app as valid data! Sorry, but did you read the link what are you linked? That says everything without doubt.
marcobona Posted September 15, 2022 Author Posted September 15, 2022 (edited) 25 minutes ago, Roland_HUNter said: Sorry, but did you read the link what are you linked? That says everything without doubt. Yes, I do. It says weight "As typical Service load.........8488 lb". But It says also "Maximum permissible all-up (i.e. take-off) weight for all forms of flying...........8500 lb". So, how is it possible to differentiate 12 lbs between standard weight and take-off weight? Anyway, 3862,7 kg = 8515,8 lb is too high as standard weight Edited September 15, 2022 by marcobona
Roland_HUNter Posted September 15, 2022 Posted September 15, 2022 2 hours ago, marcobona said: Yes, I do. It says weight "As typical Service load.........8488 lb". But It says also "Maximum permissible all-up (i.e. take-off) weight for all forms of flying...........8500 lb". So, how is it possible to differentiate 12 lbs between standard weight and take-off weight? Anyway, 3862,7 kg = 8515,8 lb is too high as standard weight So you not read this.http://www.spitfireperformance.com/rb141weights.html Man....you not reading your OWN source....it says what I saying. Why do you not accept i?! o.O
marcobona Posted September 15, 2022 Author Posted September 15, 2022 1 hour ago, Roland_HUNter said: So you not read this.http://www.spitfireperformance.com/rb141weights.html Man....you not reading your OWN source....it says what I saying. Why do you not accept i?! o.O Ok. Sorry, but in this days I'm very busy with my job and my app update (Normandy Scenario, English and Spanish version, and so on). So, resuming... Standard weight: 8488 lb = 3850 kg Max weight: 9278 lb = 4208 kg What about this data? 1
Roland_HUNter Posted September 15, 2022 Posted September 15, 2022 1 hour ago, marcobona said: Ok. Sorry, but in this days I'm very busy with my job and my app update (Normandy Scenario, English and Spanish version, and so on). So, resuming... Standard weight: 8488 lb = 3850 kg Max weight: 9278 lb = 4208 kg What about this data? Those are the correct datas. 1
marcobona Posted September 17, 2022 Author Posted September 17, 2022 New english version 9.12.6.5 released. - Added default Paint Schemes of all flyable planes. - Added Normandy scenario. - Fixed some bugs and data values. Soon the spanish version will be released. 2 2 1
Habu Posted September 17, 2022 Posted September 17, 2022 Thank you for the update, and for adding the skin name. About the skin, i forgot to say that it was the name of the file, because in the editor, we see only the name of the file, not the name of the skin. But it's a good thing to have the name of the skin in the game. Here is what i would like for the name :
Youtch Posted September 17, 2022 Posted September 17, 2022 You are app is amazing and it is becoming a must have! Many thanks for it! 1
No_85_Gramps Posted September 17, 2022 Posted September 17, 2022 Just tried this out and it is fantastic! Thank you! 1
marcobona Posted September 17, 2022 Author Posted September 17, 2022 38 minutes ago, Habu said: About the skin, i forgot to say that it was the name of the file, because in the editor, we see only the name of the file, not the name of the skin. But it's a good thing to have the name of the skin in the game. All the skins in my app are ordered sequentially according to the file names in the editor. So ‘default’ is the first picture, ‘spitfiremkxiv_blank_01’ is the second…and so on.
Habu Posted September 17, 2022 Posted September 17, 2022 27 minutes ago, marcobona said: All the skins in my app are ordered sequentially according to the file names in the editor. So ‘default’ is the first picture, ‘spitfiremkxiv_blank_01’ is the second…and so on. I already have some surprise. ?
Obelix Posted September 17, 2022 Posted September 17, 2022 Thanks for this wonderfull and amazing job! 1
Roland_HUNter Posted September 17, 2022 Posted September 17, 2022 Epic work! 1 observation: G-14 white 21 skin is showing nothing.
marcobona Posted September 17, 2022 Author Posted September 17, 2022 I’ll fix it soon. Thanks for reporting. 1
marcobona Posted September 17, 2022 Author Posted September 17, 2022 43 minutes ago, Roland_HUNter said: G-14 white 21 skin is showing nothing. Fix it. 1
Youtch Posted September 18, 2022 Posted September 18, 2022 This application shall become a sticky thread. 2
marcobona Posted September 19, 2022 Author Posted September 19, 2022 New spanish version 9.12.6.5 released. It has the same features as the english one.
