SShrike Posted March 11, 2022 Posted March 11, 2022 I really appreciate this feature in the game but I believe it needs some refinement in the future. It is implemented well but is actually too “heavy”. When the aircraft is on the ground in the rain, it seems correct. When the plane is flying at speed in the rain, the water is too blobby when it should be much finer and streaking back faster. It is the same when you fly through a cloud. It should not be like flying through a monsoon the moment you enter any type cloud. this video shows how the water blobs on the windscreen streak back and looks pretty clear at 80 knots. 2
DEDMANcjp Posted March 11, 2022 Posted March 11, 2022 9 hours ago, SShrike said: I really appreciate this feature in the game but I believe it needs some refinement in the future. It is implemented well but is actually too “heavy”. When the aircraft is on the ground in the rain, it seems correct. When the plane is flying at speed in the rain, the water is too blobby when it should be much finer and streaking back faster. It is the same when you fly through a cloud. It should not be like flying through a monsoon the moment you enter any type cloud. this video shows how the water blobs on the windscreen streak back and looks pretty clear at 80 knots. I noticed this too and agree 1
56RAF_Roblex Posted March 11, 2022 Posted March 11, 2022 I told them this when they first introduced rain and I got a snotty reply saying that one of the developers flies a Cessna 172 and it is correct. Even if a 172 did have rain that behaved like that, few of the aircraft we fly have a wide flat sloping screen like a car. I used to fly gliders and they had canopies similar to fighter canopies. I flew them in rain and it just streams to either side even at the slow speeds gliders fly at (snow is freaky because the snow rushes at you from a central point and it looks like the Millenium Falcon entering hyperdrive! ? ) 1
SShrike Posted March 12, 2022 Author Posted March 12, 2022 Hmm, I think the top speed of a cessna 172 is the same as a spitfire ix........
IckyATLAS Posted April 8, 2022 Posted April 8, 2022 The water drops around the windscreen structure beams are too big. I flew a Cessna 172 but here we speak of fighter speeds that are of 400/600 km/hr. A modern Cessna 172 will top at about 200-230 km/hr. The bombers even go faster but some not too much like the JU 52. The bubbles on the windscreen support metallic structure like for the German fighters and bombers but they should be much smaller. On the glass they should streak thinner and faster. On a bubble canopy there is nothing to stop the water droplets. In short the droplet and rain model should be different for slower planes like bombers, faster planes like fighters and bubble canopies. Let's say three variants at least. But a fighter landing in the rain at low speed should have the droplets a little bigger. Anyway it becomes very complicated to be realistic in all situation, and one variant to fit all will always be somewhat wrong. But the existing unique model should have smaller drop size to be a better compromise. Now driving in GAZ MM 72K under the rain with the wipers on is beautiful. On the front windscreen the rain droplets sim is perfect. Unfortunately on the lateral windows it is far from perfect as with the vehicle speeding at 50 km/hr or it is not realistic at all. 3
[CPT]Crunch Posted April 8, 2022 Posted April 8, 2022 Eventually we need the noise that goes along with heavy rain hitting an air frame, it's scary, add in some lightning flashes, at least in the distance. Bring up the old pucker factor especially at night.
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