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Posted

I thought I was going nuts for a while.

PWCG sees some skins in a given folder but not others. I made a bunch of skins myself and numbered them in the same format (saved as .dds).

black2.dds
black3.dds
black4.dds
black5.dds
black6.dds
black8.dds
black4Ace.dds

PWCG sees 2, 4, 5 and 8 but not 3, 6 and Ace.

The ones that are seen have bf 109 F-4: magically appended to them (so become, eg,  bf 109 F-4: black5 ). I guess PWCG picks up the plane type from the root folder. Anyway, any idea why it's not seeing some skins? It's also 'seeing' skins that are no longer in the relevant folder (which was what was driving me nuts until I realised something is broken).

TIA. ?

Posted

Discovered more this morning, hopefully pics are enough. 

 

01.jpg

02.jpg

As you can see, depending what's selected under "Skin Sets" makes the "black" series (and others) visible or not. Very weird.

It also depends which pilot is selected as to which skins will appear depending on selection of "Squadron" and/or "Non Squadron".

Actual skins in the F4 folder:
 

skins.jpg

Posted (edited)

More info...

I've emptied the F4 skin folder in the game, the PWCG skin management still sees three skins that aren't there (all of which have "bf109 F4" in at least part of their name).
 

Edited by Hetzer-JG51

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