NN_Elanion Posted September 20, 2022 Posted September 20, 2022 Suggestions if you have the time and inclination: In the same idea as Habu: For the Mission Edition it would be convenient to have the 2 names of the skins displayed: 1- historical name. 2- file name. This would simplify the work a bit. Otherwise you have to open the viewer to check the chosen skin while editing. If possible: the possibility of enlarging more or less the global display window. With the text also enlarging to fit screens between full HD and UHD. Congratulations again for this great work. Grazie.
marcobona Posted September 20, 2022 Author Posted September 20, 2022 1 hour ago, NN_Elanion said: Suggestions if you have the time and inclination: In the same idea as Habu: For the Mission Edition it would be convenient to have the 2 names of the skins displayed: 1- historical name. 2- file name. This would simplify the work a bit. Otherwise you have to open the viewer to check the chosen skin while editing. Something like that? 1
Habu Posted September 20, 2022 Posted September 20, 2022 (edited) 44 minutes ago, marcobona said: Something like that? Yes, it would be cool. Maybe, check the Spitfire mkV with my screenshot from the editor (on my previous post above), if the name of the file is the same. It's that one we would like, because it's easier for us to select it in the editor. Edited September 20, 2022 by Habu
marcobona Posted September 20, 2022 Author Posted September 20, 2022 48 minutes ago, Habu said: Yes, it would be cool. Maybe, check the Spitfire mkV with my screenshot from the editor (on my previous post above), if the name of the file is the same. It's that one we would like, because it's easier for us to select it in the editor. Well. I'll working on it. Stay connected... 2
marcobona Posted September 21, 2022 Author Posted September 21, 2022 (edited) New english version 9.13.6.5 released. - Added in default Paint Schemes the ability to select skins by editor file name (as requested by members) - Fixed some bugs and data values. Soon the spanish version will be released. Edited September 21, 2022 by marcobona 1 5
marcobona Posted September 22, 2022 Author Posted September 22, 2022 New spanish version 9.13.6.5 released. It has the same features as the english one.
Habu Posted September 22, 2022 Posted September 22, 2022 Thank you for the new version and the addition of the skin name from the editor. ?
UBB-Schmusetiger Posted September 23, 2022 Posted September 23, 2022 Thank you very much for this amazing piece of work! As a fan of Hardball's former tool I was looking out for something similar since ever. 1
marcobona Posted September 29, 2022 Author Posted September 29, 2022 New english & spanish version 9.14.6.5 released. - Added the ability to view maps. 1 1 1
Bando Posted September 29, 2022 Posted September 29, 2022 Maps added. This is really great! Thanks Marcobona.
Habu Posted September 29, 2022 Posted September 29, 2022 5 hours ago, marcobona said: New english & spanish version 9.14.6.5 released. - Added the ability to view maps. Thank you. About Normandy map, there are two version, but only one in your ap.
marcobona Posted September 29, 2022 Author Posted September 29, 2022 23 minutes ago, Habu said: About Normandy map, there are two version, but only one in your ap. Yes, it's true. But I didn't find any difference between them. Below the link with the two maps: https://1drv.ms/u/s!AlkhZnPx_C8ojYxx7nK_P_OEZZ_Uyw?e=oQ5OfU
Habu Posted September 29, 2022 Posted September 29, 2022 (edited) The difference is that one is before the d day, and the other one after. The change is that before, there are less airfields. Edited September 29, 2022 by Habu
marcobona Posted September 29, 2022 Author Posted September 29, 2022 (edited) 5 minutes ago, Habu said: The diffreence is that one is before the d day, and the other one after. The change is that before, there are less airfields. Ok. I noticed it, but I haven’t considered that as relevant for the app. But, no problem..I’ll add the missing one as soon as possible. Edited September 29, 2022 by marcobona 1
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